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123 lines
5.5 KiB
C#
123 lines
5.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Numerics;
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using System.Text;
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using System.Threading.Tasks;
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using PckStudio.Core.Skin;
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namespace PckStudio.Core.Extensions
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{
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public static class SkinBOXExtensions
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{
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public static GraphicsPath GetUVGraphicsPath(this SkinBOX skinBOX, Vector2 tillingFactor)
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{
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var types = new byte[9];
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var points = new PointF[9];
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var path = new GraphicsPath(FillMode.Winding);
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Vector2 uv = skinBOX.Uv;
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Vector3 size = skinBOX.Size;
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path.AddRectangle(new RectangleF(new PointF((uv.X ) * tillingFactor.X, (uv.Y + size.Z) * tillingFactor.Y), new SizeF(size.Z * tillingFactor.X, size.Y * tillingFactor.Y)));
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path.AddRectangle(new RectangleF(new PointF((uv.X + size.Z ) * tillingFactor.X, (uv.Y + size.Z) * tillingFactor.Y), new SizeF(size.X * tillingFactor.X, size.Y * tillingFactor.Y)));
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path.AddRectangle(new RectangleF(new PointF((uv.X + size.Z + size.X ) * tillingFactor.X, (uv.Y + size.Z) * tillingFactor.Y), new SizeF(size.Z * tillingFactor.X, size.Y * tillingFactor.Y)));
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path.AddRectangle(new RectangleF(new PointF((uv.X + size.Z * 2 + size.X) * tillingFactor.X, (uv.Y + size.Z) * tillingFactor.Y), new SizeF(size.X * tillingFactor.X, size.Y * tillingFactor.Y)));
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path.AddRectangle(new RectangleF(new PointF((uv.X + size.Z ) * tillingFactor.X, (uv.Y ) * tillingFactor.Y), new SizeF(size.X * tillingFactor.X, size.Z * tillingFactor.Y)));
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path.AddRectangle(new RectangleF(new PointF((uv.X + size.Z + size.X ) * tillingFactor.X, (uv.Y ) * tillingFactor.Y), new SizeF(size.X * tillingFactor.X, size.Z * tillingFactor.Y)));
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return path;
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}
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public static GraphicsPath GetUVGraphicsPath(this SkinBOX skinBox)
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{
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return skinBox.GetUVGraphicsPath(Vector2.One);
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}
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public static string GetOverlayType(this SkinBOX skinBox)
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{
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if (!skinBox.IsValidType())
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return "";
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if (skinBox.IsOverlayPart())
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return skinBox.Type;
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int index = Array.IndexOf(SkinBOX.BaseTypes, skinBox.Type);
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return SkinBOX.OverlayTypes.IndexInRange(index) ? SkinBOX.OverlayTypes[index] : "";
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}
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public static string GetOverlayType(string type)
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{
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if (!SkinBOX.IsValidType(type))
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return "";
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if (SkinBOX.IsOverlayPart(type))
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return type;
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int index = Array.IndexOf(SkinBOX.BaseTypes, type);
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return SkinBOX.OverlayTypes.IndexInRange(index) ? SkinBOX.OverlayTypes[index] : "";
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}
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public static string GetBaseType(this SkinBOX skinBox)
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{
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if (!skinBox.IsValidType())
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return "";
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if (skinBox.IsBasePart())
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return skinBox.Type;
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int index = Array.IndexOf(SkinBOX.OverlayTypes, skinBox.Type);
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return SkinBOX.BaseTypes.IndexInRange(index) ? SkinBOX.BaseTypes[index] : "";
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}
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public static string GetBaseType(string type)
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{
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if (!SkinBOX.IsValidType(type))
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return "";
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if (SkinBOX.IsBasePart(type))
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return type;
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int index = Array.IndexOf(SkinBOX.OverlayTypes, type);
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return SkinBOX.BaseTypes.IndexInRange(index) ? SkinBOX.BaseTypes[index] : "";
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}
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public enum SkinBoxFace
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{
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Front,
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Back,
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Top,
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Bottom,
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Left,
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Right
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}
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public static Rectangle GetFaceArea(this SkinBOX skinBox, SkinBoxFace face) => new Rectangle(skinBox.GetPoint(face), skinBox.GetSize(face));
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public static Point GetPoint(this SkinBOX skinBox, SkinBoxFace face)
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{
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return Point.Truncate((face) switch
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{
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SkinBoxFace.Front => new PointF(skinBox.Uv.X + skinBox.Size.Z , skinBox.Uv.Y + skinBox.Size.Z),
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SkinBoxFace.Back => new PointF(skinBox.Uv.X + skinBox.Size.Z * 2 + skinBox.Size.X, skinBox.Uv.Y + skinBox.Size.Z),
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SkinBoxFace.Top => new PointF(skinBox.Uv.X + skinBox.Size.X , skinBox.Uv.Y),
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SkinBoxFace.Bottom => new PointF(skinBox.Uv.X + skinBox.Size.X * 2 , skinBox.Uv.Y),
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SkinBoxFace.Left => new PointF(skinBox.Uv.X + skinBox.Size.Z + skinBox.Size.X , skinBox.Uv.Y + skinBox.Size.Z),
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SkinBoxFace.Right => new PointF(skinBox.Uv.X + skinBox.Size.Z , skinBox.Uv.Y + skinBox.Size.Z),
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_ => PointF.Empty,
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});
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}
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public static Size GetSize(this SkinBOX skinBox, SkinBoxFace face)
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{
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return Size.Truncate((face) switch
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{
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SkinBoxFace.Front => new SizeF(skinBox.Size.X, skinBox.Size.Y),
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SkinBoxFace.Back => new SizeF(skinBox.Size.X, skinBox.Size.Y),
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SkinBoxFace.Top => new SizeF(skinBox.Size.X, skinBox.Size.Z),
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SkinBoxFace.Bottom => new SizeF(skinBox.Size.X, skinBox.Size.Z),
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SkinBoxFace.Left => new SizeF(skinBox.Size.Z, skinBox.Size.Y),
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SkinBoxFace.Right => new SizeF(skinBox.Size.Z, skinBox.Size.Y),
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_ => SizeF.Empty,
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});
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}
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}
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}
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