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https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
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242 lines
10 KiB
C#
242 lines
10 KiB
C#
using System;
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using System.Drawing;
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using System.Diagnostics;
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using System.Drawing.Imaging;
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using System.Drawing.Drawing2D;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Linq;
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namespace PckStudio.Extensions
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{
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public enum ImageLayoutDirection
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{
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Horizontal,
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Vertical
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}
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internal static class ImageExtensions
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{
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private struct ImageLayoutInfo
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{
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/// <summary>
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/// Size of sub section of the image
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/// </summary>
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public readonly Size SectionSize;
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public readonly Point SectionPoint;
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public readonly Rectangle SectionArea;
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public ImageLayoutInfo(int width, int height, int index, ImageLayoutDirection layoutDirection)
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{
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bool horizontal = layoutDirection == ImageLayoutDirection.Horizontal;
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SectionSize = horizontal ? new Size(width, width) : new Size(height, height);
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SectionPoint = horizontal ? new Point(0, index * width) : new Point(index * height, 0);
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SectionArea = new Rectangle(SectionPoint, SectionSize);
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}
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}
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public static Image GetArea(this Image source, Rectangle area)
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{
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Image tileImage = new Bitmap(area.Width, area.Height);
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using (Graphics gfx = Graphics.FromImage(tileImage))
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{
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gfx.SmoothingMode = SmoothingMode.None;
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gfx.InterpolationMode = InterpolationMode.NearestNeighbor;
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gfx.PixelOffsetMode = PixelOffsetMode.HighQuality;
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gfx.DrawImage(source, new Rectangle(Point.Empty, area.Size), area, GraphicsUnit.Pixel);
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}
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return tileImage;
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}
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public static IEnumerable<Image> CreateImageList(this Image source, Size size)
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{
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int rowCount = source.Width / size.Width;
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int columnCount = source.Height / size.Height;
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Debug.WriteLine($"{source.Width} {source.Height} {size} {columnCount} {rowCount}");
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for (int i = 0; i < columnCount * rowCount; i++)
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{
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int row = Math.DivRem(i, rowCount, out int column);
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Rectangle tileArea = new Rectangle(new Point(column * size.Height, row * size.Width), size);
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yield return source.GetArea(tileArea);
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}
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yield break;
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}
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public static IEnumerable<Image> CreateImageList(this Image source, int scalar)
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{
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return CreateImageList(source, new Size(scalar, scalar));
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}
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public static IEnumerable<Image> CreateImageList(this Image source, ImageLayoutDirection layoutDirection)
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{
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for (int i = 0; i < source.Height / source.Width; i++)
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{
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ImageLayoutInfo locationInfo = new ImageLayoutInfo(source.Width, source.Height, i, layoutDirection);
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yield return source.GetArea(locationInfo.SectionArea);
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}
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yield break;
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}
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public static Image ImageFromImageArray(Image[] sources, ImageLayoutDirection layoutDirection)
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{
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Size imageSize = CalculateImageSize(sources, layoutDirection);
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var result = new Bitmap(imageSize.Width, imageSize.Height);
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using (var graphic = Graphics.FromImage(result))
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{
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foreach (var (i, texture) in sources.enumerate())
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{
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var info = new ImageLayoutInfo(imageSize.Width, imageSize.Height, i, layoutDirection);
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graphic.DrawImage(texture, info.SectionPoint);
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};
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}
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return result;
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}
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private static Size CalculateImageSize(Image[] sources, ImageLayoutDirection layoutDirection)
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{
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var horizontal = layoutDirection == ImageLayoutDirection.Horizontal;
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int width = sources[0].Width;
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int height = sources[0].Height;
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if (!sources.All(img => img.Width.Equals(width) && img.Height.Equals(height)))
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throw new InvalidOperationException("Images must have the same width and height.");
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if (horizontal)
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width *= sources.Length;
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else
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height *= sources.Length;
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return new Size(width, height);
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}
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public static Image ResizeImage(this Image image, int width, int height, GraphicsConfig graphicsConfig)
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{
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var destRect = new Rectangle(0, 0, width, height);
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var destImage = new Bitmap(width, height);
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destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
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using (var graphics = Graphics.FromImage(destImage))
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{
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graphics.ApplyConfig(graphicsConfig);
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using (var wrapMode = new ImageAttributes())
