Files
PCK-Studio/PckStudio.Core/GameRule/AbstractGameRule.cs
2025-11-10 07:27:27 +01:00

25 lines
901 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OMI.Formats.GameRule;
namespace PckStudio.Core.GameRule
{
internal abstract class AbstractGameRule
{
private List<AbstractGameRule> _gameRules = new List<AbstractGameRule>();
protected void AddRule(AbstractGameRule gameRule) => _gameRules.Add(gameRule);
protected void AddRules(IEnumerable<AbstractGameRule> gameRules) => _gameRules.AddRange(gameRules);
protected abstract GameRuleFile.GameRule GetGameRule();
public static implicit operator GameRuleFile.GameRule(AbstractGameRule abstractGameRule)
{
GameRuleFile.GameRule gameRule = abstractGameRule.GetGameRule();
gameRule.AddRules(abstractGameRule._gameRules.Select(agr => agr.GetGameRule()));
return gameRule;
}
}
}