Files
PCK-Studio/PCK-Studio/Forms/Editor/CustomSkinEditor.cs

463 lines
19 KiB
C#

using System;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using System.Collections.Generic;
using PckStudio.Controls;
using PckStudio.Properties;
using PckStudio.Forms.Additional_Popups;
using PckStudio.Core.Skin;
using PckStudio.Core.Extensions;
using PckStudio.Interfaces;
using PckStudio.ModelSupport;
using PckStudio.ModelSupport.Extension;
namespace PckStudio.Forms.Editor
{
public partial class CustomSkinEditor : EditorForm<Skin>
{
private const float cOffsetMaximum = 100_000f;
private Random _rng;
private bool _inflateOverlayParts;
private int _xmlVersion;
private BindingSource _skinPartListBindingSource;
private BindingSource _skinOffsetListBindingSource;
private Core.App.SettingsManager _settingsManager;
private static GraphicsConfig _graphicsConfig = new GraphicsConfig()
{
InterpolationMode = InterpolationMode.NearestNeighbor,
PixelOffsetMode = PixelOffsetMode.HighQuality,
};
private CustomSkinEditor() : this(null, null, 0)
{ }
public CustomSkinEditor(Skin skin, ISaveContext<Skin> saveContext, int xmlVersion)
: base(skin, saveContext)
{
InitializeComponent();
InitializeRenderSettings();
_rng = new Random();
_skinPartListBindingSource = new BindingSource(renderer3D1.ModelData, null);
skinPartListBox.DataSource = _skinPartListBindingSource;
skinPartListBox.DisplayMember = "DisplayInfo";
_xmlVersion = xmlVersion;
boxEditorControl1.SetBOXVersion(xmlVersion);
_inflateOverlayParts = _xmlVersion > 0;
skinAdjustmentsEditorControl1.SetSkin(skin);
}
private void InitializeRenderSettings()
{
_settingsManager = Core.App.SettingsManager.CreateSettings();
_settingsManager.AddSetting("shouldAnimate" , true , "Animate skin" , state => renderer3D1.Animate = state);
_settingsManager.AddSetting("lockMouse" , true , "Lock mouse when panning/rotating", state => renderer3D1.LockMousePosition = state);
_settingsManager.AddSetting("showCape" , true , "Render cape" , state => renderer3D1.RenderCape = state);
_settingsManager.AddSetting("showGuidelines" , false, "Show guidelines" , state => renderer3D1.ShowGuideLines = state);
_settingsManager.AddSetting("showBoundingBox", false, "Show Bounding Box" , state => renderer3D1.ShowBoundingBox = state);
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
renderer3D1.Initialize(_inflateOverlayParts);
renderer3D1.GuideLineColor = Color.LightCoral;
skinNameLabel.Text = EditorValue.MetaData.Name;
if (EditorValue.HasCape)
renderer3D1.CapeTexture = EditorValue.CapeTexture;
boxEditorControl1.Enabled = false; // enabled by default just in case - May
LoadModelData();
}
protected override bool ProcessDialogKey(Keys keyData)
{
return base.ProcessDialogKey(keyData);
}
private void LoadModelData()
{
SkinModel modelInfo = EditorValue.Model;
List<SkinBOX> boxProperties = modelInfo.AdditionalBoxes;
List<SkinPartOffset> offsetProperties = modelInfo.PartOffsets;
renderer3D1.ANIM = EditorValue.Anim;
renderer3D1.GameFlags = EditorValue.GameFlags;
renderer3D1.ModelData.Clear();
foreach (SkinBOX box in boxProperties)
{
renderer3D1.ModelData.Add(box);
}
renderer3D1.ResetOffsets();
foreach (SkinPartOffset offset in offsetProperties)
{
renderer3D1.SetPartOffset(offset);
}
if (EditorValue.Texture is not null)
{
renderer3D1.Texture = EditorValue.Texture;
}
if (EditorValue.Texture is null && renderer3D1.Texture is not null)
{
EditorValue.Texture = renderer3D1.Texture;
}
_skinOffsetListBindingSource = new BindingSource(renderer3D1.GetOffsets().ToArray(), null);
offsetListBox.DataSource = _skinOffsetListBindingSource;
offsetListBox.DisplayMember = "Type";
offsetListBox.ValueMember = "Value";
_skinPartListBindingSource.ResetBindings(false);
_skinOffsetListBindingSource.ResetBindings(false);
