Files
PCK-Studio/PCK-Studio/Properties/Resources.Designer.cs
2024-03-15 19:07:44 -04:00

1071 lines
40 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PckStudio.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PckStudio.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] _1_91_colours {
get {
object obj = ResourceManager.GetObject("_1_91_colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap additional_map_icons_sheet {
get {
object obj = ResourceManager.GetObject("additional_map_icons_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap AddTexture {
get {
object obj = ResourceManager.GetObject("AddTexture", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap ARROW {
get {
object obj = ResourceManager.GetObject("ARROW", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap BEHAVIOURS_ICON {
get {
object obj = ResourceManager.GetObject("BEHAVIOURS_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] binka_encode {
get {
object obj = ResourceManager.GetObject("binka_encode", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap BINKA_ICON {
get {
object obj = ResourceManager.GetObject("BINKA_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] binkawin {
get {
object obj = ResourceManager.GetObject("binkawin", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap blank {
get {
object obj = ResourceManager.GetObject("blank", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT_1&quot;: &quot;Tile data research by MattNL&quot;,
/// &quot;COMMENT_2&quot;: &quot;JSON by PhoenixARC, MattNL, and NessieHax (Miku-666)&quot;,
/// &quot;blocks&quot;: [
/// {
/// &quot;internalName&quot;: &quot;grass_top&quot;,
/// &quot;displayName&quot;: &quot;Grass Block (Top)&quot;,
/// &quot;hasColourEntry&quot;: true,
/// &quot;colourEntry&quot;: {
/// &quot;defaultName&quot;: &quot;Grass_Common&quot;,
/// &quot;variants&quot;: [
/// &quot;Grass_Common&quot;,
/// &quot;Grass_Mesa&quot;,
/// &quot;Grass_Swamp1&quot;,
/// &quot;Grass_Swamp2&quot;
/// ]
/// }
/// },
/// {
/// &quot;internalName&quot;: &quot;stone&quot;,
/// &quot;displayName&quot;: &quot;Stone&quot;
/// },
/// {
/// &quot;internalName&quot;: [rest of string was truncated]&quot;;.
/// </summary>
public static string blockData {
get {
return ResourceManager.GetString("blockData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap CAPE_ICON {
get {
object obj = ResourceManager.GetObject("CAPE_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to 7.0 (IN DEVELOPMENT)
///====================
///Some features may be completely missing or incomplete at this point in time!
///
///-Added .3dst (3DS Texture) support
///-Semi-added Sub-Pck editing
///-Add an edit all properties tool item
///-Skin Preview has been improved
///-Added Pack Icon Injection into .arc file
///-Improved COL Editor
///-Massive codebase overhaul and optimization lead by miku-666 (aka NessieHax)!!!
///-Some UI redesigned by yaboiFoxx
///-Improved the changelog!
///-New icons for each o [rest of string was truncated]&quot;;.
/// </summary>
public static string CHANGELOG {
get {
return ResourceManager.GetString("CHANGELOG", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap changeTile {
get {
object obj = ResourceManager.GetObject("changeTile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap classic_template {
get {
object obj = ResourceManager.GetObject("classic_template", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap clock {
get {
object obj = ResourceManager.GetObject("clock", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap COL_ICON {
get {
object obj = ResourceManager.GetObject("COL_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Comparison {
get {
object obj = ResourceManager.GetObject("Comparison", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Discord {
get {
object obj = ResourceManager.GetObject("Discord", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap entities_sheet {
get {
object obj = ResourceManager.GetObject("entities_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap ENTITY_MATERIALS_ICON {
get {
object obj = ResourceManager.GetObject("ENTITY_MATERIALS_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT&quot;: &quot;Entity data research by NessieHax (Miku-666) and MattNL&quot;,
/// &quot;models&quot;: [
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;bat&quot;: &quot;Bat&quot; },
/// { &quot;blaze&quot;: &quot;Blaze&quot; },
/// { &quot;boat&quot;: &quot;Boat&quot; },
/// { &quot;cat&quot;: &quot;Cat (PS4 EXCLUSIVE)&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;chicken&quot;: &quot;Chicken&quot; },
/// { &quot;cod&quot;: &quot;Cod&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;cow&quot;: &quot;Cow&quot; },
/// { &quot;creeper&quot;: &quot;Creeper&quot; },
/// { &quot;dolphin&quot;: &quot;Dolphin&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;zombie.drowned&quot;: &quot;Drowned&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// [rest of string was truncated]&quot;;.
