using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace MinecraftUSkinEditor { public partial class meta : MetroFramework.Forms.MetroForm { PCK currentPCK; public meta(PCK currentPCKIn) { InitializeComponent(); currentPCK = currentPCKIn; FormBorderStyle = FormBorderStyle.None; } private void meta_Load(object sender, EventArgs e) { refresh(); } private void refresh() { try { treeView1.Nodes.Clear(); foreach (string key in currentPCK.typeCodes.Keys) { treeView1.Nodes.Add(key); } } catch (Exception) { this.Close(); } } private void treeView1_Click(object sender, EventArgs e) { } private void addToolStripMenuItem_Click(object sender, EventArgs e) { MinecraftUSkinEditor.MetaADD add = new MinecraftUSkinEditor.MetaADD(currentPCK, treeView1); add.TopMost = true; add.TopLevel = true; add.ShowDialog(); refresh(); add.Dispose(); } private void deleteToolStripMenuItem_Click(object sender, EventArgs e) { try { currentPCK.typeCodes.Remove(treeView1.SelectedNode.Text); refresh(); }catch (Exception) { } } private void treeView1_AfterSelect(object sender, TreeViewEventArgs e) { } } }