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211 lines
14 KiB
C#
211 lines
14 KiB
C#
/* Copyright (c) 2024-present miku-666
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1.The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using PckStudio.Core.Json;
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using PckStudio.Json;
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namespace PckStudio.Core
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{
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public sealed class ResourceLocation
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{
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private static List<ResourceLocation> ResourceGroups = new List<ResourceLocation>();
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private static readonly ResourceLocation Unknown = new ResourceLocation(string.Empty, ResourceCategory.Unknown, -1);
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private static AtlasGroup[] _particaleAtlasGroups =
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{
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new AtlasGroupAnimation("generic" , row: 0, column: 0, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
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new AtlasGroupAnimation("splash" , row: 3, column: 1, frameCount: 4, ImageLayoutDirection.Horizontal, 2),
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new AtlasGroupAnimation("drip" , row: 0, column: 7, frameCount: 3, ImageLayoutDirection.Horizontal, 4),
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new AtlasGroupAnimation("effect" , row: 0, column: 8, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
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new AtlasGroupAnimation("splash_effect" , row: 0, column: 9, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
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new AtlasGroupAnimation("firework_spark" , row: 0, column: 10, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
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new AtlasGroupAnimation("glitter" , row: 0, column: 11, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
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new AtlasGroupAnimation("BE_explosion" , row: 0, column: 12, frameCount: 16, ImageLayoutDirection.Horizontal),
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new AtlasGroupLargeTile("flash" , row: 4, column: 2, rowSpan: 4, columnSpan: 4),
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new AtlasGroupLargeTileAnimation("bubble_pop", row: 6, column: 6, rowSpan: 2, columnSpan: 2, frameCount: 5, ImageLayoutDirection.Horizontal, 2),
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};
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private static AtlasGroup[] _terrainAtlasGroups =
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{
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new AtlasGroupLargeTile("Oak Door" , row: 1, column: 5, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Iron Door" , row: 2, column: 5, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Acacia Door" , row: 0, column: 23, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Birch Door" , row: 1, column: 23, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Dark Oak Door", row: 2, column: 23, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Jungle Door" , row: 3, column: 23, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Spruce Door" , row: 4, column: 23, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Large Fern" , row: 0, column: 20, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Double Tall Grass", row: 1, column: 20, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Poeny" , row: 2, column: 20, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Rose Bush" , row: 3, column: 20, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Lilac" , row: 4, column: 20, rowSpan: 1, columnSpan: 2),
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new AtlasGroupAnimation("Wheat" , row: 8, column: 5, frameCount: 8, ImageLayoutDirection.Horizontal, 5),
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new AtlasGroupAnimation("Potatoes" , row: 9, column: 16, frameCount: 4, ImageLayoutDirection.Horizontal, 5),
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new AtlasGroupAnimation("Carrots" , row: 8, column: 12, frameCount: 4, ImageLayoutDirection.Horizontal, 5),
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new AtlasGroupAnimation("Beetroots" , row: 0, column: 25, frameCount: 4, ImageLayoutDirection.Horizontal, 5),
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new AtlasGroupAnimation("Nether Wart", row: 2, column: 14, frameCount: 3, ImageLayoutDirection.Horizontal, 5),
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new AtlasGroupAnimation("Destroy" , row: 0, column: 15, frameCount: 10, ImageLayoutDirection.Horizontal, 3),
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};
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private static AtlasGroup[] _itemsAtlasGroups =
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{
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new AtlasGroupAnimation("Bow Pulling", row: 5, column: 6, frameCount: 3, ImageLayoutDirection.Vertical, 6),
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};
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private static AtlasGroup[] _paintingAtlasGroups =
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{
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new AtlasGroupLargeTile("The Pool" , row: 0, column: 2, rowSpan: 2, columnSpan: 1),
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new AtlasGroupLargeTile("Bonjour Monsiuer Courbet", row: 2, column: 2, rowSpan: 2, columnSpan: 1),
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new AtlasGroupLargeTile("Seaside" , row: 4, column: 2, rowSpan: 2, columnSpan: 1),
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new AtlasGroupLargeTile("sunset_dense" , row: 6, column: 2, rowSpan: 2, columnSpan: 1),
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new AtlasGroupLargeTile("Creebet" , row: 8, column: 2, rowSpan: 2, columnSpan: 1),
