Files
PCK-Studio/PckStudio.Core/ResourceLocation.cs
2025-11-09 09:56:18 +01:00

211 lines
14 KiB
C#

/* Copyright (c) 2024-present miku-666
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1.The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using PckStudio.Core.Json;
using PckStudio.Json;
namespace PckStudio.Core
{
public sealed class ResourceLocation
{
private static List<ResourceLocation> ResourceGroups = new List<ResourceLocation>();
private static readonly ResourceLocation Unknown = new ResourceLocation(string.Empty, ResourceCategory.Unknown, -1);
private static AtlasGroup[] _particaleAtlasGroups =
{
new AtlasGroupAnimation("generic" , row: 0, column: 0, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
new AtlasGroupAnimation("splash" , row: 3, column: 1, frameCount: 4, ImageLayoutDirection.Horizontal, 2),
new AtlasGroupAnimation("drip" , row: 0, column: 7, frameCount: 3, ImageLayoutDirection.Horizontal, 4),
new AtlasGroupAnimation("effect" , row: 0, column: 8, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
new AtlasGroupAnimation("splash_effect" , row: 0, column: 9, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
new AtlasGroupAnimation("firework_spark" , row: 0, column: 10, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
new AtlasGroupAnimation("glitter" , row: 0, column: 11, frameCount: 8, ImageLayoutDirection.Horizontal, 2),
new AtlasGroupAnimation("BE_explosion" , row: 0, column: 12, frameCount: 16, ImageLayoutDirection.Horizontal),
new AtlasGroupLargeTile("flash" , row: 4, column: 2, rowSpan: 4, columnSpan: 4),
new AtlasGroupLargeTileAnimation("bubble_pop", row: 6, column: 6, rowSpan: 2, columnSpan: 2, frameCount: 5, ImageLayoutDirection.Horizontal, 2),
};
private static AtlasGroup[] _terrainAtlasGroups =
{
new AtlasGroupLargeTile("Oak Door" , row: 1, column: 5, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Iron Door" , row: 2, column: 5, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Acacia Door" , row: 0, column: 23, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Birch Door" , row: 1, column: 23, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Dark Oak Door", row: 2, column: 23, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Jungle Door" , row: 3, column: 23, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Spruce Door" , row: 4, column: 23, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Large Fern" , row: 0, column: 20, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Double Tall Grass", row: 1, column: 20, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Poeny" , row: 2, column: 20, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Rose Bush" , row: 3, column: 20, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Lilac" , row: 4, column: 20, rowSpan: 1, columnSpan: 2),
new AtlasGroupAnimation("Wheat" , row: 8, column: 5, frameCount: 8, ImageLayoutDirection.Horizontal, 5),
new AtlasGroupAnimation("Potatoes" , row: 9, column: 16, frameCount: 4, ImageLayoutDirection.Horizontal, 5),
new AtlasGroupAnimation("Carrots" , row: 8, column: 12, frameCount: 4, ImageLayoutDirection.Horizontal, 5),
new AtlasGroupAnimation("Beetroots" , row: 0, column: 25, frameCount: 4, ImageLayoutDirection.Horizontal, 5),
new AtlasGroupAnimation("Nether Wart", row: 2, column: 14, frameCount: 3, ImageLayoutDirection.Horizontal, 5),
new AtlasGroupAnimation("Destroy" , row: 0, column: 15, frameCount: 10, ImageLayoutDirection.Horizontal, 3),
};
private static AtlasGroup[] _itemsAtlasGroups =
{
new AtlasGroupAnimation("Bow Pulling", row: 5, column: 6, frameCount: 3, ImageLayoutDirection.Vertical, 6),
};
private static AtlasGroup[] _paintingAtlasGroups =
