mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-06-04 13:15:49 +00:00
* Add 'Validate Skin Dimension' setting * AddNewSkin - Fix cape box not showing after skin selection * Extended ResourceLocation for better atlas handling * ModelImporter - Add block bench export for models inside models.bin * ModelIporter - Rename 'GetPivot' to 'GetSkinBoxPivot' * ModelImporter - Fix ANIM2BOX to properly support slim skin models * ModelImporter - Update BedrockModel json class * ModelImporter - Update 'FixTexture' to be more generic * Update ModelContainer API inside OMI-Lib * Update skin vertex shader to not swap yz * Update CubeMesh class * SkinRenderer - Move framebuffer and error checking function to SceneViewport * SceneViewport - Change OnUpdate parameter * SkinRenderer - Fix Highlight part having wrong transform * SkinRenderer - Move call to 'SwapBuffers' into SceneViewport.OnUpdate * AppSettingsForm - Update API to be more flexible * SkinBOXExtensions - Update 'GetUVGraphicsPath' * SkinRenderer - Update 'OnUpdate' function * SkinRenderer - Add 'LockMousePosition' option * CustomSkinEditor - Update HighlightlingColor when selecting a part * CustomSkinEditor - Add render settings * CustomSkinEditor - Small non-technical changes * SkinRenderer - Small non-technical changes * CustomSkinEditor - Load render settings when 'OnLoad' is called * SkinRenderer - Fix centering leg0/1 * SkinRenderer - Update 'ReInitialzeSkinData' to upload new data to shader * Rename 'ModelImporter' -> 'SkinModelImporter' and add api interface to add custom import/export providers * CubeGroupMesh - Fix overlay parts not showing proerly * SkinRenderer - Fix part highlighting respecting inflate * Split up model and skin importer into seperate classes and improved api * IModelImportProvider - Add 'SupportImport' and 'SupportExport' property fields * ModelImporter - Rename 'SimpleSkinImportProvider' to 'InternalImportProvider' * modelTextureLocations.json - Add todo * SkinModelImporter - Move 'ModelTextureLocations' to GameModelImporter * CustomSkinEditor - Add SettingsManager for RenderSettings * ModelImporter::Import - Check if file exists * Rename 'modelTextureLocations' to 'modelMetaData' * GameModelImporter - Change blockbench name when exporting * SettingsManager - Add functionality to create internal settings object and add settings to it * GameModelImporter - Fully implemented game-model export to block bench * AppSettingsForm - Fix re-adding settings description to default settings * AppSettingsForm - Add settings description to 'ValidateImageDimension' * GameModelImporter - Add copyright notice and remove unnecessary using statements * ModelImporter - Add copyright notice and remove unnecessary using statements * BlockBenchModel - Fix Texture class json deserialization * SkinModelImporter - Add 'TryConvertToSkinBoxType' function * modelMetaData - Remove comments * SkinModelImporter - Fix 'GetSkinBoxPivot' function * SkinModelImporter - Add null check in 'FixTexture' function * SkinModelImporter - Add offset detection when importing skin model * CustomSkinEditor - Add 'export template' button * GameModelImporter - Rename 'ModelTextureLocations' -> 'ModelMetaData' * ModelImporter - Add summary to 'SupportedModelFileFormatsFilter' property * GameModelImporter - Change function signature of 'CreateElement' * GameModelImporter - Add options to create root outline * GameModelImporter - Update Debug message in 'TraverseChildren' * MainForm - Small code refactor * Rename class 'Meta' ->'BlockBenchFormatInfo' and update BlockBenchModel.Create function signature * MainForm - Update 'GetModelTextures' local function * GameModelImporter - Check model metadata before conversion * GameModelInfo - Mark class as sealed * SkinModelImporter - Check if blockbench model uses box uv * BlockBenchModel - Add export property to class 'Element' * CustomSkinEditor - Remove unused 'PreviewImage' property * CustomSkinEditor - Change highlight color on texture * SkinModelImporter - Fix Block Bench Model import * modelMetaData - Add meta data for 1.14 models * SkinModelImporter - Update 'TryConvertToSkinBoxType' function * SkinModelExporter - Fix model export for bbmodel and bedrock model * SkinRenderer - Fix order of applying anim animations to match the game * SkinModelImporter - Fix exception thrown in 'FixTexture' * CustomSkinEditor - Add Anim editor button and fix anim not being updated when exporting * SkinModelImporter - Fix offset detection when importing * SkinModelImporter - Swap box bottom texture when texture is available * GameModelImporter - Sort using statements * SkinModelImporter - Small code clean up inside 'ImportBedrockJson' * SkinModelImporter - Update 'AddBone' function inside 'ExportBedrockJson' * SkinModelImporter - Fix bottom texture swaping being done bofre parts where imported * SkinMoelImporter - Rename 'GetSkinBoxPivot' to 'GetSkinPartPivot' * SceneViewport - Rename 'Init' to 'Initialize' * SkinModelImporter - Add texture import in 'ImportBedrockJson' * SkinModelImporter - Fix becrock model import * Skin-/GameModelImporter - Rename 'fileName' parameter to 'filepath' * Add ModelEditor * modelMetaData - Add cavespider texture location * GameModelImporter - Update 'ExportBlockBenchModel' function * GameModelImporter - Mark 'ModelExportSettings' as sealed * ModelEditor -Add Save tool menu item & add TrySetTexture Delegate * ModelEditor - Add model node icons * Update CubeMesh & rename CubeGroupMesh to CubeMeshCollection * ModelEditor - Rename 'GetModelNodes' & 'GetModelPartNodeChildren' * Update GenericMesh & mesh rendering * Move Cube conversion into SkinBOXExtensions * GenericMesh - Made 'Transform' property abstract * SceneViewport - Add shaderLibrary and api to it * Rename 'skin...' shaders to 'texturedCube...' * Update modelMetaData part hierarchy structure * ShaderProgram - Add 'SetUniform2' overload for System.Drawing.Size * ModelEditor - Create factory methods for custom model treenodes * modelMetaData - Add 'slime.armor' texture location & pattern texture locations for 'tropicalfish_-a/-b' * Move Debug & Camera control into SceneViewport * Update BoundingBox * Add ModelRenderer * ShaderProgram - Update GetUniformLocation to retrive all active uniforms when linking program * ModelEditor - Add option to show bounding box of the model * SceneViewport - Add OnPaint override to clear color and depth buffer and enable depth testing * Update OMI submodule * Update Texture base class to accept slot when calling Bind * Plain color fragment shader - Update uniform names to be PascalCase * SceneViewport - Add 'ResetCamera' virtual function * CustomSkinEditor - Add missing render setting 'Show Armor' * ModelRenderer - Fix centering model after selecting * Move 'SceneViewport.GetBounds' to 'BoundingBox.GetEnclosingBoundingBox' * CubeMeshCollection - Implemented 'GetBounds' * SkinRenderer - Add option to show skins bounding box * ModelEditor - Update 'GetModelImageIndex' * SceneViewport - Disable blend when rendering debug graphics * ModelEditor - Remove 'Model' property in favor to 'LoadModel' function * JsonModelMetaData - Initialize 'RootParts' to empty array * BoundingBox - Fix exception when empty enumerable was passed * CubeMesh - Remove 'SetName' and add constructor with 'name' parameter * SkinBOX - Change class to record & make member properties getter only * BoundingBox - Move 'Abs' function into extension class * SceneViewport - Change 'Transform' to 'GetTransform' * BoundingBox - Make 'GetVertices' static & add GetTransform * SkinRenderer - Fix bounds calculation when offset is set & fix part highlighting * CubeMesh - Move translation & scaling into 'GetTransform' * CubeMeshCollection - Update 'Contains' overload function & 'SetVisible' * ModelRenderer - Fix pivot point rendering * ModelRenderer - Add part highlighting * modelMetaData - Add missing part to dolphin * modelMetaData - Add missing parts to dragon * CubeMesh - Fix 'GetTransform' function * ModelRenderer - Fix model rotation, pivot & translation issues * ModelRenderer - Add offset to render transform & camera * ModelRenderer - Tried fixing alpha rendering issues * modelMetaData - Add missing part to dragon & add comment * Add 'ITryGetSet.cs' and useful wrappers for it * ModelRenderer - Rename 'HighlightInfo.Pivot' to 'HighlightInfo.Translation' * ITryGetSet - mark classes and interfaces public * ModelEditor - Add material render support * ModelRenderer - Add 'TryGetModelMetaData' method * Fix rendering invisible vertecies * ModelRenderer - Simplefied populating 'metaData.RootParts' property * ModelRenderer - Add 'modelOffset' field * ModelRenderer - Update 'SetModelMaterial' * ModelRenderer - Add simple way of rendering a 2nd layer of a model(the bed model only for now) * ModelRenderer - Fix pivot points not working on horse model properly * ResourceLocation - Add 'Unknown' ResourceLocation instance & improved 'ResourceLocation.GetFromPath' * ResourceCategory - Add 'MobEntityTextures' & 'ItemEntityTextures' * Add default model handling (defaults unfinished) * Add Default Bed model * Add default chicken model * Add default cow model * AddSkinPrompt - Fix Custom skin editor not having anim flag properly set * SceneViewport - Fix Designer crashing when trying to call 'OnPaint' * Update OMI submodule * SceneViewport - Call 'base.OnMouseUp' before our own code * BlockBenchModel - Fix 'Texture.Name' being null * ItemSelectionPopUp - Fix 'okBtn_Click' condition * MainForm - Add export function for default models * MainForm - Fix model selector ignoring cancel button * MainForm - Remove unnecessary wrapper for 'entityMaterials.TryGetValue' * ModelEditor - Add remove model to context menu * ModelEditor - Add 'GetModelContainer' function * GameModelImporter - Add import functionality * MainForm - Add texture when exporting default models * Add default model for: redcow, pig, snowgolem & dragon head * Add SkinModel & SkinIdentifier class * Refactor Skin.cs - Move texture from 'SkinModel' to Skin.cs - Move 'Id' from SkinMetaData into it's own class(SkinIdentifier.cs) - Create SkinModelInfo class for keeping skin conversion simple * Skin.cs - Rename 'ANIM' property to 'Anim' * Move 'hasInvalidEntries' into 'MaterialExtensions.HasInvalidEntries' * Add ISaveContext * PckAssetExt - Rename parameter names for 'GetSkin' * Add Editor.cs * Update most editors to use new Editor class and save context * CustomSkinEditor - Use Editor as base class * SkinMetaData - Change to Immutable data type * PckAssetExtension - [SetSkin] Change adding loc key to setting loc key * ImageDeserializer - Add format check when deserializing * MainForm - [HandleSkinFile] Rename some varibale names * ModelEditor - Use Editor as base class * Move static variables from 'ModelPartSpecifics' to 'GameConstants' * Texture.cs - Add IDisposable interface * PckAssetExtensions - [SetSkin] Add null check for loc file * AnimationEditor - Fix auto save check * TextureAtlasEditor - Refactor animation access control * TextureAtlasEditor - Sort using directives * MainForm - [HandleTextureFile] Add Debug message when animation has no frames to save * AddSkinPrompt - Update save context for custom skin editor * Editor - Move autosave check in 'OnFormClosing' * ModelRenderer - Update designer specifics * Merge 'multi-pck-files-feature' into '3dSkinRenderer' * [WIP] Sub-pck in new tab with savecontext etc. * SceneViewport - Change base refresh rate to 60 fps * CustomSkinEditor - Move max offset value into a constant * ModelEditor - Add highlighting of sinfgle model boxes * MainForm - Add constant for max pck id value * CustomSkinEditor - Remove fps slider and re-ordered ui * EditorForm - Remove abstract from class declaration * EditorControl - Made virtual funtion throw `NotImplementedException` * CustomSkinEditor - Fix naming violations * CustomSkinEditor - Move initialization of render settings into a seperate funtion & remove `show armor` setting * Move Common functionality to Core project & rendering and Model support as well * Change namespace of EditorForm & EditorControl * Add Constant 'NDEBUG' to Core, Rendering & ModelSupport project * PckStudio.csproj - Remove `defaultModels.json` & `modelMetaData.json` - files were moved to PckStuido.ModelSupport * PckStudio.csproj - Remove unused `ApplicationBuildInfo.cs` * PckStudio.Core - Add NamedData.cs * PckStudio - Move some Resources to Core * Add Altas class & refactored Atlas editor * Update OMI Submodule * TextureAtlasEditor - Fix clear button not reseting color * Fix PackInfo.cs - OMI.Endianess -> OMI.ByteOrder * TextureAtlas - Impl extraction&import of large tiles * PckStudio.Core - Remove duplicated resources * LOCEditor - Added menu item for copying loc id * Core - Move 'MAX_PACK_ID' into GameConstants * TextureAtlasEditor - small refactor + TODOs * Update OMI submodule ref
2251 lines
99 KiB
C#
2251 lines
99 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using System.Drawing.Drawing2D;
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using MetroFramework.Forms;
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using OMI.Formats.Languages;
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using OMI.Formats.Pck;
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using OMI.Workers.Language;
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using OMI.Workers.Pck;
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using OMI.Workers;
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using OMI.Formats.Model;
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using OMI.Workers.Model;
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using OMI.Formats.GameRule;
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using OMI.Workers.GameRule;
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using OMI.Formats.Material;
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using OMI.Workers.Material;
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using OMI.Formats.Behaviour;
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using OMI.Workers.Behaviour;
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using OMI.Formats.Color;
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using OMI.Workers.Color;
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using PckStudio.Core.Extensions;
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using PckStudio.Forms.Editor;
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using PckStudio.Forms.Additional_Popups;
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using PckStudio.Forms.Additional_Popups.Animation;
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using PckStudio.Interfaces;
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using PckStudio.Internal;
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using PckStudio.Popups;
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using PckStudio.Properties;
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using PckStudio.Core.Deserializer;
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using PckStudio.Core.Serializer;
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using PckStudio.Core.Json;
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using PckStudio.Core.FileFormats;
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using PckStudio.Core.Skin;