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new AtlasGroupLargeTile("Wanderer" , row: 0, column: 4, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Graham" , row: 1, column: 4, rowSpan: 1, columnSpan: 2),
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new AtlasGroupLargeTile("Fighters" , row: 0, column: 6, rowSpan: 4, columnSpan: 2),
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new AtlasGroupLargeTile("Match" , row: 0, column: 8, rowSpan: 2, columnSpan: 2),
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new AtlasGroupLargeTile("Bust" , row: 2, column: 8, rowSpan: 2, columnSpan: 2),
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new AtlasGroupLargeTile("The stage is set" , row: 4, column: 8, rowSpan: 2, columnSpan: 2),
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new AtlasGroupLargeTile("The Void" , row: 6, column: 8, rowSpan: 2, columnSpan: 2),
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new AtlasGroupLargeTile("Skull and Roses" , row: 8, column: 8, rowSpan: 2, columnSpan: 2),
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new AtlasGroupLargeTile("Wither" , row: 10, column: 8, rowSpan: 2, columnSpan: 2),
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new AtlasGroupLargeTile("Mortal Coil" , row: 12, column: 4, rowSpan: 4, columnSpan: 3),
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new AtlasGroupLargeTile("Kong" , row: 12, column: 7, rowSpan: 4, columnSpan: 3),
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new AtlasGroupLargeTile("Back Texture" , row: 12, column: 0, rowSpan: 4, columnSpan: 4),
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new AtlasGroupLargeTile("Pointer" , row: 0, column: 12, rowSpan: 4, columnSpan: 4),
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new AtlasGroupLargeTile("Pigscene" , row: 4, column: 12, rowSpan: 4, columnSpan: 4),
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new AtlasGroupLargeTile("Skull On Fire" , row: 8, column: 12, rowSpan: 4, columnSpan: 4),
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};
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private static readonly Dictionary<string, ResourceLocation> _categoryLookUp = new Dictionary<string, ResourceLocation>()
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{
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["textures/items"] = new ResourceLocation("textures/items", ResourceCategory.ItemAnimation, 16, isGroup: true),
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["textures/blocks"] = new ResourceLocation("textures/blocks", ResourceCategory.BlockAnimation, 16, isGroup: true),
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["mob"] = new ResourceLocation("mob", ResourceCategory.MobEntityTextures, 1, isGroup: true),
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["item"] = new ResourceLocation("item", ResourceCategory.ItemEntityTextures, 1, isGroup: true),
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["terrain.png"] = new ResourceLocation("terrain.png", ResourceCategory.BlockAtlas, 16, tilesInfo: Tiles.BlockTileInfos, atlasGroups: _terrainAtlasGroups),
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["items.png"] = new ResourceLocation("items.png", ResourceCategory.ItemAtlas, 16, tilesInfo: Tiles.ItemTileInfos, atlasGroups: _itemsAtlasGroups),
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["particles.png"] = new ResourceLocation("particles.png", ResourceCategory.ParticleAtlas, 16, tilesInfo: Tiles.ParticleTileInfos, atlasGroups: _particaleAtlasGroups),
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//============ TODO ============//
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["item/banner/Banner_Atlas.png"] = new ResourceLocation("item/banner/Banner_Atlas.png", ResourceCategory.BannerAtlas, new Size(6, 7), TillingMode.WidthAndHeight, tilesInfo: Tiles.BannerTileInfos),
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//==============================//
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["art/kz.png"] = new ResourceLocation("art/kz.png", ResourceCategory.PaintingAtlas, 16, tilesInfo: Tiles.PaintingTileInfos, atlasGroups: _paintingAtlasGroups),
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["misc/explosion.png"] = new ResourceLocation("misc/explosion.png", ResourceCategory.ExplosionAtlas, 16, tilesInfo: Tiles.ExplosionTileInfos),
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["item/xporb.png"] = new ResourceLocation("item/xporb.png", ResourceCategory.ExperienceOrbAtlas, 4, tilesInfo: Tiles.ExperienceOrbTileInfos),
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["terrain/moon_phases.png"] = new ResourceLocation("terrain/moon_phases.png", ResourceCategory.MoonPhaseAtlas, 4, tilesInfo: Tiles.MoonPhaseTileInfos),
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["misc/mapicons.png"] = new ResourceLocation("misc/mapicons.png", ResourceCategory.MapIconAtlas, 4, tilesInfo: Tiles.MapIconTileInfos),
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["misc/additionalmapicons.png"] = new ResourceLocation("misc/additionalmapicons.png", ResourceCategory.AdditionalMapIconsAtlas, 4, tilesInfo: Tiles.AdditionalMapIconTileInfos),
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};
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public static string GetPathFromCategory(ResourceCategory category) => GetFromCategory(category).ToString();
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public static ResourceCategory GetCategoryFromPath(string path) => GetFromPath(path).Category;
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public static ResourceLocation GetFromPath(string path)
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{
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if (string.IsNullOrWhiteSpace(path) || !path.StartsWith("res/"))
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return Unknown;
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string categoryPath = path.Substring("res/".Length);
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if (_categoryLookUp.ContainsKey(categoryPath))
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return _categoryLookUp[categoryPath];
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return ResourceGroups.Where(group => categoryPath.StartsWith(group.Path)).FirstOrDefault() ?? Unknown;
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}
