using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace MinecraftUSkinEditor { public partial class MetaADD : Form { PCK currentPCK; TreeView treeView1; public MetaADD(PCK currentPCKIn, TreeView treeView1In) { InitializeComponent(); currentPCK = currentPCKIn; treeView1 = treeView1In; } private void button1_Click(object sender, EventArgs e) { try { currentPCK.typeCodes.Add(textBox1.Text, treeView1.Nodes.Count); currentPCK.types.Add(treeView1.Nodes.Count, textBox1.Text); } catch (Exception) { MessageBox.Show("This metatag already exits"); } this.Close(); } } }