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using PckStudio.Rendering;
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using PckStudio.Core;
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using PckStudio.ModelSupport;
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using PckStudio.Json;
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using PckStudio.Core.IO.PckAudio;
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using PckStudio.Core.IO._3DST;
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using PckStudio.Core.Misc;
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namespace PckStudio.Controls
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{
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internal partial class PckEditor : EditorControl<PackInfo>
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{
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private string _location = string.Empty;
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private readonly OMI.ByteOrder _originalEndianness;
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private OMI.ByteOrder _currentEndianness;
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private bool __modified = false;
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private bool _wasModified
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{
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get => __modified;
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set
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{
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if (__modified != value)
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{
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__modified = value;
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_onModifiedChangeDelegate?.Invoke(value);
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}
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}
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}
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private delegate void OnModifiedChangeDelegate(bool state);
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private OnModifiedChangeDelegate _onModifiedChangeDelegate;
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private int _timesSaved = 0;
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private readonly Dictionary<PckAssetType, Action<PckAsset>> _pckAssetTypeHandler;
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public PckEditor(PackInfo packInfo, ISaveContext<PackInfo> saveContext)
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: base(packInfo, saveContext)
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{
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InitializeComponent();
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_onModifiedChangeDelegate = OnModify;
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_originalEndianness = packInfo.Endianness;
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_currentEndianness = packInfo.Endianness;
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LittleEndianCheckBox.Visible = packInfo.AllowEndianSwap;
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treeViewMain.TreeViewNodeSorter = new PckNodeSorter();
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skinToolStripMenuItem1.Click += (sender, e) => SetFileType(PckAssetType.SkinFile);
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capeToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.CapeFile);
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textureToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.TextureFile);
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languagesFileLOCToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.LocalisationFile);
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gameRulesFileGRFToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.GameRulesFile);
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audioPCKFileToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.AudioFile);
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coloursCOLFileToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.ColourTableFile);
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gameRulesHeaderGRHToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.GameRulesHeader);
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skinsPCKToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.SkinDataFile);
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modelsFileBINToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.ModelsFile);
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behavioursFileBINToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.BehavioursFile);
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entityMaterialsFileBINToolStripMenuItem.Click += (sender, e) => SetFileType(PckAssetType.MaterialFile);
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imageList.Images.Add(Resources.ZZFolder); // Icon for folders
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imageList.Images.Add(Resources.BINKA_ICON); // Icon for music cue file (audio.pck)
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imageList.Images.Add(Resources.IMAGE_ICON); // Icon for images (unused for now)
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imageList.Images.Add(Resources.LOC_ICON); // Icon for string localization files (languages.loc;localisation.loc)
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imageList.Images.Add(Resources.PCK_ICON); // Icon for generic PCK files (*.pck)
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imageList.Images.Add(Resources.ZUnknown); // Icon for Unknown formats
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imageList.Images.Add(Resources.COL_ICON); // Icon for color palette files (colours.col)
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imageList.Images.Add(Resources.SKINS_ICON); // Icon for Skin.pck archives (skins.pck)
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imageList.Images.Add(Resources.MODELS_ICON); // Icon for Model files (models.bin)
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imageList.Images.Add(Resources.GRF_ICON); // Icon for Game Rule files (*.grf)
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imageList.Images.Add(Resources.GRH_ICON); // Icon for Game Rule Header files (*.grh)
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imageList.Images.Add(Resources.INFO_ICON); // Icon for Info files (0)
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imageList.Images.Add(Resources.SKIN_ICON); // Icon for Skin files (*.png)
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imageList.Images.Add(Resources.CAPE_ICON); // Icon for Cape files (*.png)
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imageList.Images.Add(Resources.TEXTURE_ICON); // Icon for Texture files (*.png;*.tga)
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imageList.Images.Add(Resources.BEHAVIOURS_ICON); // Icon for Behaviour files (behaviours.bin)
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imageList.Images.Add(Resources.ENTITY_MATERIALS_ICON); // Icon for Entity Material files (entityMaterials.bin)
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_pckAssetTypeHandler = new Dictionary<PckAssetType, Action<PckAsset>>(15)
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{
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[PckAssetType.SkinFile] = HandleSkinFile,
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[PckAssetType.CapeFile] = null,
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[PckAssetType.TextureFile] = HandleTextureFile,
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[PckAssetType.UIDataFile] = _ => throw new NotSupportedException("unused in-game"),
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[PckAssetType.InfoFile] = null,
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[PckAssetType.TexturePackInfoFile] = HandleInnerPckFile,
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[PckAssetType.LocalisationFile] = HandleLocalisationFile,
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[PckAssetType.GameRulesFile] = HandleGameRuleFile,
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[PckAssetType.AudioFile] = HandleAudioFile,
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[PckAssetType.ColourTableFile] = HandleColourFile,
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[PckAssetType.GameRulesHeader] = HandleGameRuleFile,
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[PckAssetType.SkinDataFile] = HandleInnerPckFile,
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[PckAssetType.ModelsFile] = HandleModelsFile,
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[PckAssetType.BehavioursFile] = HandleBehavioursFile,
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[PckAssetType.MaterialFile] = HandleMaterialFile,
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};
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}
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public new void Save()
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{
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base.Save();
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_timesSaved++;
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_wasModified = false;
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}
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public override void SaveAs()
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{
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using SaveFileDialog saveFileDialog = new SaveFileDialog
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{
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Filter = "PCK (Minecraft Console Package)|*.pck",
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DefaultExt = ".pck",
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};
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if (saveFileDialog.ShowDialog() == DialogResult.OK)
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{
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SaveTo(saveFileDialog.FileName);
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pckFileLabel.Text = "Current PCK File: " + Path.GetFileName(_location);
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}
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}
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public override void Close()
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{
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if (_wasModified && MessageBox.Show("Save PCK?", "Modified PCK", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.Yes)
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Save();
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}
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private void OnModify(bool state)
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{
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pckFileLabel.Text = state && !pckFileLabel.Text.StartsWith("*") ? "*" + pckFileLabel.Text : pckFileLabel.Text.Substring(1);
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}
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public override void UpdateView()
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{
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BuildMainTreeView();
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}
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private void SaveTo(string filepath)
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{
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_location = filepath;
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Save();
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}
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private void HandleInnerPckFile(PckAsset asset)
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{
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if (asset.Type != PckAssetType.SkinDataFile && asset.Type != PckAssetType.TexturePackInfoFile || asset.Size <= 0 || !Settings.Default.LoadSubPcks)
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return;
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ISaveContext<PackInfo> saveContext = new DelegatedSaveContext<PackInfo>(false, (packInfo) =>
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{
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if (packInfo.IsValid)
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{
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asset.SetData(new PckFileWriter(packInfo.File, _currentEndianness));
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_wasModified = true;
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}
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});
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string caption = Path.GetFileName(asset.Filename);
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string identifier = _location + Path.GetFileName(asset.Filename);
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PckFile pckFile = asset.GetData(new PckFileReader(_originalEndianness));
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PackInfo packInfo = PackInfo.Create(pckFile, _originalEndianness, false);
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// TODO: may change to use a new tab page that will be closed when the main pck is closed
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//Program.MainInstance.OpenNewPckTab(caption, identifier, packInfo, saveContext);
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}
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private void HandleTextureFile(PckAsset asset)
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{
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_ = asset.IsMipmappedFile() && EditorValue.File.TryGetAsset(asset.GetNormalPath(), PckAssetType.TextureFile, out asset);
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if (asset.Size <= 0)
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{
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Trace.TraceInformation($"[{nameof(PckEditor)}:{nameof(HandleTextureFile)}] '{asset.Filename}' size is 0.");
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return;
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}
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ResourceLocation resourceLocation = ResourceLocation.GetFromPath(asset.Filename);
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Debug.WriteLine("Handling Resource file: " + resourceLocation?.ToString());
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switch (resourceLocation.Category)
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{
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case ResourceCategory.Unknown:
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Debug.WriteLine($"Unknown Resource Category.");
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break;
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case ResourceCategory.MobEntityTextures:
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case ResourceCategory.ItemEntityTextures:
