Files
PCK-Studio/PckStudio.Core/Skin/SkinGameFlagsMask.cs
MayNL ad4bece44d Added SkinAdjustmentsEditor
-Removed ANIM Editor
-Added SkinAdjustments Editor for Skin ANIM and GAME_FLAGS values
-ANIM and GAME_FLAGS are now edited together across the program
-Box Editor made smaller
-Box Editor and SkinAdjustments Editor added to CustomSkinEditor
-SkinGameFlags class created
-Fixed bug where the first listed box wouldn't save changes in CustomSkinEditor
2026-04-09 01:23:44 -04:00

34 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PckStudio.Core.Skin
{
[Flags]
public enum SkinGameFlagsMask : int
{
NONE = 0, // 0x00
UNFAIR_BATTLE_SKIN = 1 << 0, // 0x01, Makes the skin unusable in Competitive Battle Mini Games
FEMALE_SKIN = 1 << 1, // 0x02, used on female skins
MALE_SKIN = 1 << 2, // 0x04, used on male skins
HUMAN_SKIN = 1 << 3, // 0x08, used on human skins that can be any gender and some non human IP characters
BIOLOGICAL_SKIN = 1 << 4, // 0x10, This is only ever disabled on Robot/Synthetic skins so this is seemingly implied
// HOW THESE FLAGS ARE USED IN GAME //
// DLC skins in Minecraft Console utilize these flags for what seems to be a cut categorization/sorting feature
// found in the skins menu with unused tabs labled "Mal" "Fem" and "Bea", respectively Male, Female, and likely "Beast"
// with Steve, Alex, and Creeper icon sprites respectively.
// Most, but notably not all, skins use this feature with a GAME_FLAGS. The following are the known used values and their archetypes:
// *Note this does not include variations with the battle flag. Just add 1 to get those values; i.e 0x1a -> 0x1b or 0x18 -> 0x19
// Creature/Fantasy skins - 0x16: Female, Male, and Biological flags enabled.
// Gender neutral human skins - 0x18: Human and Biological flags enabled.
// Female human skins - 0x1a: Female, Human, and Biological flags enabled.
// Male human skins - 0x1c: Male, Human, and Biological flags enabled.
// Robot/Synthetic skins - 0x0e: Male, Female, and Human flags enabled.
}
}