Files
PCK-Studio/PckStuido.ModelSupport/Format/External/BlockBenchModel.cs
2025-10-27 18:32:13 +01:00

363 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using NamedTexture = PckStudio.Core.NamedData<System.Drawing.Image>;
namespace PckStudio.ModelSupport.Format.External
{
internal static class BlockBenchFormatInfos
{
internal static readonly string FormatVersion = "4.5";
internal static BlockBenchFormatInfo Free { get; } = new BlockBenchFormatInfo(FormatVersion, "free", true);
internal static BlockBenchFormatInfo BedrockEntity { get; } = new BlockBenchFormatInfo(FormatVersion, "bedrock", true);
}
internal sealed class BlockBenchFormatInfo
{
[JsonProperty("format_version")]
internal string FormatVersion { get; }
[JsonProperty("model_format")]
internal string ModelFormat { get; }
[JsonProperty("box_uv")]
internal bool UseBoxUv { get; set; }
[JsonConstructor]
private BlockBenchFormatInfo() { }
internal BlockBenchFormatInfo(string formatVersion, string modelFormat, bool useBoxUv)
{
FormatVersion = formatVersion;
ModelFormat = modelFormat;
UseBoxUv = useBoxUv;
}
}
internal class Element
{
[JsonProperty("name")]
internal string Name;
[JsonProperty("box_uv")]
internal bool UseBoxUv;
[JsonProperty("visibility", DefaultValueHandling = DefaultValueHandling.Ignore)]
internal bool IsVisibile { get; set; } = true;
[JsonProperty("rescale")]
internal bool Rescale;
[JsonProperty("mirror_uv")]
internal bool MirrorUv;
[JsonProperty("locked")]
internal bool Locked;
[DefaultValue(true)]
[JsonProperty("export", DefaultValueHandling = DefaultValueHandling.Ignore)]
internal bool Export { get; } = true;
[JsonProperty("inflate")]
internal float Inflate;
[JsonProperty("origin", NullValueHandling = NullValueHandling.Ignore)]
private float[] origin;
[JsonProperty("from")]
private float[] from;
[JsonProperty("to")]
private float[] to;
[JsonProperty("uv_offset")]
private int[] uv_offset;
[JsonProperty("rotation", NullValueHandling = NullValueHandling.Ignore)]
private float[] rotation;
[JsonIgnore()]
internal Vector3 Origin
{
get
{
return new Vector3(origin?[0] ?? 0, origin?[1] ?? 0, origin?[2] ?? 0);
}
set
{
if (origin is null || origin.Length < 3)
origin = new float[3];
origin[0] = value.X;
origin[1] = value.Y;
origin[2] = value.Z;
}
}
[JsonIgnore()]
internal Vector3 From
{
get
{
return new Vector3(from?[0] ?? 0, from?[1] ?? 0, from?[2] ?? 0);
}
set
{
if (from is null || from.Length < 3)
from = new float[3];
from[0] = value.X;
from[1] = value.Y;
from[2] = value.Z;
}
}
[JsonIgnore()]
internal Vector3 To
{
get
{
return new Vector3(to?[0] ?? 0, to?[1] ?? 0, to?[2] ?? 0);
}
set
{
if (to is null || to.Length < 3)
to = new float[3];
to[0] = value.X;
to[1] = value.Y;
to[2] = value.Z;
}
}
[JsonIgnore()]
internal Vector2 UvOffset
{
get
{
return new Vector2(uv_offset?[0] ?? 0, uv_offset?[1] ?? 0);
}
set
{
if (uv_offset is null || uv_offset.Length < 2)
uv_offset = new int[2];
uv_offset[0] = (int)value.X;
uv_offset[1] = (int)value.Y;
}
}
[JsonIgnore()]
internal Vector3 Rotation
{
get
{
return new Vector3(rotation?[0] ?? 0, rotation?[1] ?? 0, rotation?[2] ?? 0);
}
set
{
if (rotation is null || rotation.Length < 3)
rotation = new float[3];
rotation[0] = value.X;
rotation[1] = value.Y;
rotation[2] = value.Z;
}
}
[JsonProperty("type")]
internal string Type;
[JsonProperty("uuid")]
internal Guid Uuid;
internal static Element CreateCube(string name, Vector2 uvOffset, Vector3 pos, Vector3 size, float inflate, bool mirror)
{
return new Element
{