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{
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string texturePath = asset.Filename.Substring(0, asset.Filename.Length - Path.GetExtension(asset.Filename).Length);
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string[] modelNames = GameModelImporter.ModelMetaData.Where(kv => kv.Value.TextureLocations.Contains(texturePath)).Select(kv => kv.Key).ToArray();
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if (modelNames.Length == 0)
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{
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MessageBox.Show("No Model info found");
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return;
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}
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string modelName = modelNames[0];
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if (modelNames.Length > 1)
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{
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using ItemSelectionPopUp itemSelectionPopUp = new ItemSelectionPopUp(modelNames.ToArray());
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itemSelectionPopUp.ButtonText = "View";
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itemSelectionPopUp.LabelText = "Models:";
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if (itemSelectionPopUp.ShowDialog() != DialogResult.OK || !modelNames.IndexInRange(itemSelectionPopUp.SelectedIndex))
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{
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return;
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}
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modelName = modelNames[itemSelectionPopUp.SelectedIndex];
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}
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Image texture = asset.GetTexture();
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string textureName = Path.GetFileName(texturePath);
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NamedData<Image> modelTexture = new NamedData<Image>(textureName, texture);
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bool hasCustomModel = false;
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bool hasDefaultModel = TryGetDefaultEntityModel(modelName, out Model model);
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if (EditorValue.File.TryGetAsset("models.bin", PckAssetType.ModelsFile, out PckAsset modelsAsset))
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{
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ModelContainer models = modelsAsset.GetData(new ModelFileReader());
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hasCustomModel = models.ContainsModel(modelName);
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if (hasCustomModel)
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{
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Debug.WriteLine($"Custom model for '{modelName}' found.");
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model = models.GetModelByName(modelName);
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}
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}
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if (!hasDefaultModel && !hasCustomModel)
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{
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MessageBox.Show(this, $"Not Model found for: {modelName}");
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return;
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}
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ShowSimpleModelRender(model, modelTexture);
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}
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break;
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case ResourceCategory.ItemAnimation:
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case ResourceCategory.BlockAnimation:
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Animation animation = asset.GetDeserializedData(AnimationDeserializer.DefaultDeserializer);
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string internalName = Path.GetFileNameWithoutExtension(asset.Filename);
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IList<JsonTileInfo> textureInfos = resourceLocation.Category == ResourceCategory.ItemAnimation ? Tiles.ItemTileInfos : Tiles.BlockTileInfos;
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string displayname = textureInfos.FirstOrDefault(p => p.InternalName == internalName)?.DisplayName ?? internalName;
|
|
|
|
string[] specialTileNames = { "clock", "compass" };
|
|
|
|
ISaveContext<Animation> saveContext = new DelegatedSaveContext<Animation>(Settings.Default.AutoSaveChanges, (animation) =>
|
|
{
|
|
asset.SetSerializedData(animation, AnimationSerializer.DefaultSerializer);
|
|
});
|
|
|
|
using (AnimationEditor animationEditor = new AnimationEditor(animation, saveContext, displayname, !internalName.ToLower().EqualsAny(specialTileNames)))
|
|
{
|
|
if (animationEditor.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
}
|
|
}
|
|
break;
|
|
case ResourceCategory.ParticleAtlas:
|
|
case ResourceCategory.MoonPhaseAtlas:
|
|
case ResourceCategory.ItemAtlas:
|
|
case ResourceCategory.BlockAtlas:
|
|
case ResourceCategory.BannerAtlas:
|
|
case ResourceCategory.PaintingAtlas:
|
|
case ResourceCategory.ExplosionAtlas:
|
|
case ResourceCategory.ExperienceOrbAtlas:
|
|
case ResourceCategory.MapIconAtlas:
|
|
case ResourceCategory.AdditionalMapIconsAtlas:
|
|
Atlas atlas = asset.GetDeserializedData(new AtlasDeserializer(resourceLocation));
|
|
ColorContainer colorContainer = default;
|
|
if (EditorValue.File.TryGetAsset("colours.col", PckAssetType.ColourTableFile, out PckAsset colAsset))
|
|
colorContainer = colAsset.GetData(new COLFileReader());
|
|
|
|
ITryGet<string, Animation> tryGetAnimation = TryGet<string, Animation>.FromDelegate((string key, out Animation animation) =>
|
|
{
|
|
bool found = EditorValue.File.TryGetAsset(key + ".png", PckAssetType.TextureFile, out PckAsset foundAsset) ||
|
|
EditorValue.File.TryGetAsset(key + ".tga", PckAssetType.TextureFile, out foundAsset);
|
|
if (found)
|
|
{
|
|
animation = foundAsset.GetDeserializedData(AnimationDeserializer.DefaultDeserializer);
|
|
return true;
|
|
}
|
|
animation = default;
|
|
return false;
|
|
});
|
|
|
|
ITryGet<string, ISaveContext<Animation>> tryGetAnimationSaveContext = TryGet<string, ISaveContext<Animation>>
|
|
.FromDelegate((string key, out ISaveContext<Animation> animationSaveContext) =>
|
|
{
|
|
bool found = EditorValue.File.TryGetAsset(key + ".png", PckAssetType.TextureFile, out PckAsset foundAsset) ||
|
|
EditorValue.File.TryGetAsset(key + ".tga", PckAssetType.TextureFile, out foundAsset);
|
|
|
|
if (found)
|
|
{
|
|
animationSaveContext = new DelegatedSaveContext<Animation>(Settings.Default.AutoSaveChanges, (animation) =>
|
|
foundAsset.SetSerializedData(animation, AnimationSerializer.DefaultSerializer));
|
|
return true;
|
|
}
|
|
|
|
// you could validate the key(animationAssetPath) for validity. -miku
|
|
animationSaveContext = new DelegatedSaveContext<Animation>(Settings.Default.AutoSaveChanges, (animation) =>
|
|
{
|
|
if (animation.FrameCount == 0)
|
|
{
|
|
Debug.WriteLine("New animation has 0 frames. Aborting saving.");
|
|
return;
|
|
}
|
|
PckAsset newAnimationAsset = EditorValue.File.CreateNewAsset(key + ".png", PckAssetType.TextureFile);
|
|
newAnimationAsset.SetSerializedData(animation, AnimationSerializer.DefaultSerializer);
|
|
BuildMainTreeView();
|
|
});
|
|
return true;
|
|
});
|
|
|
|
ISaveContext<Atlas> textureAtlasSaveContext = new DelegatedSaveContext<Atlas>(Settings.Default.AutoSaveChanges, atlas => asset.SetTexture(atlas));
|
|
|
|
var viewer = new TextureAtlasEditor(atlas, textureAtlasSaveContext, resourceLocation, colorContainer, tryGetAnimation, tryGetAnimationSaveContext);
|
|
if (viewer.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
}
|
|
break;
|
|
default:
|
|
Debug.WriteLine($"Unhandled Resource Category: {resourceLocation.Category}");
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void HandleGameRuleFile(PckAsset asset)
|
|
{
|
|
const string cDEFLATE = "PS3";
|
|
const string cXMEM = "Xbox 360";
|
|
const string cZLIB = "Other Platforms";
|
|
|
|
ItemSelectionPopUp dialog = new ItemSelectionPopUp(cZLIB, cDEFLATE, cXMEM);
|
|
dialog.LabelText = "Type";
|
|
dialog.ButtonText = "Ok";
|
|
if (dialog.ShowDialog() != DialogResult.OK)
|
|
return;
|
|
|
|
GameRuleFile.CompressionType compressiontype = dialog.SelectedItem switch
|
|
{
|
|
cDEFLATE => GameRuleFile.CompressionType.Deflate,
|
|
cXMEM => GameRuleFile.CompressionType.XMem,
|
|
cZLIB => GameRuleFile.CompressionType.Zlib,
|
|
_ => GameRuleFile.CompressionType.Unknown
|
|
};
|
|
|
|
GameRuleFile grf = asset.GetData(new GameRuleFileReader(compressiontype));
|
|
|
|
ISaveContext<GameRuleFile> saveContext = new DelegatedSaveContext<GameRuleFile>(Settings.Default.AutoSaveChanges, (gameRuleFile) =>
|
|
{
|
|
asset.SetData(new GameRuleFileWriter(gameRuleFile));
|
|
});
|
|
|
|
using GameRuleFileEditor grfEditor = new GameRuleFileEditor(grf, saveContext);
|
|
if (grfEditor.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
_wasModified = true;
|
|
UpdateRichPresence();
|
|
}
|
|
}
|
|
|
|
private void HandleAudioFile(PckAsset asset)
|
|
{
|
|
try
|
|
{
|
|
ISaveContext<PckAudioFile> saveContext = new DelegatedSaveContext<PckAudioFile>(Settings.Default.AutoSaveChanges, (audioFile) =>
|
|
{
|
|
asset.SetData(new PckAudioFileWriter(audioFile, _currentEndianness));
|
|
});
|
|
PckAudioFile audioFile = asset.GetData(new PckAudioFileReader(_originalEndianness));
|
|
using AudioEditor audioEditor = new AudioEditor(audioFile, saveContext);
|
|
_wasModified = audioEditor.ShowDialog(this) == DialogResult.OK;
|
|
}
|
|
catch (OverflowException)
|
|
{
|
|
MessageBox.Show(this, $"Failed to open {asset.Filename}\n" +
|
|
"Try converting the file by using the \"Misc. Functions/Set PCK Endianness\" tool and try again.",
|
|
"Error", MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show($"Failed to open {asset.Filename}\n" + ex.Message,
|
|
"Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
}
|
|
}
|
|
|
|
private void HandleLocalisationFile(PckAsset asset)
|
|
{
|
|
LOCFile locFile = asset.GetData(new LOCFileReader());
|
|
ISaveContext<LOCFile> saveContext = new DelegatedSaveContext<LOCFile>(Settings.Default.AutoSaveChanges, (locFile) =>
|
|
{
|
|
asset.SetData(new LOCFileWriter(locFile, 2));
|
|
});
|
|
using LOCEditor locedit = new LOCEditor(locFile, saveContext);
|
|
_wasModified = locedit.ShowDialog(this) == DialogResult.OK;
|
|
UpdateRichPresence();
|
|
}
|
|
|
|
private void HandleColourFile(PckAsset asset)
|
|
{
|
|
ColorContainer colorContainer = asset.GetData(new COLFileReader());
|
|
ISaveContext<ColorContainer> saveContext = new DelegatedSaveContext<ColorContainer>(Settings.Default.AutoSaveChanges, (colorContainer) =>
|
|
{
|
|
asset.SetData(new COLFileWriter(colorContainer));
|
|
});
|
|
using COLEditor diag = new COLEditor(colorContainer, saveContext);
|
|
_wasModified = diag.ShowDialog(this) == DialogResult.OK;
|
|
}
|
|
|
|
private void HandleSkinFile(PckAsset asset)
|
|
{
|
|
Skin skin = asset.GetSkin();
|
|
if (asset.HasProperty("CAPEPATH"))
|
|
{
|
|
string capeAssetPath = asset.GetProperty("CAPEPATH");
|
|
if (EditorValue.File.TryGetAsset(capeAssetPath, PckAssetType.CapeFile, out PckAsset capeAsset))
|
|
{
|
|
skin.CapeTexture = capeAsset.GetTexture();
|
|
}
|
|
}
|
|
|
|
ISaveContext<Skin> saveContext = new DelegatedSaveContext<Skin>(Settings.Default.AutoSaveChanges, (customSkin) =>
|
|
{
|
|
if (!TryGetLocFile(out LOCFile locFile))
|
|
Debug.WriteLine("Failed to aquire loc file.");
|
|
asset.SetSkin(customSkin, locFile);
|
|
});
|
|
|
|
using CustomSkinEditor skinEditor = new CustomSkinEditor(skin, saveContext, EditorValue.File.HasVerionString);
|
|
if (skinEditor.ShowDialog() == DialogResult.OK)
|
|
{
|
|
entryDataTextBox.Text = entryTypeTextBox.Text = string.Empty;
|
|
_wasModified = true;
|
|
ReloadMetaTreeView();
|
|
}
|
|
}
|
|
|
|
private void HandleModelsFile(PckAsset asset)
|
|
{
|
|
ModelContainer modelContainer = asset.GetData(new ModelFileReader());
|
|
if (modelContainer.ModelCount == 0)
|
|
{
|
|
MessageBox.Show("No models found.", "Empty Model file", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
return;
|
|
}
|
|
|
|
TryGetDelegate<string, Image> tryGetTexture = (string path, out Image img) =>
|
|
{
|
|
bool found = EditorValue.File.TryGetAsset(path + ".png", PckAssetType.TextureFile, out PckAsset asset) ||
|
|
EditorValue.File.TryGetAsset(path + ".tga", PckAssetType.TextureFile, out asset);
|
|
img = found ? asset.GetTexture() : default;
|
|
return found;
|
|
};
|
|
|
|
TrySetDelegate<string, Image> trySetTexture = (string path, Image img) =>
|
|
{
|
|
bool found = EditorValue.File.TryGetAsset(path + ".png", PckAssetType.TextureFile, out PckAsset foundAsset) ||
|
|
EditorValue.File.TryGetAsset(path + ".tga", PckAssetType.TextureFile, out foundAsset);
|
|
PckAsset asset = foundAsset ?? EditorValue.File.CreateNewAsset(path + ".png", PckAssetType.TextureFile);
|
|
asset.SetTexture(img);
|
|
return true;
|
|
};
|
|
|
|
bool hasMaterialAsset = EditorValue.File.TryGetAsset("entityMaterials.bin", PckAssetType.MaterialFile, out PckAsset entityMaterialAsset);
|
|
IReadOnlyDictionary<string, MaterialContainer.Material> entityMaterials =
|
|
hasMaterialAsset
|
|
? entityMaterialAsset?.GetData(new MaterialFileReader()).ToDictionary(mat => mat.Name)
|
|
: new Dictionary<string, MaterialContainer.Material>();
|
|
|
|
ISaveContext<ModelContainer> saveContext = new DelegatedSaveContext<ModelContainer>(Settings.Default.AutoSaveChanges, (modelContainer) =>
|
|
{
|
|
asset.SetData(new ModelFileWriter(modelContainer, modelContainer.Version));
|
|
});
|
|
|
|
var editor = new ModelEditor(modelContainer, saveContext, TryGetSet<string, Image>.FromDelegates(tryGetTexture, trySetTexture), TryGet<string, MaterialContainer.Material>.FromDelegate(entityMaterials.TryGetValue));
|
|
if (editor.ShowDialog() == DialogResult.OK)
|
|
{
|
|
BuildMainTreeView();
|
|
_wasModified = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
private void HandleBehavioursFile(PckAsset asset)
|
|
{
|
|
BehaviourFile behaviourFile = asset.GetData(new BehavioursReader());
|
|
ISaveContext<BehaviourFile> saveContext = new DelegatedSaveContext<BehaviourFile>(Settings.Default.AutoSaveChanges, (behaviourFile) =>
|
|
{
|
|
asset.SetData(new BehavioursWriter(behaviourFile));
|
|
});
|
|
using BehaviourEditor edit = new BehaviourEditor(behaviourFile, saveContext);
|
|
_wasModified = edit.ShowDialog(this) == DialogResult.OK;
|
|
}
|
|
|
|
private void HandleMaterialFile(PckAsset asset)
|
|
{
|
|
MaterialContainer materials = asset.GetData(new MaterialFileReader());
|
|
ISaveContext<MaterialContainer> saveContext = new DelegatedSaveContext<MaterialContainer>(Settings.Default.AutoSaveChanges, (materials) =>
|
|
{
|
|
asset.SetData(new MaterialFileWriter(materials));
|
|
});
|
|
using MaterialsEditor edit = new MaterialsEditor(materials, saveContext);
|
|
_wasModified = edit.ShowDialog(this) == DialogResult.OK;
|
|
}
|
|
|
|
private void CheckForPasswordAndRemove()