}
private void GenerateUVTextureMap(SkinBOX skinBox)
{
if (EditorValue?.Texture is null)
{
Trace.TraceWarning($"[{nameof(CustomSkinEditor)}@{nameof(GenerateUVTextureMap)}] Failed to generate uv for {skinBox}. Reason: Model.Texture was null");
return;
}
using (Graphics graphics = Graphics.FromImage(EditorValue.Texture))
{
graphics.ApplyConfig(_graphicsConfig);
int argb = _rng.Next(unchecked((int)0xFF000000), -1);
var color = Color.FromArgb(argb);
Brush brush = new SolidBrush(color);
graphics.FillPath(brush, skinBox.GetUVGraphicsPath());
}
renderer3D1.Texture = EditorValue.Texture;
}
private void createToolStripMenuItem_Click(object sender, EventArgs e)
{
SkinBOX newBox = SkinBOX.DefaultHead;
renderer3D1.ModelData.Add(newBox);
EditorValue.Model.AdditionalBoxes.Add(newBox);
_skinPartListBindingSource.ResetBindings(false);
skinPartListBox.SelectedItems.Clear();
skinPartListBox.SelectedIndex = skinPartListBox.Items.IndexOf(newBox);
if (generateTextureCheckBox.Checked)
GenerateUVTextureMap(newBox);
}
private void exportTextureButton_Click(object sender, EventArgs e)
{
if (EditorValue?.Texture is null)
{
Trace.TraceWarning($"[{nameof(CustomSkinEditor)}@{nameof(exportTextureButton_Click)}] Failed to export texture. Reason: skin.Model.Texture was null");
return;
}
using SaveFileDialog saveFileDialog = new SaveFileDialog();
saveFileDialog.Filter = "PNG Image Files | *.png";
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
EditorValue.Texture.Save(saveFileDialog.FileName, ImageFormat.Png);
}
}
private void importTextureButton_Click(object sender, EventArgs e)
{
OpenFileDialog openFileDialog = new OpenFileDialog();
openFileDialog.Filter = "PNG Image Files | *.png";
openFileDialog.Title = "Select Skin Texture";
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
generateTextureCheckBox.Checked = false;
renderer3D1.Texture = Image.FromFile(openFileDialog.FileName).ReleaseFromFile();
}
}
private void buttonDone_Click(object sender, EventArgs e)
{
EditorValue.Model.AdditionalBoxes.Clear();
EditorValue.Model.AdditionalBoxes.AddRange(renderer3D1.ModelData);
EditorValue.Model.PartOffsets.Clear();
EditorValue.Model.PartOffsets.AddRange(renderer3D1.GetOffsets());
// just in case they're not the same instance
EditorValue.Anim = renderer3D1.ANIM;
EditorValue.GameFlags = renderer3D1.GameFlags;
DialogResult = DialogResult.OK;
Save();
}
private void exportSkinButton_Click(object sender, EventArgs e)
{
SaveFileDialog saveFileDialog = new SaveFileDialog();
saveFileDialog.Title = "Save Model File";
saveFileDialog.Filter = SkinModelImporter.Default.SupportedModelFileFormatsFilter;
saveFileDialog.FileName = EditorValue.MetaData.Name.TrimEnd(new char[] { '\n', '\r' }).Replace(' ', '_');
if (saveFileDialog.ShowDialog() == DialogResult.OK)
SkinModelImporter.Default.Export(saveFileDialog.FileName, EditorValue.GetModelInfo());
}
private void importSkinButton_Click(object sender, EventArgs e)
{
OpenFileDialog openFileDialog = new OpenFileDialog();
openFileDialog.Title = "Select Model File";
openFileDialog.Filter = SkinModelImporter.Default.SupportedModelFileFormatsFilter;
if (MessageBox.Show("Import custom model project file? Your current work will be lost!", "", MessageBoxButtons.YesNo, MessageBoxIcon.Exclamation, MessageBoxDefaultButton.Button1) == DialogResult.Yes && openFileDialog.ShowDialog() == DialogResult.OK)
{
SkinModelInfo modelInfo = SkinModelImporter.Default.Import(openFileDialog.FileName);
if (modelInfo is not null)
{
EditorValue.SetModelInfo(modelInfo);
LoadModelData();
}
}
}
private void cloneToolStripMenuItem_Click(object sender, EventArgs e)
{
if (skinPartListBox.SelectedItem is SkinBOX box)
{
SkinBOX clone = box;
renderer3D1.ModelData.Add(clone);
EditorValue.Model.AdditionalBoxes.Add(clone);