/// </summary>
public static string entityData {
get {
return ResourceManager.GetString("entityData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap experience_orbs_sheet {
get {
object obj = ResourceManager.GetObject("experience_orbs_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT_1&quot;: &quot;JSON by MattNL&quot;,
/// &quot;experience_orbs&quot;: [
/// {
/// &quot;internalName&quot;: &quot;experience_orb_0&quot;,
/// &quot;displayName&quot;: &quot;Experience Orb (Size 1)&quot;,
/// &quot;hasColourEntry&quot;: true,
/// &quot;colourEntry&quot;: {
/// &quot;defaultName&quot;: &quot;experience_orb&quot;,
/// &quot;variants&quot;: [&quot;experience_orb&quot;]
/// }
/// },
/// {
/// &quot;internalName&quot;: &quot;experience_orb_1&quot;,
/// &quot;displayName&quot;: &quot;Experience Orb (Size 2)&quot;,
/// &quot;hasColourEntry&quot;: true,
/// &quot;colourEntry&quot;: {
/// &quot;defaultName&quot;: &quot;experience_orb&quot;,
/// &quot;variants&quot;: [&quot;experience_orb&quot;]
/// }
/// },
/// [rest of string was truncated]&quot;;.
/// </summary>
public static string experienceOrbData {
get {
return ResourceManager.GetString("experienceOrbData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap explosion_sheet {
get {
object obj = ResourceManager.GetObject("explosion_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT_1&quot;: &quot;JSON by MattNL&quot;,
/// &quot;explosion&quot;: [
/// {
/// &quot;internalName&quot;: &quot;explosion_0&quot;,
/// &quot;displayName&quot;: &quot;Explosion (Stage 1)&quot;,
/// &quot;hasColourEntry&quot;: true,
/// &quot;colourEntry&quot;: {
/// &quot;defaultName&quot;: &quot;Particle_Explode&quot;,
/// &quot;variants&quot;: [
/// &quot;Particle_Explode&quot;,
/// &quot;Particle_HugeExplosion&quot;
/// ]
/// }
/// },
/// {
/// &quot;internalName&quot;: &quot;explosion_1&quot;,
/// &quot;displayName&quot;: &quot;Explosion (Stage 2)&quot;,
/// &quot;hasColourEntry&quot;: true,
/// &quot;colourEntry&quot;: {
/// &quot;defaultName&quot;: &quot;Particle_Explode&quot;,
/// &quot;variants&quot;: [
/// [rest of string was truncated]&quot;;.