|
|
{
|
|
if (EditorValue.File.TryGetAsset("0", PckAssetType.InfoFile, out PckAsset asset))
|
|
{
|
|
asset.RemoveProperties("LOCK");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// wrapper that allows the use of <paramref name="name"/> in <code>TreeNode.Nodes.Find(<paramref name="name"/>, ...)</code> and <code>TreeNode.Nodes.ContainsKey(<paramref name="name"/>)</code>
|
|
/// </summary>
|
|
/// <param name="name"></param>
|
|
/// <param name="tag"></param>
|
|
/// <returns>new Created TreeNode</returns>
|
|
private static TreeNode CreateNode(string name, object tag = null)
|
|
{
|
|
TreeNode node = new TreeNode(name);
|
|
node.Name = name;
|
|
node.Tag = tag;
|
|
return node;
|
|
}
|
|
|
|
private TreeNode BuildNodeTreeBySeperator(TreeNodeCollection root, string path, char seperator)
|
|
{
|
|
_ = root ?? throw new ArgumentNullException(nameof(root));
|
|
if (!path.Contains(seperator))
|
|
{
|
|
TreeNode finalNode = CreateNode(path);
|
|
root.Add(finalNode);
|
|
return finalNode;
|
|
}
|
|
string nodeText = path.Substring(0, path.IndexOf(seperator));
|
|
string subPath = path.Substring(path.IndexOf(seperator) + 1);
|
|
|
|
if (string.IsNullOrWhiteSpace(nodeText))
|
|
{
|
|
return BuildNodeTreeBySeperator(root, subPath, seperator);
|
|
}
|
|
|
|
bool alreadyExists = root.ContainsKey(nodeText);
|
|
TreeNode subNode = alreadyExists ? root[nodeText] : CreateNode(nodeText);
|
|
if (!alreadyExists)
|
|
root.Add(subNode);
|
|
return BuildNodeTreeBySeperator(subNode.Nodes, subPath, seperator);
|
|
}
|
|
|
|
private void BuildPckTreeView(TreeNodeCollection root, PckFile pckFile)
|
|
{
|
|
foreach (PckAsset asset in pckFile.GetAssets())
|
|
{
|
|
TreeNode node = BuildNodeTreeBySeperator(root, asset.Filename, '/');
|
|
node.Tag = asset;
|
|
int nodeIconId = GetNodeIconId(asset.Type);
|
|
node.ImageIndex = nodeIconId;
|
|
node.SelectedImageIndex = nodeIconId;
|
|
}
|
|
}
|
|
|
|
private void BuildMainTreeView()
|
|
{
|
|
// In case the Rename function was just used and the selected node name no longer matches the file name
|
|
string selectedNodeText = treeViewMain.SelectedNode is TreeNode node ? node.FullPath : string.Empty;
|
|
previewPictureBox.Image = Resources.NoImageFound;
|
|
treeMeta.Nodes.Clear();
|
|
treeViewMain.Nodes.Clear();
|
|
BuildPckTreeView(treeViewMain.Nodes, EditorValue.File);
|
|
treeViewMain.Sort();
|
|
|
|
TreeNode[] selectedNodes = treeViewMain.FindPath(selectedNodeText);
|
|
if (selectedNodes.Length > 0)
|
|
{
|
|
treeViewMain.SelectedNode = selectedNodes[0];
|
|
}
|
|
}
|
|
|
|
private int GetNodeIconId(PckAssetType type)
|
|
{
|
|
return type switch
|
|
{
|
|
PckAssetType.AudioFile => 1,
|
|
PckAssetType.LocalisationFile => 3,
|
|
PckAssetType.TexturePackInfoFile => 4,
|
|
PckAssetType.ColourTableFile => 6,
|
|
PckAssetType.ModelsFile => 8,
|
|
PckAssetType.SkinDataFile => 7,
|
|
PckAssetType.GameRulesFile => 9,
|
|
PckAssetType.GameRulesHeader => 10,
|
|
PckAssetType.InfoFile => 11,
|
|
PckAssetType.SkinFile => 12,
|
|
PckAssetType.CapeFile => 13,
|
|
PckAssetType.TextureFile => 14,
|
|
PckAssetType.BehavioursFile => 15,
|
|
PckAssetType.MaterialFile => 16,
|
|
// unknown file format
|
|
_ => 5,
|
|
};
|
|
}
|
|
|
|
private List<TreeNode> GetAllChildNodes(TreeNodeCollection root)
|
|
{
|
|
List<TreeNode> childNodes = new List<TreeNode>();
|
|
foreach (TreeNode node in root)
|
|
{
|
|
childNodes.Add(node);
|
|
if (node.Nodes.Count > 0)
|
|
{
|
|
childNodes.AddRange(GetAllChildNodes(node.Nodes));
|
|
}
|
|
}
|
|
return childNodes;
|
|
}
|
|
|
|
private bool TryGetLocFile(out LOCFile locFile)
|
|
{
|
|
if (!EditorValue.File.TryGetAsset("localisation.loc", PckAssetType.LocalisationFile, out PckAsset locAsset) &&
|
|
!EditorValue.File.TryGetAsset("languages.loc", PckAssetType.LocalisationFile, out locAsset))
|
|
{
|
|
locFile = null;
|
|
return false;
|
|
}
|
|
|
|
try
|
|
{
|
|
locFile = locAsset.GetData(new LOCFileReader());
|
|
return true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.WriteLine(ex.Message);
|
|
}
|
|
locFile = null;
|
|
return false;
|
|
}
|
|
|
|
private bool TrySetLocFile(in LOCFile locFile)
|
|
{
|
|
if (!EditorValue.File.TryGetAsset("localisation.loc", PckAssetType.LocalisationFile, out PckAsset locAsset) &&
|
|
!EditorValue.File.TryGetAsset("languages.loc", PckAssetType.LocalisationFile, out locAsset))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
try
|
|
{
|
|
locAsset.SetData(new LOCFileWriter(locFile, 2));
|
|
return true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.WriteLine(ex.Message);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private void ReloadMetaTreeView()
|
|
{
|
|
treeMeta.Nodes.Clear();
|
|
if (treeViewMain.SelectedNode is TreeNode node &&
|
|
node.Tag is PckAsset asset)
|
|
{
|
|
foreach (KeyValuePair<string, string> property in asset.GetProperties())
|
|
{
|
|
treeMeta.Nodes.Add(CreateNode(property.Key, property));
|
|
}
|
|
}
|
|
}
|
|
|
|
private void UpdateRichPresence()
|
|
{
|
|
if (EditorValue is not null &&
|
|
TryGetLocFile(out LOCFile locfile) &&
|
|
locfile.HasLocEntry("IDS_DISPLAY_NAME") &&
|
|
locfile.Languages.Contains("en-EN"))
|
|
{
|
|
RPC.SetPresence("Editing a Pack:", $" > {locfile.GetLocEntry("IDS_DISPLAY_NAME", "en-EN")}");
|
|
return;
|
|
}
|
|
// default
|
|
RPC.SetPresence("An Open Source .PCK File Editor");
|
|
}
|
|
|
|
private static PckAsset CreateNewAudioAsset(bool isLittle, PckAudioFile audioFile)
|
|
{
|
|
PckAsset newAsset = new PckAsset("audio.pck", PckAssetType.AudioFile);
|
|
newAsset.SetData(new PckAudioFileWriter(audioFile, isLittle ? OMI.ByteOrder.LittleEndian : OMI.ByteOrder.BigEndian));
|
|
return newAsset;
|
|
}
|
|
|
|
private static PckAudioFile CreateNewAudioFile()
|
|
{
|
|
PckAudioFile audioFile = new PckAudioFile();
|
|
audioFile.AddCategory(PckAudioFile.AudioCategory.EAudioType.Overworld);
|
|
audioFile.AddCategory(PckAudioFile.AudioCategory.EAudioType.Nether);
|
|
audioFile.AddCategory(PckAudioFile.AudioCategory.EAudioType.End);
|
|
return audioFile;
|
|
}
|
|
|
|
private void addFileToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
using var ofd = new OpenFileDialog();
|
|
// Suddenly, and randomly, this started throwing an exception because it wasn't formatted correctly?
|
|
// So now it's formatted correctly and now displays the file type name in the dialog.
|
|
ofd.Filter = "All files (*.*)|*.*";
|
|
ofd.Multiselect = false;
|
|
|
|
if (ofd.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
using AddFilePrompt diag = new AddFilePrompt("res/" + Path.GetFileName(ofd.FileName));
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
if (EditorValue.File.Contains(diag.Filepath, diag.Filetype))
|
|
{
|
|
MessageBox.Show(this, $"'{diag.Filepath}' of type {diag.Filetype} already exists.", "Import failed", MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
|
return;
|
|
}
|
|
PckAsset asset = EditorValue.File.CreateNewAsset(diag.Filepath, diag.Filetype, () => File.ReadAllBytes(ofd.FileName));
|
|
|
|
BuildMainTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
private void addTextureToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
using OpenFileDialog fileDialog = new OpenFileDialog();
|
|
fileDialog.Filter = "Texture File(*.png,*.tga)|*.png;*.tga";
|
|
if (fileDialog.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
using TextPrompt renamePrompt = new TextPrompt(Path.GetFileName(fileDialog.FileName));
|
|
renamePrompt.LabelText = "Path";
|
|
if (renamePrompt.ShowDialog(this) == DialogResult.OK && !string.IsNullOrEmpty(renamePrompt.NewText))
|
|
{
|
|
if (EditorValue.File.Contains(renamePrompt.NewText, PckAssetType.TextureFile))
|
|
{
|
|
MessageBox.Show(this, $"'{renamePrompt.NewText}' already exists.", "Import failed", MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
|
return;
|
|
}
|
|
PckAsset asset = EditorValue.File.CreateNewAsset(renamePrompt.NewText, PckAssetType.TextureFile, () => File.ReadAllBytes(fileDialog.FileName));
|
|
BuildMainTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
[Obsolete("Refactor or remove this")]
|
|
private void importSkinToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
using (OpenFileDialog contents = new OpenFileDialog())
|
|
{
|
|
contents.Title = "Select Extracted Skin File";
|
|
contents.Filter = "Skin File (*.png)|*.png";
|
|
|
|
if (contents.ShowDialog() == DialogResult.OK)
|
|
{
|
|
string skinNameImport = Path.GetFileName(contents.FileName);
|
|
byte[] data = File.ReadAllBytes(contents.FileName);
|
|
PckAsset mfNew = EditorValue.File.CreateNewAsset(skinNameImport, PckAssetType.SkinFile);
|
|
mfNew.SetData(data);
|
|
string propertyFile = Path.GetFileNameWithoutExtension(contents.FileName) + ".txt";
|
|
if (File.Exists(propertyFile))
|
|
{
|
|
string[] txtProperties = File.ReadAllLines(propertyFile);
|
|
if ((txtProperties.Contains("DISPLAYNAMEID") && txtProperties.Contains("DISPLAYNAME")) ||
|
|
txtProperties.Contains("THEMENAMEID") && txtProperties.Contains("THEMENAME") &&
|
|
TryGetLocFile(out LOCFile locFile))
|
|
{
|
|
// do stuff
|
|
//l.AddLocKey(locThemeId, locTheme);
|
|
//using (var stream = new MemoryStream())
|
|
//{
|
|
// LOCFileWriter.Write(stream, locFile);
|
|
// locdata.SetData(stream.ToArray());
|
|
//}
|
|
}
|
|
|
|
try
|
|
{
|
|
foreach (string prop in txtProperties)
|
|
{
|
|
string[] arg = prop.Split(':');
|
|
if (arg.Length < 2)
|
|
continue;
|
|
string key = arg[0];
|
|
string value = arg[1];
|
|
if (key == "DISPLNAMEID" || key == "THEMENAMEID")
|
|
{
|
|
|
|
}
|
|
mfNew.AddProperty(key, value);
|
|
}
|
|
_wasModified = true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show(ex.Message);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void folderToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
TextPrompt folderNamePrompt = new TextPrompt();
|
|
if (treeViewMain.SelectedNode is not null)
|
|
folderNamePrompt.contextLabel.Text =
|
|
$"New folder at the location of \"{(
|
|
!treeViewMain.SelectedNode.IsTagOfType<PckAsset>()
|
|
? "/" + treeViewMain.SelectedNode.FullPath
|
|
: treeViewMain.SelectedNode.Parent == null ? "/" : "/" + treeViewMain.SelectedNode.Parent.FullPath)}\"";
|
|
folderNamePrompt.OKButtonText = "Add";
|
|
if (folderNamePrompt.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
TreeNode folerNode = CreateNode(folderNamePrompt.NewText);
|
|
folerNode.ImageIndex = 0;
|
|
folerNode.SelectedImageIndex = 0;
|
|
|
|
TreeNodeCollection nodeCollection = treeViewMain.Nodes;
|
|
if (treeViewMain.SelectedNode is TreeNode node)
|
|
{
|
|
if (node.Tag is PckAsset asset &&
|
|
asset.Type != PckAssetType.TexturePackInfoFile &&
|
|
asset.Type != PckAssetType.SkinDataFile)
|
|
{
|
|
if (node.Parent is TreeNode parentNode)
|
|
{
|
|
nodeCollection = parentNode.Nodes;
|
|
}
|
|
}
|
|
else
|
|
nodeCollection = node.Nodes;
|
|
}
|
|
nodeCollection.Add(folerNode);
|
|
}
|
|
}
|
|
|
|
private void SetFileType(PckAssetType type)
|
|
{
|
|
if (treeViewMain.SelectedNode.TryGetTagData(out PckAsset asset))
|
|
{
|
|
Debug.WriteLine($"Setting {asset.Type} to {type}");
|
|
asset.Type = type;
|
|
int nodeIconId = GetNodeIconId(type);
|
|
treeViewMain.SelectedNode.ImageIndex = nodeIconId;
|
|
treeViewMain.SelectedNode.SelectedImageIndex = nodeIconId;
|
|
}
|
|
}
|
|
|
|
private void treeViewMain_AfterSelect(object sender, TreeViewEventArgs e)
|
|
{
|
|
ReloadMetaTreeView();
|
|
|
|
entryTypeTextBox.Text = entryDataTextBox.Text = labelImageSize.Text = string.Empty;
|
|
buttonEdit.Visible = false;
|
|
|
|
previewPictureBox.Image = Resources.NoImageFound;
|
|
viewFileInfoToolStripMenuItem.Visible = false;
|
|
|
|
if (!e.Node.TryGetTagData(out PckAsset asset))
|
|
{
|
|
return;
|
|
}
|
|
|
|
viewFileInfoToolStripMenuItem.Visible = true;
|
|
if (asset.HasProperty("BOX"))
|
|
{
|
|
buttonEdit.Text = "EDIT BOXES";
|
|
buttonEdit.Visible = true;
|
|
}
|
|
else if (asset.HasProperty("ANIM") &&
|
|
asset.GetProperty("ANIM", s => SkinANIM.FromString(s) == (SkinAnimMask.RESOLUTION_64x64 | SkinAnimMask.SLIM_MODEL)))
|
|
{
|
|
buttonEdit.Text = "View Skin";
|
|
buttonEdit.Visible = true;
|
|
}
|
|
|
|
switch (asset.Type)
|
|
{
|
|
case PckAssetType.SkinFile:
|
|
case PckAssetType.CapeFile:
|
|
case PckAssetType.TextureFile:
|
|
{
|
|
Image img = asset.GetTexture();
|
|
|
|
previewPictureBox.Image = img;
|
|
labelImageSize.Text = $"{previewPictureBox.Image.Size.Width}x{previewPictureBox.Image.Size.Height}";
|
|
|
|
if (asset.Type != PckAssetType.TextureFile)
|
|
break;
|
|
|
|
ResourceLocation resourceLocation = ResourceLocation.GetFromPath(asset.Filename);
|
|
if (resourceLocation is null || resourceLocation.Category == ResourceCategory.Unknown)
|
|
break;
|
|
|
|
if (resourceLocation.Category == ResourceCategory.ItemAnimation ||
|
|
resourceLocation.Category == ResourceCategory.BlockAnimation &&
|
|
!asset.IsMipmappedFile())
|
|
{
|
|
buttonEdit.Text = "EDIT TILE ANIMATION";
|
|
buttonEdit.Visible = true;
|
|
break;
|
|
}
|
|
|
|
buttonEdit.Text = "EDIT TEXTURE ATLAS";
|
|
buttonEdit.Visible = true;
|
|
}
|
|
break;
|
|
|
|
case PckAssetType.LocalisationFile:
|
|
buttonEdit.Text = "EDIT LOC";
|
|
buttonEdit.Visible = true;
|
|
break;
|
|
|
|
case PckAssetType.AudioFile:
|
|
buttonEdit.Text = "EDIT MUSIC CUES";
|
|
buttonEdit.Visible = true;
|
|
break;
|
|
|
|
case PckAssetType.ColourTableFile when asset.Filename == "colours.col":
|
|
buttonEdit.Text = "EDIT COLORS";
|
|
buttonEdit.Visible = true;
|
|
break;
|
|
|
|
case PckAssetType.BehavioursFile when asset.Filename == "behaviours.bin":
|
|
buttonEdit.Text = "EDIT BEHAVIOURS";
|
|
buttonEdit.Visible = true;
|
|
break;
|
|
default:
|
|
buttonEdit.Visible = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void treeViewMain_DoubleClick(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode is TreeNode t && t.Tag is PckAsset asset)
|
|
{
|
|
if (asset.Size <= 0)
|
|
{
|
|
Trace.WriteLine($"'{asset.Filename}' has no data attached.", category: nameof(treeViewMain_DoubleClick));
|
|
return;
|
|
}
|
|
_pckAssetTypeHandler[asset.Type]?.Invoke(asset);
|
|
}
|
|
}
|
|
|
|
// Most of the code below is modified code from this link:
|
|
// https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.treeview.itemdrag?view=windowsdesktop-6.0
|
|
// - MattNL
|
|
|
|
private void treeViewMain_ItemDrag(object sender, ItemDragEventArgs e)
|
|
{
|
|
if (e.Button != MouseButtons.Left || e.Item is not TreeNode node)
|
|
return;
|
|
|
|
if ((node.TryGetTagData(out PckAsset asset) && EditorValue.File.Contains(asset.Filename, asset.Type)) || node.Parent is TreeNode)
|
|
{
|
|
// TODO: add (mouse) scrolling while dragging item(s)
|
|
treeViewMain.DoDragDrop(node, DragDropEffects.Scroll | DragDropEffects.Move);
|
|
}
|
|
}
|
|
|
|
private void treeViewMain_DragOver(object sender, DragEventArgs e)
|
|
{
|
|
Point dragLocation = new Point(e.X, e.Y);
|
|
TreeNode node = treeViewMain.GetNodeAt(treeViewMain.PointToClient(dragLocation));
|
|
treeViewMain.SelectedNode = node.IsTagOfType<PckAsset>() ? null : node;
|
|
}
|
|
|
|
private void treeViewMain_DragEnter(object sender, DragEventArgs e)
|
|
{
|
|
e.Effect = e.Data.GetDataPresent(DataFormats.FileDrop) ? DragDropEffects.Copy : e.AllowedEffect;
|
|
BringToFront();
|
|
Focus();
|
|
treeViewMain.Focus();
|
|
}
|
|
|
|
private void treeViewMain_DragDrop(object sender, DragEventArgs e)
|
|
{
|
|
// Retrieve the client coordinates of the drop location.