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public enum TillingMode
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{
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Width,
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Height,
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WidthAndHeight
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}
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public string Path { get; }
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public ResourceCategory Category { get; }
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public Size TillingFactor { get; }
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public TillingMode Tilling { get; }
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public bool IsGroup { get; }
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public IEnumerable<JsonTileInfo> TilesInfo { get; }
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public IEnumerable<AtlasGroup> AtlasGroups { get; }
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public Size GetTileArea(Size imgSize)
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{
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return Tilling switch
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{
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TillingMode.Width => new Size(imgSize.Width / TillingFactor.Width, imgSize.Width / TillingFactor.Height),
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TillingMode.Height => new Size(imgSize.Height / TillingFactor.Width, imgSize.Height / TillingFactor.Height),
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TillingMode.WidthAndHeight => new Size(imgSize.Width / TillingFactor.Width, imgSize.Height / TillingFactor.Height),
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_ => Size.Empty,
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};
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}
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private ResourceLocation(string path, ResourceCategory category, int tillingFactor, TillingMode tilling = TillingMode.Width, bool isGroup = false, IEnumerable<JsonTileInfo> tilesInfo = default, IEnumerable<AtlasGroup> atlasGroups = default)
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: this(path, category, new Size(tillingFactor, tillingFactor), tilling, isGroup, tilesInfo, atlasGroups)
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{
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}
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private ResourceLocation(string path, ResourceCategory category, Size tillingFactor, TillingMode tilling = TillingMode.Width, bool isGroup = false, IEnumerable<JsonTileInfo> tilesInfo = default, IEnumerable<AtlasGroup> atlasGroups = default)
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{
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Path = path;
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Category = category;
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TillingFactor = new Size(Math.Max(1, tillingFactor.Width), Math.Max(1, tillingFactor.Height));
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Tilling = tilling;
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IsGroup = isGroup;
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TilesInfo = tilesInfo ?? Enumerable.Empty<JsonTileInfo>();
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AtlasGroups = atlasGroups ?? Enumerable.Empty<AtlasGroup>();
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if (isGroup)
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ResourceGroups.Add(this);
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}
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public override string ToString()
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{
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return "res/" + Path;
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}
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internal static ResourceLocation GetFromCategory(ResourceCategory category)
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{
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return category switch
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{
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ResourceCategory.ItemAnimation => _categoryLookUp["textures/items"],
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ResourceCategory.BlockAnimation => _categoryLookUp["textures/blocks"],
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ResourceCategory.MobEntityTextures => _categoryLookUp["mob"],
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ResourceCategory.ItemEntityTextures => _categoryLookUp["item"],
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ResourceCategory.BlockAtlas => _categoryLookUp["terrain.png"],
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ResourceCategory.ItemAtlas => _categoryLookUp["items.png"],
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ResourceCategory.ParticleAtlas => _categoryLookUp["particles.png"],
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ResourceCategory.BannerAtlas => _categoryLookUp["item/banner/Banner_Atlas.png"],
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ResourceCategory.PaintingAtlas => _categoryLookUp["art/kz.png"],
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ResourceCategory.ExplosionAtlas => _categoryLookUp["misc/explosion.png"],
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ResourceCategory.ExperienceOrbAtlas => _categoryLookUp["item/xporb.png"],
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ResourceCategory.MoonPhaseAtlas => _categoryLookUp["terrain/moon_phases.png"],
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ResourceCategory.MapIconAtlas => _categoryLookUp["misc/mapicons.png"],
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ResourceCategory.AdditionalMapIconsAtlas => _categoryLookUp["misc/additionalmapicons.png"],
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_ => Unknown
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};
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}
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}
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}
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