/// </summary>
public static string explosionData {
get {
return ResourceManager.GetString("explosionData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap file_delete {
get {
object obj = ResourceManager.GetObject("file_delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap file_empty {
get {
object obj = ResourceManager.GetObject("file_empty", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap file_export {
get {
object obj = ResourceManager.GetObject("file_export", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap file_import {
get {
object obj = ResourceManager.GetObject("file_import", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap file_new {
get {
object obj = ResourceManager.GetObject("file_new", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap GRF_ICON {
get {
object obj = ResourceManager.GetObject("GRF_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap GRH_ICON {
get {
object obj = ResourceManager.GetObject("GRH_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap HamburgerMenuIcon {
get {
object obj = ResourceManager.GetObject("HamburgerMenuIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap IMAGE_ICON {
get {
object obj = ResourceManager.GetObject("IMAGE_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap INFO_ICON {
get {
object obj = ResourceManager.GetObject("INFO_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT_1&quot;: &quot;Tile data research by MattNL&quot;,
/// &quot;COMMENT_2&quot;: &quot;JSON by PhoenixARC, MattNL, and NessieHax (Miku-666)&quot;,
/// &quot;items&quot;: [
/// {
/// &quot;internalName&quot;: &quot;helmetCloth&quot;,
/// &quot;displayName&quot;: &quot;Leather Cap&quot;,
/// &quot;hasColourEntry&quot;: true,
/// &quot;colourEntry&quot;: {
/// &quot;hasCustomColour&quot;: true,
/// &quot;defaultName&quot;: &quot;Armour_Default_Leather_Colour&quot;,
/// &quot;variants&quot;: [ &quot;Armour_Default_Leather_Colour&quot; ]
/// }
/// },
/// {
/// &quot;internalName&quot;: &quot;helmetChain&quot;,
/// &quot;displayName&quot;: &quot;Chain Helmet&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;he [rest of string was truncated]&quot;;.
/// </summary>
public static string itemData {
get {
return ResourceManager.GetString("itemData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap items_sheet {
get {
object obj = ResourceManager.GetObject("items_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LOC_ICON {
get {
object obj = ResourceManager.GetObject("LOC_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap map_icons_sheet {
get {
object obj = ResourceManager.GetObject("map_icons_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT_1&quot;: &quot;JSON by MattNL&quot;,
/// &quot;map_icons&quot;: [
/// {
/// &quot;internalName&quot;: &quot;player_1&quot;,
/// &quot;displayName&quot;: &quot;Player 1&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;player_2&quot;,
/// &quot;displayName&quot;: &quot;Player 2&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;player_3&quot;,
/// &quot;displayName&quot;: &quot;Player 3&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;player_4&quot;,
/// &quot;displayName&quot;: &quot;Player 4&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;target_x&quot;,
/// &quot;displayName&quot;: &quot;Unused&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;target_point&quot;,
/// &quot;displayName&quot;: &quot;Target Point (Unused)&quot;
/// },
/// {
/// [rest of string was truncated]&quot;;.
/// </summary>
public static string mapIconData {
get {
return ResourceManager.GetString("mapIconData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap MODELS_ICON {
get {
object obj = ResourceManager.GetObject("MODELS_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap moon_phases_sheet {
get {
object obj = ResourceManager.GetObject("moon_phases_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT_1&quot;: &quot;JSON by MattNL&quot;,
/// &quot;moon_phases&quot;: [
/// {
/// &quot;internalName&quot;: &quot;moon_phase_0&quot;,
/// &quot;displayName&quot;: &quot;Full Moon&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;moon_phase_1&quot;,
/// &quot;displayName&quot;: &quot;Waning Gibbous&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;moon_phase_2&quot;,
/// &quot;displayName&quot;: &quot;Last Quarter&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;moon_phase_3&quot;,
/// &quot;displayName&quot;: &quot;Waning Crescent&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;moon_phase_4&quot;,
/// &quot;displayName&quot;: &quot;New Moon&quot;
/// },
/// {
/// &quot;internalName&quot;: &quot;moon_phase_5&quot;,
/// &quot;displayNa [rest of string was truncated]&quot;;.