|
|
Point dragLocation = new Point(e.X, e.Y);
|
|
Point targetPoint = treeViewMain.PointToClient(dragLocation);
|
|
|
|
if (!treeViewMain.ClientRectangle.Contains(targetPoint))
|
|
return;
|
|
|
|
// Retrieve the node at the drop location.
|
|
TreeNode targetNode = treeViewMain.GetNodeAt(targetPoint);
|
|
|
|
if (e.Data.GetDataPresent(DataFormats.FileDrop) && e.Data.GetData(DataFormats.FileDrop) is string[] filesDropped)
|
|
{
|
|
IEnumerable<string> files = filesDropped.Where(File.Exists);
|
|
IEnumerable<string> directoryFiles = filesDropped
|
|
.Where(f => (File.GetAttributes(f) & FileAttributes.Directory) != 0)
|
|
.SelectMany(dir => Directory.GetFiles(dir, "*.*", SearchOption.AllDirectories));
|
|
|
|
string baseDirectory = Path.GetDirectoryName(filesDropped.First());
|
|
|
|
IEnumerable<string> importPaths = files.Concat(directoryFiles);
|
|
|
|
ImportFiles(baseDirectory, importPaths, string.IsNullOrWhiteSpace(targetNode?.FullPath) ? string.Empty : targetNode?.FullPath);
|
|
return;
|
|
}
|
|
|
|
string dataFormat = typeof(TreeNode).FullName;
|
|
|
|
if (targetNode is null)
|
|
return;
|
|
|
|
if (!e.Data.GetDataPresent(dataFormat))
|
|
return;
|
|
|
|
bool isTargetPckFile = targetNode.IsTagOfType<PckAsset>();
|
|
TreeNode draggedNode = e.Data.GetData(dataFormat) as TreeNode;
|
|
if (draggedNode == null)
|
|
{
|
|
Debug.WriteLine("Dragged node is null.");
|
|
return;
|
|
}
|
|
|
|
if (targetNode.Equals(draggedNode))
|
|
{
|
|
Debug.WriteLine("Dragged node was not moved.");
|
|
return;
|
|
}
|
|
|
|
if (targetNode.Equals(draggedNode.Parent))
|
|
{
|
|
Debug.WriteLine("target node is parent of dragged node... nothing done.");
|
|
return;
|
|
}
|
|
|
|
if (draggedNode.Equals(targetNode.Parent))
|
|
{
|
|
Debug.WriteLine("dragged node is parent of target node... nothing done.");
|
|
return;
|
|
}
|
|
|
|
if (targetNode.Parent == null && isTargetPckFile && draggedNode.Parent == null)
|
|
{
|
|
Debug.WriteLine("target node is file and is in the root... nothing done.");
|
|
return;
|
|
}
|
|
|
|
if ((targetNode.Parent?.Equals(draggedNode.Parent) ?? false) && isTargetPckFile)
|
|
{
|
|
Debug.WriteLine("target node and dragged node have the same parent... nothing done.");
|
|
return;
|
|
}
|
|
|
|
Debug.WriteLine($"Target drop location is {(isTargetPckFile ? "file" : "folder")}.");
|
|
|
|
// Retrieve the node that was dragged.
|
|
if (draggedNode.TryGetTagData(out PckAsset draggedAsset) &&
|
|
targetNode.FullPath != draggedAsset.Filename)
|
|
{
|
|
Debug.WriteLine(draggedAsset.Filename + " was droped onto " + targetNode.FullPath);
|
|
string newFilePath = Path.Combine(isTargetPckFile
|
|
? Path.GetDirectoryName(targetNode.FullPath)
|
|
: targetNode.FullPath, Path.GetFileName(draggedAsset.Filename));
|
|
Debug.WriteLine("New filepath: " + newFilePath);
|
|
draggedAsset.Filename = newFilePath;
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
IEnumerable<PckAsset> pckFiles = GetAllChildNodes(draggedNode.Nodes).Where(t => t.IsTagOfType<PckAsset>()).Select(t => t.Tag as PckAsset);
|
|
string oldPath = draggedNode.FullPath;
|
|
string newPath = Path.Combine(isTargetPckFile ? Path.GetDirectoryName(targetNode.FullPath) : targetNode.FullPath, draggedNode.Text).Replace('\\', '/');
|
|
foreach (PckAsset pckFile in pckFiles)
|
|
{
|
|
pckFile.Filename = Path.Combine(newPath, pckFile.Filename.Substring(oldPath.Length + 1)).Replace('\\', '/');
|
|
}
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
}
|
|
}
|
|
|
|
private void ImportFiles(string baseDirectory, IEnumerable<string> files, string prefix)
|
|
{
|
|
int fileCount = files.Count();
|
|
int addedCount = 0;
|
|
int skippedFiles = 0;
|
|
int skipAttempts = 3;
|
|
int typeDuplication = 0;
|
|
PckAssetType lastSelectedAssetType = PckAssetType.SkinFile;
|
|
bool askForAssetType = true;
|
|
foreach (var filepath in files)
|
|
{
|
|
string assetPath = Path.Combine(prefix + filepath.Substring(baseDirectory.Length)).TrimStart('/', '\\');
|
|
PckAssetType assetType = lastSelectedAssetType;
|
|
|
|
if (askForAssetType)
|
|
{
|
|
using AddFilePrompt addFile = new AddFilePrompt(assetPath);
|
|
if (addFile.ShowDialog(this) != DialogResult.OK)
|
|
{
|
|
skippedFiles++;
|
|
skipAttempts--;
|
|
if (skipAttempts > 0)
|
|
continue;
|
|
|
|
int remainingFileCount = fileCount - addedCount - skippedFiles;
|
|
DialogResult abortFurtherImport = MessageBox.Show($"Do you wan't to abort further file imports?\n{remainingFileCount} file(s) left.", "Abort further import", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2);
|
|
if (abortFurtherImport == DialogResult.Yes)
|
|
{
|
|
skippedFiles += remainingFileCount;
|
|
break;
|
|
}
|
|
skipAttempts = 3;
|
|
continue;
|
|
}
|
|
|
|
assetType = addFile.Filetype;
|
|
assetPath = addFile.Filepath;
|
|
|
|
if (lastSelectedAssetType == assetType)
|
|
typeDuplication++;
|
|
lastSelectedAssetType = addFile.Filetype;
|
|
if (typeDuplication > 1)
|
|
{
|
|
DialogResult useSameTypeForRest = MessageBox.Show($"Do you want to import all remaining files as {lastSelectedAssetType}?", "Import all as", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1);
|
|
if (useSameTypeForRest == DialogResult.Yes)
|
|
{
|
|
askForAssetType = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (EditorValue.File.Contains(filepath, assetType))
|
|
{
|
|
if (askForAssetType)
|
|
MessageBox.Show(this, $"'{assetPath}' of type {assetType} already exists.\nSkiping file.", "File already exists", MessageBoxButtons.OK, MessageBoxIcon.Warning, MessageBoxDefaultButton.Button1);
|
|
Debug.WriteLine($"'{assetPath}' of type {assetType} already exists.\nSkiping file.");
|
|
continue;
|
|
}
|
|
PckAsset importedAsset = EditorValue.File.CreateNewAsset(assetPath, assetType, () => File.ReadAllBytes(filepath));
|
|
string propertyFile = filepath + ".txt";
|
|
if (File.Exists(propertyFile))
|
|
{
|
|
importedAsset.DeserializeProperties(File.ReadAllLines(propertyFile));
|
|
}
|
|
addedCount++;
|
|
}
|
|
Trace.TraceInformation("[{0}] Imported {1} file(s).", nameof(ImportFiles), addedCount);
|
|
Trace.TraceInformation("[{0}] Skipped {1} file(s).", nameof(ImportFiles), skippedFiles);
|
|
if (addedCount > 0)
|
|
{
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
}
|
|
}
|
|
|
|
private IEnumerable<TreeNode> GetEndingNodes(TreeNodeCollection collection)
|
|
{
|
|
List<TreeNode> trailingNodes = new List<TreeNode>(collection.Count);
|
|
foreach (TreeNode node in collection)
|
|
{
|
|
if (node.Nodes.Count > 0)
|
|
{
|
|
trailingNodes.AddRange(GetEndingNodes(node.Nodes));
|
|
continue;
|
|
}
|
|
trailingNodes.Add(node);
|
|
}
|
|
return trailingNodes;
|
|
}
|
|
|
|
private void ImportFiles(string[] files)
|
|
{
|
|
int addedCount = 0;
|
|
foreach (var file in files)
|
|
{
|
|
using AddFilePrompt addFile = new AddFilePrompt(Path.GetFileName(file));
|
|
if (addFile.ShowDialog(this) != DialogResult.OK)
|
|
continue;
|
|
|
|
if (EditorValue.File.Contains(addFile.Filepath, addFile.Filetype))
|
|
{
|
|
MessageBox.Show(this, $"'{addFile.Filepath}' of type {addFile.Filetype} already exists.", "Import failed", MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
|
continue;
|
|
}
|
|
EditorValue.File.CreateNewAsset(addFile.Filepath, addFile.Filetype, () => File.ReadAllBytes(file));
|
|
addedCount++;
|
|
|
|
BuildMainTreeView();
|
|
_wasModified = true;
|
|
}
|
|
Trace.TraceInformation("[{0}] Imported {1} file(s).", nameof(ImportFiles), addedCount);
|
|
}
|
|
|
|
private void createSkinToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
using (AddSkinPrompt addNewSkinDialog = new AddSkinPrompt())
|
|
if (addNewSkinDialog.ShowDialog() == DialogResult.OK)
|
|
{
|
|
TryGetLocFile(out LOCFile locFile);
|
|
PckAsset skinAsset = addNewSkinDialog.NewSkin.CreateFile(locFile);
|
|
EditorValue.File.AddAsset(skinAsset);
|
|
|
|
bool hasSkinsFolder = treeViewMain.Nodes.ContainsKey("Skins");
|
|
if (hasSkinsFolder)
|
|
skinAsset.Filename = skinAsset.Filename.Insert(0, "Skins/"); // Then Skins folder
|
|
EditorValue.File.AddAsset(skinAsset);
|
|
|
|
if (addNewSkinDialog.NewSkin.HasCape)
|
|
{
|
|
PckAsset capeFile = addNewSkinDialog.NewSkin.CreateCapeFile();
|
|
if (hasSkinsFolder)
|
|
capeFile.Filename = capeFile.Filename.Insert(0, "Skins/"); // Then Skins folder
|
|
EditorValue.File.AddAsset(capeFile);
|
|
}
|
|
|
|
TrySetLocFile(locFile);
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
}
|
|
}
|
|
|
|
private void createAnimatedTextureToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
using ChangeTile diag = new ChangeTile();
|
|
if (diag.ShowDialog(this) != DialogResult.OK)
|
|
return;
|
|
|
|
string animationFilepath = $"{ResourceLocation.GetPathFromCategory(diag.Category)}/{diag.SelectedTile.InternalName}.png";
|
|
|
|
if (EditorValue.File.Contains(animationFilepath, PckAssetType.TextureFile))
|
|
{
|
|
MessageBox.Show(this, $"{diag.SelectedTile.DisplayName} is already present.", "File already present");
|
|
return;
|
|
}
|
|
|
|
Animation newAnimation = default;
|
|
ISaveContext<Animation> saveContext = new DelegatedSaveContext<Animation>(Settings.Default.AutoSaveChanges, (animation) =>
|
|
{
|
|
newAnimation = animation;
|
|
});
|
|
|
|
using AnimationEditor animationEditor = new AnimationEditor(Animation.CreateEmpty(), saveContext, diag.SelectedTile.DisplayName, !diag.SelectedTile.InternalName.EqualsAny("clock", "compass"));
|
|
if (animationEditor.ShowDialog() == DialogResult.OK && newAnimation is not null)
|
|
{
|
|
_wasModified = true;
|
|
PckAsset asset = EditorValue.File.CreateNewAsset(animationFilepath, PckAssetType.TextureFile);
|
|
asset.SetSerializedData(newAnimation, AnimationSerializer.DefaultSerializer);
|
|
BuildMainTreeView();
|
|
ReloadMetaTreeView();
|
|
}
|
|
}
|
|
|
|
private void audiopckToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (EditorValue.File.Contains(PckAssetType.AudioFile))
|
|
{
|
|
// the chance of this happening is really really slim but just in case
|
|
MessageBox.Show(this, "There is already an audio file in this PCK!", "Can't create audio.pck");
|
|
return;
|
|
}
|
|
|
|
if (string.IsNullOrEmpty(_location))
|
|
{
|
|
MessageBox.Show(this, "You must save your pck before creating or opening a music cues PCK file", "Can't create audio.pck");
|
|
return;
|
|
}
|
|
|
|
PckAudioFile newAudioFile = CreateNewAudioFile();
|
|
PckAsset newAudioAsset = CreateNewAudioAsset(LittleEndianCheckBox.Checked, newAudioFile);
|
|
|
|
ISaveContext<PckAudioFile> saveContext = new DelegatedSaveContext<PckAudioFile>(Settings.Default.AutoSaveChanges, (audioFile) =>
