Files
PCK-Studio/PckStudio.ModelSupport/Properties/Resources.Designer.cs
2025-11-25 05:07:28 +01:00

121 lines
5.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PckStuido.ModelSupport.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PckStuido.ModelSupport.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;bat&quot;: {
/// &quot;textureSize&quot;: { &quot;X&quot;: 64, &quot;Y&quot;: 64 },
/// &quot;parts&quot;: [
/// {
/// &quot;name&quot;: &quot;head&quot;,
/// &quot;boxes&quot;: [
/// { &quot;pos&quot;: { &quot;X&quot;: -3, &quot;Y&quot;: -3, &quot;Z&quot;: -3 }, &quot;size&quot;: { &quot;X&quot;: 6, &quot;Y&quot;: 6, &quot;Z&quot;: 6 }, &quot;uv&quot;: { &quot;X&quot;: 0, &quot;Y&quot;: 0 } }
/// ]
/// },
/// {
/// &quot;name&quot;: &quot;body&quot;,
/// &quot;boxes&quot;: [
/// { &quot;pos&quot;: { &quot;X&quot;: -3, &quot;Y&quot;: 4, &quot;Z&quot;: -3 }, &quot;size&quot;: { &quot;X&quot;: 6, &quot;Y&quot;: 12, &quot;Z&quot;: 6 }, &quot;uv&quot;: { &quot;X&quot;: 0, &quot;Y&quot;: 16 } },
/// { &quot;pos&quot;: { &quot;X&quot;: -5, &quot;Y&quot;: 16, &quot;Z&quot;: 0 }, &quot;size&quot;: { &quot;X&quot;: 10, &quot;Y&quot;: 6, &quot;Z&quot;: [rest of string was truncated]&quot;;.
/// </summary>
internal static string defaultModels {
get {
return ResourceManager.GetString("defaultModels", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;bat&quot;: {
/// &quot;textureLocations&quot;: [
/// &quot;res/mob/bat&quot;
/// ],
/// &quot;materialName&quot;: &quot;bat&quot;,
/// &quot;parts&quot;: [
/// {
/// &quot;name&quot;: &quot;head&quot;,
/// &quot;children&quot;: [
/// { &quot;name&quot;: &quot;rightEar&quot; },
/// { &quot;name&quot;: &quot;leftEar&quot; }
/// ]
/// },
/// {
/// &quot;name&quot;: &quot;body&quot;,
/// &quot;children&quot;: [
/// {
/// &quot;name&quot;: &quot;rightWing&quot;,
/// &quot;children&quot;: [
/// { &quot;name&quot;: &quot;rightWingTip&quot; }
/// ]
/// },
/// {
/// &quot;name&quot;: &quot;leftWing&quot;,
/// [rest of string was truncated]&quot;;.
/// </summary>
internal static string modelMetaData {
get {
return ResourceManager.GetString("modelMetaData", resourceCulture);
}
}
}
}