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{
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wrapMode.SetWrapMode(WrapMode.TileFlipXY);
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graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode);
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}
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}
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return destImage;
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}
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public static Image Fill(this Image image, Color color)
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{
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using (var g = Graphics.FromImage(image))
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{
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using (SolidBrush brush = new SolidBrush(color))
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{
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g.FillRectangle(brush, new Rectangle(Point.Empty, image.Size));
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}
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}
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return image;
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}
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public static Image Blend(this Image image, Color foregroundColor, BlendMode mode)
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{
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if (image is not Bitmap baseImage)
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return image;
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BitmapData baseImageData = baseImage.LockBits(new Rectangle(Point.Empty, baseImage.Size),
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ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
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byte[] baseImageBuffer = new byte[baseImageData.Stride * baseImageData.Height];
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Marshal.Copy(baseImageData.Scan0, baseImageBuffer, 0, baseImageBuffer.Length);
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float overlayR = foregroundColor.R / 255f;
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float overlayG = foregroundColor.G / 255f;
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float overlayB = foregroundColor.B / 255f;
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for (int k = 0; k < baseImageBuffer.Length; k += 4)
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{
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baseImageBuffer[k + 0] = CalculateColorComponentBlendValue(baseImageBuffer[k + 0] / 255f, overlayR, mode);
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baseImageBuffer[k + 1] = CalculateColorComponentBlendValue(baseImageBuffer[k + 1] / 255f, overlayG, mode);
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baseImageBuffer[k + 2] = CalculateColorComponentBlendValue(baseImageBuffer[k + 2] / 255f, overlayB, mode);
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}
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Bitmap bitmapResult = new Bitmap(baseImage.Width, baseImage.Height, PixelFormat.Format32bppArgb);
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BitmapData resultImageData = bitmapResult.LockBits(new Rectangle(Point.Empty, bitmapResult.Size),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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Marshal.Copy(baseImageBuffer, 0, resultImageData.Scan0, baseImageBuffer.Length);
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bitmapResult.UnlockBits(resultImageData);
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baseImage.UnlockBits(baseImageData);
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return bitmapResult;
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}
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public static Image Blend(this Image image, Image overlay, BlendMode mode)
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{
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if (image is not Bitmap baseImage || overlay is not Bitmap overlayImage ||
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image.Width != overlay.Width || image.Height != overlay.Height)
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return image;
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BitmapData baseImageData = baseImage.LockBits(new Rectangle(Point.Empty, baseImage.Size),
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ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
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byte[] baseImageBuffer = new byte[baseImageData.Stride * baseImageData.Height];
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Marshal.Copy(baseImageData.Scan0, baseImageBuffer, 0, baseImageBuffer.Length);
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BitmapData overlayImageData = overlayImage.LockBits(new Rectangle(Point.Empty, overlayImage.Size),
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ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
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byte[] overlayImageBuffer = new byte[overlayImageData.Stride * overlayImageData.Height];
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Marshal.Copy(overlayImageData.Scan0, overlayImageBuffer, 0, overlayImageBuffer.Length);
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for (int k = 0; k < baseImageBuffer.Length && k < overlayImageBuffer.Length; k += 4)
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{
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baseImageBuffer[k + 0] = CalculateColorComponentBlendValue(baseImageBuffer[k + 0] / 255f, overlayImageBuffer[k + 0] / 255f, mode);
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baseImageBuffer[k + 1] = CalculateColorComponentBlendValue(baseImageBuffer[k + 1] / 255f, overlayImageBuffer[k + 1] / 255f, mode);
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baseImageBuffer[k + 2] = CalculateColorComponentBlendValue(baseImageBuffer[k + 2] / 255f, overlayImageBuffer[k + 2] / 255f, mode);
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}
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Bitmap bitmapResult = new Bitmap(baseImage.Width, baseImage.Height, PixelFormat.Format32bppArgb);
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BitmapData resultImageData = bitmapResult.LockBits(new Rectangle(Point.Empty, bitmapResult.Size),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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Marshal.Copy(baseImageBuffer, 0, resultImageData.Scan0, baseImageBuffer.Length);
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bitmapResult.UnlockBits(resultImageData);
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baseImage.UnlockBits(baseImageData);
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overlayImage.UnlockBits(overlayImageData);
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return bitmapResult;
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}
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private static T Clamp<T>(T value, T min, T max) where T : IComparable<T>
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{
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if (value.CompareTo(min) < 0) return min;
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else if (value.CompareTo(max) > 0) return max;
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else return value;
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}
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private static byte CalculateColorComponentBlendValue(float source, float overlay, BlendMode blendType)
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{
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source = Clamp(source, 0.0f, 1.0f);
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overlay = Clamp(overlay, 0.0f, 1.0f);
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float resultValue = blendType switch
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{
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BlendMode.Add => source + overlay,
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BlendMode.Subtract => source - overlay,
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BlendMode.Multiply => source * overlay,
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BlendMode.Average => (source + overlay) / 2.0f,
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BlendMode.AscendingOrder => source > overlay ? overlay : source,
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BlendMode.DescendingOrder => source < overlay ? overlay : source,
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BlendMode.Screen => 1f - (1f - source)*(1f - overlay),
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_ => 0.0f
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};
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return (byte)Clamp(resultValue * 255, 0, 255);
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}
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}
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}
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