|
|
{
|
|
newAudioAsset.SetData(new PckAudioFileWriter(audioFile, LittleEndianCheckBox.Checked ? OMI.ByteOrder.LittleEndian : OMI.ByteOrder.BigEndian));
|
|
});
|
|
|
|
AudioEditor diag = new AudioEditor(newAudioFile, saveContext);
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
EditorValue.File.AddAsset(newAudioAsset);
|
|
}
|
|
diag.Dispose();
|
|
BuildMainTreeView();
|
|
}
|
|
|
|
private void colourscolToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (EditorValue.File.TryGetAsset("colours.col", PckAssetType.ColourTableFile, out _))
|
|
{
|
|
MessageBox.Show(this, "A color table file already exists in this PCK and a new one cannot be created.", "Operation aborted");
|
|
return;
|
|
}
|
|
PckAsset newColorAsset = EditorValue.File.CreateNewAsset("colours.col", PckAssetType.ColourTableFile);
|
|
newColorAsset.SetData(Resources.tu69colours);
|
|
BuildMainTreeView();
|
|
}
|
|
|
|
private void CreateSkinsPCKToolStripMenuItem1_Click(object sender, EventArgs e)
|
|
{
|
|
if (EditorValue.File.TryGetAsset("Skins.pck", PckAssetType.SkinDataFile, out _))
|
|
{
|
|
MessageBox.Show(this, "A Skins.pck file already exists in this PCK and a new one cannot be created.", "Operation aborted");
|
|
return;
|
|
}
|
|
|
|
EditorValue.File.CreateNewAsset("Skins.pck", PckAssetType.SkinDataFile, new PckFileWriter(new PckFile(3, true),
|
|
LittleEndianCheckBox.Checked ? OMI.ByteOrder.LittleEndian : OMI.ByteOrder.BigEndian));
|
|
|
|
BuildMainTreeView();
|
|
}
|
|
|
|
private void behavioursbinToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (EditorValue.File.TryGetAsset("behaviours.bin", PckAssetType.BehavioursFile, out _))
|
|
{
|
|
MessageBox.Show(this, "A behaviours file already exists in this PCK and a new one cannot be created.", "Operation aborted");
|
|
return;
|
|
}
|
|
|
|
EditorValue.File.CreateNewAsset("behaviours.bin", PckAssetType.BehavioursFile, new BehavioursWriter(new BehaviourFile()));
|
|
BuildMainTreeView();
|
|
}
|
|
|
|
private void entityMaterialsbinToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (EditorValue.File.TryGetAsset("entityMaterials.bin", PckAssetType.MaterialFile, out _))
|
|
{
|
|
MessageBox.Show(this, "A behaviours file already exists in this PCK and a new one cannot be created.", "Operation aborted");
|
|
return;
|
|
}
|
|
var materialContainer = new MaterialContainer();
|
|
materialContainer.InitializeDefault();
|
|
EditorValue.File.CreateNewAsset("entityMaterials.bin", PckAssetType.MaterialFile, new MaterialFileWriter(materialContainer));
|
|
BuildMainTreeView();
|
|
}
|
|
|
|
[Obsolete("Refactor or remove this")]
|
|
private void importExtractedSkinsFolder(object sender, EventArgs e)
|
|
{
|
|
OpenFolderDialog contents = new OpenFolderDialog();
|
|
if (contents.ShowDialog(Handle) == true)
|
|
{
|
|
//checks to make sure selected path exist
|
|
if (!Directory.Exists(contents.ResultPath))
|
|
{
|
|
MessageBox.Show("Directory Lost");
|
|
return;
|
|
}
|
|
// creates variable to indicate wether current pck skin structure is mashup or regular skin
|
|
bool hasSkinsPck = EditorValue.File.HasAsset("Skins.pck", PckAssetType.SkinDataFile);
|
|
|
|
foreach (var fullfilename in Directory.GetFiles(contents.ResultPath, "*.png"))
|
|
{
|
|
string filename = Path.GetFileNameWithoutExtension(fullfilename);
|
|
// sets file type based on wether its a cape or skin
|
|
PckAssetType pckfiletype = filename.StartsWith("dlccape", StringComparison.OrdinalIgnoreCase)
|
|
? PckAssetType.CapeFile
|
|
: PckAssetType.SkinFile;
|
|
string pckfilepath = (hasSkinsPck ? "Skins/" : string.Empty) + filename + ".png";
|
|
|
|
|
|
PckAsset newFile = new PckAsset(pckfilepath, pckfiletype);
|
|
byte[] filedata = File.ReadAllBytes(fullfilename);
|
|
newFile.SetData(filedata);
|
|
|
|
if (File.Exists(fullfilename + ".txt"))
|
|
{
|
|
string[] properties = File.ReadAllText(fullfilename + ".txt").Split(new string[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries);
|
|
foreach (string property in properties)
|
|
{
|
|
string[] param = property.Split(':');
|
|
if (param.Length < 2)
|
|
continue;
|
|
newFile.AddProperty(param[0], param[1]);
|
|
//switch (param[0])
|
|
//{
|
|
// case "DISPLAYNAMEID":
|
|
// locNameId = param[1];
|
|
// continue;
|
|
|
|
// case "DISPLAYNAME":
|
|
// locName = param[1];
|
|
// continue;
|
|
|
|
// case "THEMENAMEID":
|
|
// locThemeId = param[1];
|
|
// continue;
|
|
|
|
// case "THEMENAME":
|
|
// locTheme = param[1];
|
|
// continue;
|
|
//}
|
|
}
|
|
}
|
|
if (hasSkinsPck)
|
|
{
|
|
PckAsset skinsFileAsset = EditorValue.File.GetAsset("Skins.pck", PckAssetType.SkinDataFile);
|
|
using (var ms = new MemoryStream(skinsFileAsset.Data))
|
|
{
|
|
//var reader = new PckFileReader(LittleEndianCheckBox.Checked ? OMI.Endianness.LittleEndian : OMI.Endianness.BigEndian);
|
|
//var skinspck = reader.FromStream(ms);
|
|
//skinspck.Files.Add(newFile);
|
|
//ms.Position = 0;
|
|
//var writer = new PckFileWriter(skinspck, LittleEndianCheckBox.Checked ? OMI.Endianness.LittleEndian : OMI.Endianness.BigEndian);
|
|
//writer.WriteToStream(ms);
|
|
//skinsfile.SetData(ms.ToArray());
|
|
}
|
|
continue;
|
|
}
|
|
EditorValue.File.AddAsset(newFile);
|
|
}
|
|
BuildMainTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
|
|
private void as3DSTextureFileToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.TryGetTagData(out PckAsset asset) &&
|
|
asset.Type == PckAssetType.SkinFile)
|
|
{
|
|
SaveFileDialog saveFileDialog = new SaveFileDialog();
|
|
saveFileDialog.Filter = "3DS Texture|*.3dst";
|
|
saveFileDialog.DefaultExt = ".3dst";
|
|
if (saveFileDialog.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
Image img = asset.GetTexture();
|
|
var writer = new _3DSTextureWriter(img);
|
|
writer.WriteToFile(saveFileDialog.FileName);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void generateMipMapTextureToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.Tag is PckAsset asset && asset.Type == PckAssetType.TextureFile)
|
|
{
|
|
string textureDirectory = Path.GetDirectoryName(asset.Filename);
|
|
string textureName = Path.GetFileNameWithoutExtension(asset.Filename);
|
|
|
|
if (asset.IsMipmappedFile())
|
|
return;
|
|
|
|
string textureExtension = Path.GetExtension(asset.Filename);
|
|
|
|
using NumericPrompt numericPrompt = new NumericPrompt(0);
|
|
numericPrompt.Minimum = 1;
|
|
numericPrompt.Maximum = 4; // 5 is the presumed max MipMap level
|
|
numericPrompt.ToolTipText = "You can enter the amount of MipMap levels that you would like to generate. " +
|
|
"For example: if you enter 2, MipMapLevel1.png and MipMapLevel2.png will be generated";
|
|
numericPrompt.TextLabel.Text = "Levels";
|
|
|
|
if (numericPrompt.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
for (int i = 2; i < 2 + numericPrompt.SelectedValueAsInt; i++)
|
|
{
|
|
string mippedPath = $"{textureDirectory}/{textureName}MipMapLevel{i}{textureExtension}";
|
|
Debug.WriteLine(mippedPath);
|
|
if (EditorValue.File.HasAsset(mippedPath, PckAssetType.TextureFile))
|
|
EditorValue.File.RemoveAsset(EditorValue.File.GetAsset(mippedPath, PckAssetType.TextureFile));
|
|
PckAsset mipMappedAsset = new PckAsset(mippedPath, PckAssetType.TextureFile);
|
|
|
|
Image originalTexture = asset.GetTexture();
|
|
int newWidth = Math.Max(originalTexture.Width / (int)Math.Pow(2, i - 1), 1);
|
|
int newHeight = Math.Max(originalTexture.Height / (int)Math.Pow(2, i - 1), 1);
|
|
|
|
Rectangle tileArea = new Rectangle(0, 0, newWidth, newHeight);
|
|
Image mippedTexture = new Bitmap(newWidth, newHeight);
|
|
using (Graphics gfx = Graphics.FromImage(mippedTexture))
|
|
{
|
|
gfx.SmoothingMode = SmoothingMode.None;
|
|
gfx.InterpolationMode = InterpolationMode.NearestNeighbor;
|
|
gfx.PixelOffsetMode = PixelOffsetMode.HighQuality;
|
|
gfx.DrawImage(originalTexture, tileArea);
|
|
}
|
|
|
|
mipMappedAsset.SetTexture(mippedTexture);
|
|
|
|
EditorValue.File.InsertAsset(EditorValue.File.IndexOfAsset(asset) + i - 1, mipMappedAsset);
|
|
}
|
|
BuildMainTreeView();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void viewFileInfoToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.Tag is PckAsset asset)
|
|
{
|
|
MessageBox.Show(
|
|
$"Asset path: {asset.Filename}" +
|
|
$"\nAsset type: {(int)asset.Type} ({asset.Type})" +
|
|
$"\nAsset size: {asset.Size}" +
|
|
$"\nProperties count: {asset.PropertyCount}"
|
|
, Path.GetFileName(asset.Filename) + " Asset info");
|
|
}
|
|
}
|
|
|
|
private void correctSkinDecimalsToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.TryGetTagData(out PckAsset asset) &&
|
|
asset.Type == PckAssetType.SkinFile)
|
|
{
|
|
foreach (KeyValuePair<string, string> p in asset.GetProperties().ToList())
|
|
{
|
|
if (p.Key == "BOX" || p.Key == "OFFSET")
|
|
asset.SetProperty(asset.GetPropertyIndex(p), new KeyValuePair<string, string>(p.Key, p.Value.Replace(',', '.')));
|
|
}
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
|
|
private void extractToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
TreeNode node = treeViewMain.SelectedNode;
|
|
|
|
if (node == null)
|
|
{
|
|
MessageBox.Show(this, "The selected node was null. Please select a node and try again.", "Node not extracted");
|
|
|
|
return;
|
|
}
|
|
|
|
if (node.Tag == null)
|
|
{
|
|
OpenFolderDialog dialog = new OpenFolderDialog();
|
|
dialog.Title = @"Select destination folder";
|
|
|
|
if (dialog.ShowDialog(Handle) == true)
|
|
extractFolder(dialog.ResultPath);
|
|
}
|
|
else if (node.TryGetTagData(out PckAsset asset))
|
|
{
|
|
using SaveFileDialog exFile = new SaveFileDialog();
|
|
exFile.FileName = Path.GetFileName(asset.Filename);
|
|
exFile.Filter = Path.GetExtension(asset.Filename).Replace(".", string.Empty) + " File|*" + Path.GetExtension(asset.Filename);
|
|
if (exFile.ShowDialog(this) != DialogResult.OK ||
|
|
// Makes sure chosen directory isn't null or whitespace AKA makes sure its usable
|
|
string.IsNullOrWhiteSpace(Path.GetDirectoryName(exFile.FileName)))
|
|
{
|
|
MessageBox.Show(this, "The chosen directory is invalid. Please choose a different one and try again.", "Node not extracted");
|
|
|
|
return;
|
|
}
|
|
|
|
extractFile(exFile.FileName, asset);
|
|
}
|
|
|
|
// Verification that file extraction path was successful
|
|
MessageBox.Show(this, $"\"{node.Text}\" successfully extracted");
|
|
}
|
|
|
|
private void extractFolder(string outPath)
|
|
{
|
|
TreeNode node = treeViewMain.SelectedNode;
|
|
|
|
string selectedFolder = node.FullPath;
|
|
|
|