Name = name,
UseBoxUv = true,
Locked = false,
Rescale = false,
Type = "cube",
Uuid = Guid.NewGuid(),
UvOffset = uvOffset,
MirrorUv = mirror,
Inflate = inflate,
From = pos,
To = pos + size
};
}
}
internal class Texture
{
public static implicit operator Image(Texture texture) => texture.GetImage();
public static implicit operator Texture(Image image) => new Texture(image);
public static implicit operator Texture(NamedTexture namedTexture) => new Texture(namedTexture.Name, namedTexture.Value);
private const string _TEXTUREDATAHEAD = "data:image/png;base64,";
[JsonConstructor]
private Texture()
{
}
internal Texture(string name, Image image)
: this(image)
{
Name = name;
}
internal Texture(Image image)
{
if (image is not null)
{
SetImage(image);
return;
}
Debug.WriteLine($"param: {nameof(image)} is null");
}
[JsonProperty("name")]
internal string Name { get; set; }
[JsonProperty("source")]
internal string TextureSource { get; private set; }
private Image GetImage()
{
string data = TextureSource;
if (data.StartsWith(_TEXTUREDATAHEAD))
{
byte[] encodedData = Convert.FromBase64String(data.Substring(_TEXTUREDATAHEAD.Length));
using var ms = new MemoryStream(encodedData);
return Image.FromStream(ms);
}
return null;
}
private void SetImage(Image image)
{
var ms = new MemoryStream();
image.Save(ms, ImageFormat.Png);
TextureSource = _TEXTUREDATAHEAD + Convert.ToBase64String(ms.ToArray());
}
}
internal class Outline
{
[JsonProperty("name")]
internal string Name;
[JsonProperty("origin")]
private float[] origin;
[JsonIgnore]
public Vector3 Origin
{
get => new Vector3(origin?[0] ?? 0, origin?[1] ?? 0, origin?[2] ?? 0);
set
{
if (origin is null || origin.Length < 3)
origin = new float[3];
origin[0] = value.X;
origin[1] = value.Y;
origin[2] = value.Z;
}
}
[JsonProperty("rotation")]
private float[] rotation;
[JsonIgnore]
public Vector3 Rotation
{
get => new Vector3(rotation?[0] ?? 0, rotation?[1] ?? 0, rotation?[2] ?? 0);
set
{
if (rotation is null || rotation.Length < 3)
rotation = new float[3];
rotation[0] = value.X;
rotation[1] = value.Y;
rotation[2] = value.Z;
}
}
[JsonProperty("uuid")]
internal Guid Uuid;
[JsonProperty("children")]
internal JArray Children;
public Outline(string name)
{
Name = name;
origin = new float[3];
Uuid = Guid.NewGuid();
Children = new JArray();
}
}
internal class TextureRes
{
[JsonProperty("width")]
internal int Width { get; set; }
[JsonProperty("height")]
internal int Height { get; set; }
public TextureRes(int width, int height)
{
Width = width;
Height = height;
}
public static implicit operator Size(TextureRes res) => new Size(res.Width, res.Height);
public static implicit operator TextureRes(Size size) => new TextureRes(size.Width, size.Height);
}
internal class BlockBenchModel
{
[JsonProperty("name")]
internal string Name;
[JsonProperty("meta")]
internal BlockBenchFormatInfo Format;
[JsonProperty("model_identifier")]
internal string ModelIdentifier { get; set; } = "";
[JsonProperty("resolution")]
internal TextureRes TextureResolution;
[JsonProperty("elements")]
internal Element[] Elements;
[JsonProperty("outliner")]
internal JArray Outliner;
[JsonProperty("textures")]
internal Texture[] Textures;
internal static BlockBenchModel Create(BlockBenchFormatInfo formatInfo, string name, Size textureResolution, IEnumerable<Texture> textures)
{
return new BlockBenchModel()
{
Name = name,
Textures = textures.ToArray(),
TextureResolution = textureResolution,
ModelIdentifier = "",
Format = formatInfo,
};
}
}
}