using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace MinecraftUSkinEditor { public partial class addMetaAdvanced : MetroFramework.Forms.MetroForm { TreeView treeMeta; public addMetaAdvanced(TreeView treeMetaIn) { InitializeComponent(); treeMeta = treeMetaIn; } private void button1_Click(object sender, EventArgs e) { TreeNode add = new TreeNode(); add.Text = textBox1.Text; add.Tag = textBox2.Text; treeMeta.Nodes.Add(add); this.Close(); } private void addMetaAdvanced_Load(object sender, EventArgs e) { } } }