/// </summary>
public static string moonPhaseData {
get {
return ResourceManager.GetString("moonPhaseData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] mss32 {
get {
object obj = ResourceManager.GetObject("mss32", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap music {
get {
object obj = ResourceManager.GetObject("music", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap NoImageFound {
get {
object obj = ResourceManager.GetObject("NoImageFound", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap pack {
get {
object obj = ResourceManager.GetObject("pack", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT_1&quot;: &quot;JSON by MattNL&quot;,
/// &quot;particles&quot;: [
/// {
/// &quot;internalName&quot;: &quot;generic_0&quot;,
/// &quot;displayName&quot;: &quot;Generic (Stage 1)&quot;,
/// &quot;hasColourEntry&quot;: true,
/// &quot;colourEntry&quot;: {
/// &quot;defaultName&quot;: &quot;None&quot;,
/// &quot;variants&quot;: [
/// &quot;None&quot;,
/// &quot;Particle_Smoke&quot;,
/// &quot;Particle_NetherPortal&quot;,
/// &quot;Particle_EnderPortal&quot;,
/// &quot;Particle_Ender&quot;,
/// &quot;Particle_DragonBreathMin&quot;,
/// &quot;Particle_DragonBreathMax&quot;
/// ]
/// }
/// },
/// {
/// &quot;internalName&quot;: &quot;generic_1&quot;,
/// &quot;displayName&quot;: &quot;Generic (Stage 2)&quot;, [rest of string was truncated]&quot;;.
/// </summary>
public static string particleData {
get {
return ResourceManager.GetString("particleData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap particles_sheet {
get {
object obj = ResourceManager.GetObject("particles_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap PCK_ICON {
get {
object obj = ResourceManager.GetObject("PCK_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap pckCenterHeader {
get {
object obj = ResourceManager.GetObject("pckCenterHeader", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap pckClosed {
get {
object obj = ResourceManager.GetObject("pckClosed", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap pckDrop {
get {
object obj = ResourceManager.GetObject("pckDrop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap pckOpen {
get {
object obj = ResourceManager.GetObject("pckOpen", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
public static System.Drawing.Icon ProjectLogo {
get {
object obj = ResourceManager.GetObject("ProjectLogo", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap PS3 {
get {
object obj = ResourceManager.GetObject("PS3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap ranch {
get {
object obj = ResourceManager.GetObject("ranch", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Replace {
get {
object obj = ResourceManager.GetObject("Replace", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap SKIN_ICON {
get {
object obj = ResourceManager.GetObject("SKIN_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap SKINS_ICON {
get {
object obj = ResourceManager.GetObject("SKINS_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap slim_template {
get {
object obj = ResourceManager.GetObject("slim_template", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Splash {
get {
object obj = ResourceManager.GetObject("Splash", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap terrain_sheet {
get {
object obj = ResourceManager.GetObject("terrain_sheet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap TEXTURE_ICON {
get {
object obj = ResourceManager.GetObject("TEXTURE_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap TexturePackIcon {
get {
object obj = ResourceManager.GetObject("TexturePackIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu12colours {
get {
object obj = ResourceManager.GetObject("tu12colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu13colours {
get {
object obj = ResourceManager.GetObject("tu13colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu14colours {
get {
object obj = ResourceManager.GetObject("tu14colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu19colours {
get {
object obj = ResourceManager.GetObject("tu19colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu31colours {
get {
object obj = ResourceManager.GetObject("tu31colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu32colours {
get {
object obj = ResourceManager.GetObject("tu32colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu43colours {
get {
object obj = ResourceManager.GetObject("tu43colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu46colours {
get {
object obj = ResourceManager.GetObject("tu46colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu51colours {
get {
object obj = ResourceManager.GetObject("tu51colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu53colours {
get {
object obj = ResourceManager.GetObject("tu53colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu54colours {
get {
object obj = ResourceManager.GetObject("tu54colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] tu69colours {
get {
object obj = ResourceManager.GetObject("tu69colours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WiiU {
get {
object obj = ResourceManager.GetObject("WiiU", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Xbox {
get {
object obj = ResourceManager.GetObject("Xbox", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Youtube {
get {
object obj = ResourceManager.GetObject("Youtube", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap ZUnknown {
get {
object obj = ResourceManager.GetObject("ZUnknown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap ZZFolder {
get {
object obj = ResourceManager.GetObject("ZZFolder", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}