using System.Drawing; using AnimatedGif; namespace PckStudio.Core.Extensions { public static class AnimationExtensions { public static Image CreateAnimationImage(this Animation animation) => animation.CreateAnimationImage(Color.Black); public static Image CreateAnimationImage(this Animation animation, Color blendColor) { if (animation.FrameCount == 0) { return null; } var ms = new System.IO.MemoryStream(); var generateor = new AnimatedGifCreator(ms, GameConstants.GameTickInMilliseconds, 0); foreach (Animation.Frame frame in animation.GetInterpolatedFrames()) { Image texture = (blendColor == Color.Black || blendColor == Color.White) ? frame.Texture : frame.Texture.Blend(blendColor, BlendMode.Multiply); generateor.AddFrame(texture, frame.Ticks * GameConstants.GameTickInMilliseconds, GifQuality.Bit8); } ms.Position = 0; return Image.FromStream(ms); } } }