using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PckStudio.Core.Skin { [Flags] public enum SkinArmorFlagsMask : int { NONE = 0, // 0x00 HELMET = 1 << 0, // 0x01, Makes the SkinBOX invisible when wearing a helmet or other head armor CHESTPLATE = 1 << 1, // 0x02, Makes the SkinBOX invisible when wearing a chestplate; automatically applied with BODYARMOR, ARMARMOR0, ARMARMOR1, and BELT box types LEGGINGS = 1 << 2, // 0x04, Makes the SkinBOX invisible when wearing leggings; automatically applied with BELT, LEGGING0, LEGGING1, SOCK0, and SOCK1 box types BOOTS = 1 << 3, // 0x08, Makes the SkinBOX invisible when wearing boots; automatically applied with BOOT0, and BOOT1 box types } }