Files
PCK-Studio/PckStudio.Core/ResourceCategory.cs

49 lines
1.9 KiB
C#

/* Copyright (c) 2023-present miku-666
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
using System;
namespace PckStudio.Core
{
[Flags]
public enum ResourceCategory : int
{
Unknown = -1,
Animation = 0x01,
ItemAnimation = 0x02 | Animation,
BlockAnimation = 0x04 | Animation,
Atlas = 0x08,
ItemAtlas = 0x10 | Atlas,
BlockAtlas = 0x20 | Atlas,
ParticleAtlas = 0x40 | Atlas,
BannerAtlas = 0x80 | Atlas,
PaintingAtlas = 0x100 | Atlas,
ExplosionAtlas = 0x200 | Atlas,
ExperienceOrbAtlas = 0x400 | Atlas,
MoonPhaseAtlas = 0x800 | Atlas,
MapIconAtlas = 0x1000 | Atlas,
AdditionalMapIconsAtlas = 0x2000 | Atlas,
Textures = 0x4000,
MobEntityTextures = 0x8000 | Textures,
ItemEntityTextures = 0x10000 | Textures,
ArmorTextures = 0x20000 | Textures,
}
}