{
new AtlasGroupLargeTile("The Pool" , row: 0, column: 2, rowSpan: 2, columnSpan: 1),
new AtlasGroupLargeTile("Bonjour Monsiuer Courbet", row: 2, column: 2, rowSpan: 2, columnSpan: 1),
new AtlasGroupLargeTile("Seaside" , row: 4, column: 2, rowSpan: 2, columnSpan: 1),
new AtlasGroupLargeTile("sunset_dense" , row: 6, column: 2, rowSpan: 2, columnSpan: 1),
new AtlasGroupLargeTile("Creebet" , row: 8, column: 2, rowSpan: 2, columnSpan: 1),
new AtlasGroupLargeTile("Wanderer" , row: 0, column: 4, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Graham" , row: 1, column: 4, rowSpan: 1, columnSpan: 2),
new AtlasGroupLargeTile("Fighters" , row: 0, column: 6, rowSpan: 4, columnSpan: 2),
new AtlasGroupLargeTile("Match" , row: 0, column: 8, rowSpan: 2, columnSpan: 2),
new AtlasGroupLargeTile("Bust" , row: 2, column: 8, rowSpan: 2, columnSpan: 2),
new AtlasGroupLargeTile("The stage is set" , row: 4, column: 8, rowSpan: 2, columnSpan: 2),
new AtlasGroupLargeTile("The Void" , row: 6, column: 8, rowSpan: 2, columnSpan: 2),
new AtlasGroupLargeTile("Skull and Roses" , row: 8, column: 8, rowSpan: 2, columnSpan: 2),
new AtlasGroupLargeTile("Wither" , row: 10, column: 8, rowSpan: 2, columnSpan: 2),
new AtlasGroupLargeTile("Mortal Coil" , row: 12, column: 4, rowSpan: 4, columnSpan: 3),
new AtlasGroupLargeTile("Kong" , row: 12, column: 7, rowSpan: 4, columnSpan: 3),
new AtlasGroupLargeTile("Back Texture" , row: 12, column: 0, rowSpan: 4, columnSpan: 4),
new AtlasGroupLargeTile("Pointer" , row: 0, column: 12, rowSpan: 4, columnSpan: 4),
new AtlasGroupLargeTile("Pigscene" , row: 4, column: 12, rowSpan: 4, columnSpan: 4),
new AtlasGroupLargeTile("Skull On Fire" , row: 8, column: 12, rowSpan: 4, columnSpan: 4),
};
private static readonly Dictionary<string, ResourceLocation> _categoryLookUp = new Dictionary<string, ResourceLocation>()
{
["textures/items"] = new ResourceLocation("textures/items", ResourceCategory.ItemAnimation, 16, isGroup: true),
["textures/blocks"] = new ResourceLocation("textures/blocks", ResourceCategory.BlockAnimation, 16, isGroup: true),
["mob"] = new ResourceLocation("mob", ResourceCategory.MobEntityTextures, 1, isGroup: true),
["item"] = new ResourceLocation("item", ResourceCategory.ItemEntityTextures, 1, isGroup: true),
["terrain.png"] = new ResourceLocation("terrain.png", ResourceCategory.BlockAtlas, 16, tilesInfo: Tiles.BlockTileInfos, atlasGroups: _terrainAtlasGroups),
["items.png"] = new ResourceLocation("items.png", ResourceCategory.ItemAtlas, 16, tilesInfo: Tiles.ItemTileInfos, atlasGroups: _itemsAtlasGroups),
["particles.png"] = new ResourceLocation("particles.png", ResourceCategory.ParticleAtlas, 16, tilesInfo: Tiles.ParticleTileInfos, atlasGroups: _particaleAtlasGroups),
//============ TODO ============//
["item/banner/Banner_Atlas.png"] = new ResourceLocation("item/banner/Banner_Atlas.png", ResourceCategory.BannerAtlas, new Size(6, 7), TillingMode.WidthAndHeight, tilesInfo: Tiles.BannerTileInfos),
//==============================//
["art/kz.png"] = new ResourceLocation("art/kz.png", ResourceCategory.PaintingAtlas, 16, tilesInfo: Tiles.PaintingTileInfos, atlasGroups: _paintingAtlasGroups),
["misc/explosion.png"] = new ResourceLocation("misc/explosion.png", ResourceCategory.ExplosionAtlas, 16, tilesInfo: Tiles.ExplosionTileInfos),
["item/xporb.png"] = new ResourceLocation("item/xporb.png", ResourceCategory.ExperienceOrbAtlas, 4, tilesInfo: Tiles.ExperienceOrbTileInfos),
["terrain/moon_phases.png"] = new ResourceLocation("terrain/moon_phases.png", ResourceCategory.MoonPhaseAtlas, 4, tilesInfo: Tiles.MoonPhaseTileInfos),
["misc/mapicons.png"] = new ResourceLocation("misc/mapicons.png", ResourceCategory.MapIconAtlas, 4, tilesInfo: Tiles.MapIconTileInfos),