foreach (PckAsset asset in EditorValue.File.GetAssets().Where(asset => asset.Filename.StartsWith(selectedFolder)))
|
|
{
|
|
extractFolderFile(outPath, asset);
|
|
}
|
|
}
|
|
|
|
private void extractFolderFile(string outPath, PckAsset asset)
|
|
{
|
|
TreeNode node = treeViewMain.SelectedNode;
|
|
|
|
// abb = "Abbreviated Path"
|
|
string abbPath = Path.GetDirectoryName(asset.Filename);
|
|
int startIndex = abbPath.IndexOf(node.Text);
|
|
abbPath = abbPath.Substring(startIndex, abbPath.Length - startIndex);
|
|
string finalPath = ($"{outPath}/{abbPath}/").Replace('\\', '/');
|
|
|
|
if (!Directory.Exists(finalPath))
|
|
Directory.CreateDirectory(finalPath);
|
|
|
|
extractFile(finalPath + "/" + Path.GetFileName(asset.Filename), asset);
|
|
}
|
|
|
|
private void extractFile(string outFilePath, PckAsset asset)
|
|
{
|
|
File.WriteAllBytes(outFilePath, asset.Data);
|
|
if (asset.PropertyCount > 0)
|
|
{
|
|
File.WriteAllLines($"{outFilePath}.txt", asset.SerializeProperties());
|
|
}
|
|
}
|
|
|
|
private void cloneFileToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
TreeNode node = treeViewMain.SelectedNode;
|
|
if (node == null || !node.IsTagOfType<PckAsset>())
|
|
return;
|
|
string path = node.FullPath;
|
|
|
|
using TextPrompt diag = new TextPrompt(node.Tag is null ? Path.GetFileName(node.FullPath) : node.FullPath);
|
|
diag.contextLabel.Text = $"Creating a clone of \"{path}\". Ensure that the path isn't yet.";
|
|
diag.OKButtonText = "Clone";
|
|
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
if (node.Tag is PckAsset asset)
|
|
{
|
|
TreeNode newNode = new TreeNode();
|
|
newNode.Text = Path.GetFileName(diag.NewText);
|
|
var newFile = new PckAsset(diag.NewText, asset.Type);
|
|
foreach (KeyValuePair<string, string> property in asset.GetProperties())
|
|
{
|
|
newFile.AddProperty(property);
|
|
}
|
|
newFile.SetData(asset.Data);
|
|
newFile.Filename = diag.NewText;
|
|
newNode.Tag = newFile;
|
|
newNode.ImageIndex = node.ImageIndex;
|
|
newNode.SelectedImageIndex = node.SelectedImageIndex;
|
|
|
|
if (GetAllChildNodes(treeViewMain.Nodes).FirstOrDefault(n => n.FullPath == diag.NewText) is not null)
|
|
{
|
|
MessageBox.Show(
|
|
this,
|
|
$"A file with the path \"{diag.NewText}\" already exists. " +
|
|
$"Please try again with a different name.",
|
|
"Key already exists");
|
|
return;
|
|
}
|
|
|
|
TreeNodeCollection nodeCollection = node.Parent?.Nodes ?? treeViewMain.Nodes;
|
|
nodeCollection.Insert(node.Index + 1, newNode);
|
|
|
|
EditorValue.File.InsertAsset(node.Index + 1, newFile);
|
|
BuildMainTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void renameFileToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
TreeNode node = treeViewMain.SelectedNode;
|
|
if (node == null)
|
|
return;
|
|
string path = node.FullPath;
|
|
|
|
bool isFile = node.TryGetTagData(out PckAsset asset);
|
|
|
|
using TextPrompt diag = new TextPrompt(isFile ? asset.Filename : Path.GetFileName(node.FullPath));
|
|
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
if (isFile)
|
|
{
|
|
if (EditorValue.File.Contains(diag.NewText, asset.Type))
|
|
{
|
|
MessageBox.Show(this, $"{diag.NewText} already exists", "File already exists");
|
|
return;
|
|
}
|
|
asset.Filename = diag.NewText;
|
|
}
|
|
else // folders
|
|
{
|
|
node.Text = diag.NewText;
|
|
foreach (TreeNode childNode in GetAllChildNodes(node.Nodes))
|
|
{
|
|
if (childNode.Tag is PckAsset folderAsset)
|
|
{
|
|
if (folderAsset.Filename == diag.NewText)
|
|
continue;
|
|
folderAsset.Filename = childNode.FullPath;
|
|
}
|
|
}
|
|
}
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
}
|
|
}
|
|
|
|
private void replaceToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.Tag is PckAsset asset)
|
|
{
|
|
using var ofd = new OpenFileDialog();
|
|
// Suddenly, and randomly, this started throwing an exception because it wasn't formatted correctly? So now it's formatted correctly and now displays the file type name in the dialog.
|
|
|
|
string extra_extensions = "";
|
|
|
|
switch (asset.Type)
|
|
{
|
|
case PckAssetType.TextureFile:
|
|
if (Path.GetExtension(asset.Filename) == ".png")
|
|
extra_extensions = ";*.tga";
|
|
else if (Path.GetExtension(asset.Filename) == ".tga")
|
|
extra_extensions = ";*.png";
|
|
break;
|
|
}
|
|
|
|
string fileExt = Path.GetExtension(asset.Filename);
|
|
|
|
ofd.Filter = $"{asset.Type} (*{fileExt}{extra_extensions})|*{fileExt}{extra_extensions}";
|
|
if (ofd.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
string newFileExt = Path.GetExtension(ofd.FileName);
|
|
asset.SetData(File.ReadAllBytes(ofd.FileName));
|
|
asset.Filename = asset.Filename.Replace(fileExt, newFileExt);
|
|
_wasModified = true;
|
|
BuildMainTreeView();
|
|
}
|
|
return;
|
|
}
|
|
MessageBox.Show(this, "Can't replace a folder.");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Action to run before an asset will be deleted
|
|
/// </summary>
|
|
/// <param name="asset">Asset to remove</param>
|
|
/// <returns>True if the remove should be canceled, otherwise False</returns>
|
|
private bool BeforeFileRemove(PckAsset asset)
|
|
{
|
|
string itemPath = ResourceLocation.GetPathFromCategory(ResourceCategory.ItemAnimation);
|
|
|
|
// warn the user about deleting compass.png and clock.png
|
|
if (asset.Type == PckAssetType.TextureFile &&
|
|
(asset.Filename == itemPath + "/compass.png" || asset.Filename == itemPath + "/clock.png"))
|
|
{
|
|
if (MessageBox.Show(this, "Are you sure want to delete this file? If \"compass.png\" or \"clock.png\" are missing, your game will crash upon loading this pack.", "Warning",
|
|
MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.No)
|
|
return true;
|
|
}
|
|
|
|
// remove loc key if its a skin/cape
|
|
if (asset.Type == PckAssetType.SkinFile || asset.Type == PckAssetType.CapeFile)
|
|
{
|
|
if (TryGetLocFile(out LOCFile locFile))
|
|
{
|
|
if (asset.TryGetProperty("THEMENAMEID", out string value))
|
|
locFile.RemoveLocKey(value);
|
|
if (asset.TryGetProperty("DISPLAYNAMEID", out value))
|
|
locFile.RemoveLocKey(value);
|
|
TrySetLocFile(locFile);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private void deleteFileToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
TreeNode node = treeViewMain.SelectedNode;
|
|
if (node == null)
|
|
return;
|
|
|
|
string path = node.FullPath;
|
|
|
|
if (node.TryGetTagData(out PckAsset asset))
|
|
{
|
|
if (!BeforeFileRemove(asset) && EditorValue.File.RemoveAsset(asset))
|
|
{
|
|
node.Remove();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
else if (MessageBox.Show(this, "Are you sure want to delete this folder? All contents will be deleted", "Warning",
|
|
MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.Yes)
|
|
{
|
|
string pckFolderDir = node.FullPath;
|
|
EditorValue.File.RemoveAll(file => file.Filename.StartsWith(pckFolderDir) && !BeforeFileRemove(file));
|
|
node.Remove();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
|
|
private void treeMeta_AfterSelect(object sender, TreeViewEventArgs e)
|
|
{
|
|
if (e.Node is TreeNode t && t.Tag is KeyValuePair<string, string> property)
|
|
{
|
|
entryTypeTextBox.Text = property.Key;
|
|
entryDataTextBox.Text = property.Value;
|
|
}
|
|
}
|
|
|
|
private void treeViewMain_KeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
switch (e.KeyCode)
|
|
{
|
|
case Keys.Delete:
|
|
deleteFileToolStripMenuItem_Click(sender, e);
|
|
break;
|
|
case Keys.F2:
|
|
renameFileToolStripMenuItem_Click(sender, e);
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void treeViewMain_BeforeLabelEdit(object sender, NodeLabelEditEventArgs e)
|
|
{
|
|
// for now name edits are done through the 'rename' context menu item
|
|
// TODO: add folder renaming
|
|
//e.CancelEdit = e.Node.Tag is PckAsset;
|
|
e.CancelEdit = true;
|
|
}
|
|
|
|
private void editAllEntriesToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.TryGetTagData(out PckAsset asset))
|
|
{
|
|
IEnumerable<string> props = asset.SerializeProperties(seperater: " ");
|
|
using (var input = new MultiTextPrompt(props))
|
|
{
|
|
if (input.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.ClearProperties();
|
|
asset.DeserializeProperties(input.TextOutput);
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void treeMeta_DoubleClick(object sender, EventArgs e)
|
|
{
|
|
if (treeMeta.SelectedNode is TreeNode subnode && subnode.Tag is KeyValuePair<string, string> property &&
|
|
treeViewMain.SelectedNode is TreeNode node && node.Tag is PckAsset asset)
|
|
{
|
|
if (asset.HasProperty(property.Key))
|
|
{
|
|
switch (property.Key)
|
|
{
|
|
case "ANIM" when asset.Type == PckAssetType.SkinFile:
|
|
try
|
|
{
|
|
using ANIMEditor diag = new ANIMEditor(SkinANIM.FromString(property.Value));
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.SetProperty(asset.GetPropertyIndex(property), new KeyValuePair<string, string>("ANIM", diag.ResultAnim.ToString()));
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
return;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.WriteLine(ex.Message);
|
|
Trace.WriteLine("Invalid ANIM value: " + property.Value);
|
|
MessageBox.Show(this, "Failed to parse ANIM value, aborting to normal functionality. Please make sure the value only includes hexadecimal characters (0-9,A-F) and has no more than 8 characters.");
|
|
}
|
|
break;
|
|
|
|
case "BOX" when asset.Type == PckAssetType.SkinFile:
|
|
try
|
|
{
|
|
using BoxEditor diag = new BoxEditor(property.Value, false);
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.SetProperty(asset.GetPropertyIndex(property), new KeyValuePair<string, string>("BOX", diag.Result.ToString()));
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
return;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.WriteLine(ex.Message);
|
|
Trace.WriteLine("Invalid BOX value: " + property.Value);
|
|
MessageBox.Show(this, "Failed to parse BOX value, aborting to normal functionality.");
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
|
|
}
|
|
|
|
using (AddPropertyPrompt addProperty = new AddPropertyPrompt(property))
|
|
{
|
|
if (addProperty.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.SetProperty(asset.GetPropertyIndex(property), addProperty.Property);
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void treeMeta_KeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
if (e.KeyData == Keys.Delete)
|
|
deleteEntryToolStripMenuItem_Click(sender, e);
|
|
}
|
|
|
|
private void addMultipleEntriesToolStripMenuItem1_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.TryGetTagData(out PckAsset asset))
