Files
PCK-Studio/MinecraftUSkinEditor/Classes/Program.cs
2022-02-17 00:05:53 -05:00

46 lines
1.3 KiB
C#

using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Threading;
using System.Windows.Forms;
using PckStudio.Classes;
namespace PckStudio
{
static class Program
{
public static string baseurl = "https://www.pckstudio.xyz/studio/PCK/api/";
public static string backurl = "https://raw.githubusercontent.com/PhoenixARC/pckstudio.tk/main/studio/PCK/api/";
public static string Appdata = System.Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) + "/PCK Studio/";
public static bool IsDev = false;
public static FormMain formMain;
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
try
{
if (args[0] == "-dev")
IsDev = true;
}
catch { }
PckStudio.Forms.goodbye gg = new PckStudio.Forms.goodbye();
PckStudio.Forms.Job gj = new PckStudio.Forms.Job();
if(!System.IO.File.Exists(Appdata + "\\goodbyemark"))
gg.ShowDialog();
if(!System.IO.File.Exists(Appdata + "\\discordmark"))
gj.ShowDialog();
Application.Run(new PckStudio.FormMain());
}
}
}