["misc/additionalmapicons.png"] = new ResourceLocation("misc/additionalmapicons.png", ResourceCategory.AdditionalMapIconsAtlas, 4, tilesInfo: Tiles.AdditionalMapIconTileInfos),
};
public static string GetPathFromCategory(ResourceCategory category) => GetFromCategory(category).ToString();
public static ResourceCategory GetCategoryFromPath(string path) => GetFromPath(path).Category;
public static ResourceLocation GetFromPath(string path)
{
if (string.IsNullOrWhiteSpace(path) || !path.StartsWith("res/"))
return Unknown;
string categoryPath = path.Substring("res/".Length);
if (_categoryLookUp.ContainsKey(categoryPath))
return _categoryLookUp[categoryPath];
return ResourceGroups.Where(group => categoryPath.StartsWith(group.Path)).FirstOrDefault() ?? Unknown;
}
public enum TillingMode
{
Width,
Height,
WidthAndHeight
}
public string Path { get; }
public ResourceCategory Category { get; }
public Size TillingFactor { get; }
public TillingMode Tilling { get; }
public bool IsGroup { get; }
public IEnumerable<JsonTileInfo> TilesInfo { get; }
public IEnumerable<AtlasGroup> AtlasGroups { get; }
public Size GetTileArea(Size imgSize)
{
return Tilling switch
{
TillingMode.Width => new Size(imgSize.Width / TillingFactor.Width, imgSize.Width / TillingFactor.Height),
TillingMode.Height => new Size(imgSize.Height / TillingFactor.Width, imgSize.Height / TillingFactor.Height),
TillingMode.WidthAndHeight => new Size(imgSize.Width / TillingFactor.Width, imgSize.Height / TillingFactor.Height),
_ => Size.Empty,
};
}
private ResourceLocation(string path, ResourceCategory category, int tillingFactor, TillingMode tilling = TillingMode.Width, bool isGroup = false, IEnumerable<JsonTileInfo> tilesInfo = default, IEnumerable<AtlasGroup> atlasGroups = default)
: this(path, category, new Size(tillingFactor, tillingFactor), tilling, isGroup, tilesInfo, atlasGroups)
{
}
private ResourceLocation(string path, ResourceCategory category, Size tillingFactor, TillingMode tilling = TillingMode.Width, bool isGroup = false, IEnumerable<JsonTileInfo> tilesInfo = default, IEnumerable<AtlasGroup> atlasGroups = default)
{
Path = path;
Category = category;
TillingFactor = new Size(Math.Max(1, tillingFactor.Width), Math.Max(1, tillingFactor.Height));
Tilling = tilling;
IsGroup = isGroup;
TilesInfo = tilesInfo ?? Enumerable.Empty<JsonTileInfo>();
AtlasGroups = atlasGroups ?? Enumerable.Empty<AtlasGroup>();
if (isGroup)
ResourceGroups.Add(this);
}
public override string ToString()
{
return "res/" + Path;
}
internal static ResourceLocation GetFromCategory(ResourceCategory category)
{
return category switch
{
ResourceCategory.ItemAnimation => _categoryLookUp["textures/items"],
ResourceCategory.BlockAnimation => _categoryLookUp["textures/blocks"],
ResourceCategory.MobEntityTextures => _categoryLookUp["mob"],
ResourceCategory.ItemEntityTextures => _categoryLookUp["item"],
ResourceCategory.BlockAtlas => _categoryLookUp["terrain.png"],
ResourceCategory.ItemAtlas => _categoryLookUp["items.png"],
ResourceCategory.ParticleAtlas => _categoryLookUp["particles.png"],
ResourceCategory.BannerAtlas => _categoryLookUp["item/banner/Banner_Atlas.png"],
ResourceCategory.PaintingAtlas => _categoryLookUp["art/kz.png"],
ResourceCategory.ExplosionAtlas => _categoryLookUp["misc/explosion.png"],
ResourceCategory.ExperienceOrbAtlas => _categoryLookUp["item/xporb.png"],
ResourceCategory.MoonPhaseAtlas => _categoryLookUp["terrain/moon_phases.png"],
ResourceCategory.MapIconAtlas => _categoryLookUp["misc/mapicons.png"],
ResourceCategory.AdditionalMapIconsAtlas => _categoryLookUp["misc/additionalmapicons.png"],
_ => Unknown
};
}
}
}