namespace MinecraftUSkinEditor { partial class addAnimatedTexture { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(addAnimatedTexture)); this.pictureBox1 = new MinecraftUSkinEditor.PictureBoxWithInterpolationMode(); this.textBox1 = new System.Windows.Forms.TextBox(); this.textBox2 = new System.Windows.Forms.TextBox(); this.textBox3 = new System.Windows.Forms.TextBox(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.radioButton1 = new System.Windows.Forms.RadioButton(); this.radioButton2 = new System.Windows.Forms.RadioButton(); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); this.SuspendLayout(); // // pictureBox1 // resources.ApplyResources(this.pictureBox1, "pictureBox1"); this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.pictureBox1.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Default; this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.TabStop = false; // // textBox1 // resources.ApplyResources(this.textBox1, "textBox1"); this.textBox1.Name = "textBox1"; // // textBox2 // resources.ApplyResources(this.textBox2, "textBox2"); this.textBox2.Name = "textBox2"; // // textBox3 // resources.ApplyResources(this.textBox3, "textBox3"); this.textBox3.Name = "textBox3"; // // label1 // resources.ApplyResources(this.label1, "label1"); this.label1.Name = "label1"; // // label2 // resources.ApplyResources(this.label2, "label2"); this.label2.Name = "label2"; // // label3 // resources.ApplyResources(this.label3, "label3"); this.label3.Name = "label3"; // // button1 // resources.ApplyResources(this.button1, "button1"); this.button1.Name = "button1"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click_1); // // radioButton1 // resources.ApplyResources(this.radioButton1, "radioButton1"); this.radioButton1.Checked = true; this.radioButton1.Name = "radioButton1"; this.radioButton1.TabStop = true; this.radioButton1.UseVisualStyleBackColor = true; // // radioButton2 // resources.ApplyResources(this.radioButton2, "radioButton2"); this.radioButton2.Name = "radioButton2"; this.radioButton2.UseVisualStyleBackColor = true; // // addAnimatedTexture // resources.ApplyResources(this, "$this"); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.radioButton2); this.Controls.Add(this.radioButton1); this.Controls.Add(this.button1); this.Controls.Add(this.label3); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Controls.Add(this.textBox3); this.Controls.Add(this.textBox2); this.Controls.Add(this.textBox1); this.Controls.Add(this.pictureBox1); this.ForeColor = System.Drawing.Color.White; this.MaximizeBox = false; this.Name = "addAnimatedTexture"; this.Resizable = false; this.ShadowType = MetroFramework.Forms.MetroFormShadowType.DropShadow; this.Style = MetroFramework.MetroColorStyle.Silver; this.Theme = MetroFramework.MetroThemeStyle.Dark; this.Load += new System.EventHandler(this.addAnimatedTexture_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private PictureBoxWithInterpolationMode pictureBox1; private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.TextBox textBox2; private System.Windows.Forms.TextBox textBox3; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Label label3; private System.Windows.Forms.Button button1; private System.Windows.Forms.RadioButton radioButton1; private System.Windows.Forms.RadioButton radioButton2; } }