|
|
{
|
|
using var input = new MultiTextPrompt();
|
|
if (input.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.DeserializeProperties(input.TextOutput);
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void addBOXEntryToolStripMenuItem1_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode is TreeNode t && t.Tag is PckAsset asset)
|
|
{
|
|
using BoxEditor diag = new BoxEditor(SkinBOX.DefaultHead, false);
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.AddProperty("BOX", diag.Result);
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
private void addANIMEntryToolStripMenuItem1_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode.TryGetTagData(out PckAsset asset))
|
|
{
|
|
using ANIMEditor diag = new ANIMEditor(SkinANIM.Empty);
|
|
if (diag.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.AddProperty("ANIM", diag.ResultAnim);
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
private void deleteEntryToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeMeta.SelectedNode is TreeNode t && t.Tag is KeyValuePair<string, string> property &&
|
|
treeViewMain.SelectedNode is TreeNode main && main.Tag is PckAsset asset &&
|
|
asset.RemoveProperty(property))
|
|
{
|
|
treeMeta.SelectedNode.Remove();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
|
|
private void addEntryToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
if (treeViewMain.SelectedNode is TreeNode t &&
|
|
t.Tag is PckAsset asset)
|
|
{
|
|
using AddPropertyPrompt addProperty = new AddPropertyPrompt();
|
|
if (addProperty.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
asset.AddProperty(addProperty.Property);
|
|
ReloadMetaTreeView();
|
|
_wasModified = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
private static bool TryGetDefaultEntityModel(string modelName, out Model model)
|
|
{
|
|
if (!GameModelImporter.DefaultModels.TryGetValue(modelName, out DefaultModel defaultModel) || defaultModel is null)
|
|
{
|
|
model = default;
|
|
return false;
|
|
}
|
|
model = new Model(modelName, new Size((int)defaultModel.TextureSize.X, (int)defaultModel.TextureSize.Y));
|
|
|
|
foreach (DefaultPart defaultPart in defaultModel.Parts)
|
|
{
|
|
ModelPart modelPart = new ModelPart(defaultPart.Name, "", defaultPart.Translation, defaultPart.Rotation, System.Numerics.Vector3.Zero);
|
|
modelPart.AddBoxes(defaultPart.Boxes.Select(defaultBox => new ModelBox(defaultBox.Position, defaultBox.Size, defaultBox.Uv, defaultBox.Inflate, defaultBox.Mirror)));
|
|
model.AddPart(modelPart);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private void ShowSimpleModelRender(Model model, NamedData<Image> modelTexture)
|
|
{
|
|
MetroForm form = new MetroForm();
|
|
form.Icon = Resources.ProjectLogo;
|
|
form.Theme = MetroFramework.MetroThemeStyle.Dark;
|
|
form.Style = MetroFramework.MetroColorStyle.Silver;
|
|
form.StartPosition = FormStartPosition.CenterParent;
|
|
form.Text = $"{model.Name} - {modelTexture.Name}";
|
|
form.Size = new Size(600, 500);
|
|
form.MinimumSize = new Size(300, 300);
|
|
|
|
void ExportToolStripItem_Click(object sender, EventArgs e)
|
|
{
|
|
GameModelImporter.Default.ExportSettings.CreateModelOutline =
|
|
MessageBox.Show(
|
|
$"Do you wish to have all model parts contained in a group called '{model.Name}'?",
|
|
"Group model parts", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes;
|
|
|
|
using SaveFileDialog openFileDialog = new SaveFileDialog();
|
|
openFileDialog.FileName = model.Name;
|
|
openFileDialog.Filter = GameModelImporter.Default.SupportedModelFileFormatsFilter;
|
|
|
|
if (openFileDialog.ShowDialog(this) == DialogResult.OK)
|
|
{
|
|
var modelInfo = new GameModelInfo(model, new NamedData<Image>[1] { modelTexture });
|
|
GameModelImporter.Default.Export(openFileDialog.FileName, modelInfo);
|
|
}
|
|
}
|
|
ToolStripItem exportToolStripItem = new ToolStripButton("Export");
|
|
exportToolStripItem.Click += ExportToolStripItem_Click;
|
|
|
|
MenuStrip menu = new MenuStrip();
|
|
menu.BackColor = Color.FromArgb(35, 35, 35);
|
|
menu.ForeColor = Color.WhiteSmoke;
|
|
menu.Anchor = AnchorStyles.Top;
|
|
menu.Dock = DockStyle.Top;
|
|
menu.Items.Add(exportToolStripItem);
|
|
|
|
ModelRenderer renderer = new ModelRenderer();
|
|
form.Controls.Add(menu);
|
|
form.Controls.Add(renderer);
|
|
|
|
renderer.VSync = true;
|
|
renderer.BackColor = Color.FromArgb(30, 30, 30);
|
|
renderer.Dock = DockStyle.Fill;
|
|
renderer.Texture = modelTexture.Value;
|
|
renderer.LoadModel(model);
|
|
renderer.ResetCamera();
|
|
|
|
form.ShowDialog(this);
|
|
|
|
renderer.Dispose();
|
|
form.Dispose();
|
|
}
|
|
|
|
private void PckEditor_Load(object sender, EventArgs e)
|
|
{
|
|
CheckForPasswordAndRemove();
|
|
BuildMainTreeView();
|
|
UpdateRichPresence();
|
|
}
|
|
|
|
private void SetEndianess(OMI.ByteOrder endianness)
|
|
{
|
|
LittleEndianCheckBox.Checked = endianness == OMI.ByteOrder.LittleEndian;
|
|
}
|
|
|
|
private OMI.ByteOrder GetEndianess()
|
|
{
|
|
return LittleEndianCheckBox.Checked ? OMI.ByteOrder.LittleEndian : OMI.ByteOrder.BigEndian;
|
|
}
|
|
|
|
private void buttonEdit_Click(object sender, EventArgs e)
|
|
{
|
|
treeViewMain_DoubleClick(sender, e);
|
|
}
|
|
|
|
private void SetPckEndianness(OMI.ByteOrder endianness)
|
|
{
|
|
try
|
|
{
|
|
if (treeViewMain.SelectedNode.Tag is PckAsset asset && (asset.Type is PckAssetType.AudioFile || asset.Type is PckAssetType.SkinDataFile || asset.Type is PckAssetType.TexturePackInfoFile))
|
|
{
|
|
IDataFormatReader reader = asset.Type is PckAssetType.AudioFile
|
|
? new PckAudioFileReader(endianness == OMI.ByteOrder.BigEndian ? OMI.ByteOrder.LittleEndian : OMI.ByteOrder.BigEndian)
|
|
: new PckFileReader(endianness == OMI.ByteOrder.BigEndian ? OMI.ByteOrder.LittleEndian : OMI.ByteOrder.BigEndian);
|
|
object pck = reader.FromStream(new MemoryStream(asset.Data));
|
|
|
|
IDataFormatWriter writer = asset.Type is PckAssetType.AudioFile
|
|
? new PckAudioFileWriter((PckAudioFile)pck, endianness)
|
|
: new PckFileWriter((PckFile)pck, endianness);
|
|
asset.SetData(writer);
|
|
_wasModified = true;
|
|
MessageBox.Show($"\"{asset.Filename}\" successfully converted to {(endianness == OMI.ByteOrder.LittleEndian ? "little" : "big")} endian.", "Converted PCK file");
|
|
}
|
|
}
|
|
catch (OverflowException)
|
|
{
|
|
MessageBox.Show(this, $"File was not a valid {(endianness != OMI.ByteOrder.LittleEndian ? "little" : "big")} endian PCK File.", "Not a valid PCK file");
|
|
return;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show(this, ex.Message, "Not a valid PCK file");
|
|
return;
|
|
}
|
|
}
|
|
|
|
private void littleEndianToolStripMenuItem_Click(object sender, EventArgs e) => SetPckEndianness(OMI.ByteOrder.LittleEndian);
|
|
|
|
private void bigEndianToolStripMenuItem_Click(object sender, EventArgs e) => SetPckEndianness(OMI.ByteOrder.BigEndian);
|
|
|
|
private void SetModelVersion(int version)
|
|
{
|
|
if (treeViewMain.SelectedNode.Tag is PckAsset asset && asset.Type is PckAssetType.ModelsFile)
|
|
{
|
|
try
|
|
{
|
|
ModelContainer container = asset.GetData(new ModelFileReader());
|
|
|
|
if (container.Version == version)
|
|
{
|
|
MessageBox.Show(
|
|
this,
|
|
$"This model container is already Version {version + 1}.",
|
|
"Can't convert", MessageBoxButtons.OK, MessageBoxIcon.Error
|
|
);
|
|
return;
|
|
}
|
|
|
|
if (version == 2 &&
|
|
MessageBox.Show(
|
|
this,
|
|
"Conversion to 1.14 models.bin format does not yet support parent declaration and may not be 100% accurate.\n" +
|
|
"Would you like to continue?", "Warning", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) != DialogResult.Yes
|
|
)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (container.Version > 1 &&
|
|
MessageBox.Show(
|
|
this,
|
|
"Conversion from 1.14 models.bin format does not yet support parent parts and may not be 100% accurate.\n" +
|
|
"Would you like to continue?", "Warning", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) != DialogResult.Yes
|
|
)
|
|
{
|
|
return;
|
|
}
|
|
|
|
asset.SetData(new ModelFileWriter(container, version));
|
|
_wasModified = true;
|
|
MessageBox.Show(
|
|
this,
|
|
$"\"{asset.Filename}\" successfully converted to Version {version + 1} format.",
|
|
"Converted model container file"
|
|
);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show(this, ex.Message, "Not a valid model container file.");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void setModelVersion1ToolStripMenuItem_Click(object sender, EventArgs e) => SetModelVersion(0);
|
|
|
|
private void setModelVersion2ToolStripMenuItem_Click(object sender, EventArgs e) => SetModelVersion(1);
|
|
|
|
private void setModelVersion3ToolStripMenuItem_Click(object sender, EventArgs e) => SetModelVersion(2);
|
|
|
|
private void treeViewMain_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
|
|
{
|
|
if (e.Node is not null)
|
|
treeViewMain.SelectedNode = e.Node;
|
|
}
|
|
|
|
private void contextMenuPCKEntries_Opening(object sender, System.ComponentModel.CancelEventArgs e)
|
|
{
|
|
correctSkinDecimalsToolStripMenuItem.Visible = false;
|
|
generateMipMapTextureToolStripMenuItem1.Visible = false;
|
|
setModelContainerFormatToolStripMenuItem.Visible = false;
|
|
setSubPCKEndiannessToolStripMenuItem.Visible = false;
|
|
exportToolStripMenuItem.Visible = false;
|
|
toolStripSeparator5.Visible = false;
|
|
toolStripSeparator6.Visible = false;
|
|
if (treeViewMain?.SelectedNode.TryGetTagData(out PckAsset asset) ?? false)
|
|
{
|
|
replaceToolStripMenuItem.Visible = true;
|
|
cloneFileToolStripMenuItem.Visible = true;
|
|
setFileTypeToolStripMenuItem.Visible = true;
|
|
toolStripSeparator5.Visible = true;
|
|
toolStripSeparator6.Visible = true;
|
|
|
|
if (asset.Type == PckAssetType.SkinFile)
|
|
{
|
|
correctSkinDecimalsToolStripMenuItem.Visible = true;
|
|
exportToolStripMenuItem.Visible = true;
|
|
}
|
|
if (asset.Type == PckAssetType.TextureFile)
|
|
generateMipMapTextureToolStripMenuItem1.Visible = true;
|
|
if (asset.Type == PckAssetType.ModelsFile)
|
|
setModelContainerFormatToolStripMenuItem.Visible = true;
|
|
if (asset.Type == PckAssetType.SkinDataFile || asset.Type == PckAssetType.TexturePackInfoFile || asset.Type == PckAssetType.AudioFile)
|
|
setSubPCKEndiannessToolStripMenuItem.Visible = true;
|
|
}
|
|
else
|
|
{
|
|
replaceToolStripMenuItem.Visible = false;
|
|
cloneFileToolStripMenuItem.Visible = false;
|
|
setFileTypeToolStripMenuItem.Visible = false;
|
|
}
|
|
}
|
|
}
|
|
} |