_skinPartListBindingSource.ResetBindings(false);
}
}
private void deleteToolStripMenuItem_Click(object sender, EventArgs e)
{
if (skinPartListBox.SelectedItem is SkinBOX box)
{
renderer3D1.ModelData.Remove(box);
EditorValue.Model.AdditionalBoxes.Remove(box);
_skinPartListBindingSource.ResetBindings(false);
}
}
private void CustomSkinEditor_FormClosing(object sender, FormClosingEventArgs e)
{
renderer3D1.Dispose();
}
private void outlineColorButton_Click(object sender, EventArgs e)
{
ColorDialog colorDialog = new ColorDialog();
colorDialog.SolidColorOnly = true;
if (colorDialog.ShowDialog() == DialogResult.OK)
{
renderer3D1.GuideLineColor = colorDialog.Color;
skinPartListBox_SelectedIndexChanged(sender, e);
}
}
private void renderer3D1_TextureChanging(object sender, Rendering.TextureChangingEventArgs e)
{
Image texture = e.NewTexture;
// Skins can only be a 1:1 ratio (base 64x64) or a 2:1 ratio (base 64x32)
if (Settings.Default.ValidateImageDimension && texture.Width != texture.Height && texture.Height != texture.Width / 2)
{
e.Cancel = true;
MessageBox.Show("The selected image does not suit a skin texture.", "Invalid image dimensions.", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
uvPictureBox.Image = EditorValue.Texture = texture;
textureSizeLabel.Text = $"{texture.Width}x{texture.Height}";
}
// TODO: fixed outline rendering
private void skinPartListBox_SelectedIndexChanged(object sender, EventArgs e)
{
int scale = 1;
renderer3D1.SelectedIndices = skinPartListBox.SelectedIndices.Cast<int>().ToArray();
// make disabled until a box is confirmed selected - May
boxEditorControl1.Enabled = false;
// TODO: highlight all selected boxes
if (skinPartListBox.SelectedItem is SkinBOX box)
{
// enable box editor only if selecting
boxEditorControl1.Enabled = skinPartListBox.SelectedItems.Count < 2;
boxEditorControl1.SetBOX(box);
Image uvArea = EditorValue.Texture.GetArea(Rectangle.Truncate(new RectangleF(box.UV.X, box.UV.Y, box.Size.X * 2 + box.Size.Z * 2, box.Size.Z + box.Size.Y)));
Bitmap refImg = new Bitmap(1, 1);
using (var g = Graphics.FromImage(refImg))
{
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(uvArea, new Rectangle(0, 0, 1, 1));
}
Color avgColor = refImg.GetPixel(0, 0);
renderer3D1.HighlightlingColor = avgColor.Inversed();
Size scaleSize = new Size(EditorValue.Texture.Width * scale, EditorValue.Texture.Height * scale);
uvPictureBox.Image = new Bitmap(scaleSize.Width, scaleSize.Height);
using (Graphics g = Graphics.FromImage(uvPictureBox.Image))
{
GraphicsPath graphicsPath = box.GetUVGraphicsPath(new System.Numerics.Vector2(scaleSize.Width * renderer3D1.TillingFactor.X, scaleSize.Height * renderer3D1.TillingFactor.Y));
var brush = new SolidBrush(Color.FromArgb(127, avgColor.GreyScaled()));
g.ApplyConfig(_graphicsConfig);
g.DrawImage(EditorValue.Texture, new Rectangle(Point.Empty, scaleSize), new Rectangle(Point.Empty, EditorValue.Texture.Size), GraphicsUnit.Pixel);
g.FillPath(brush, graphicsPath);
}
uvPictureBox.Invalidate();
}
}
private void captureScreenshotButton_Click(object sender, EventArgs e)
{
using SaveFileDialog saveFileDialog = new SaveFileDialog()
{
Filter = "PNG|*.png"
};
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
renderer3D1.GetThumbnail().Save(saveFileDialog.FileName, ImageFormat.Png);
}
}
private void showArmorCheckbox_CheckedChanged(object sender, EventArgs e)
{
renderer3D1.ShowArmor = showArmorCheckbox.Checked;
}
private void skinPartListBox_KeyUp(object sender, KeyEventArgs e)
{
switch (e.KeyCode)
{
case Keys.Delete:
deleteToolStripMenuItem_Click(sender, e);
break;
case Keys.Escape:
ClearSelection();
break;
default:
break;
}
}
private void ReloadOffsetList()
{
_skinOffsetListBindingSource = new BindingSource(renderer3D1.GetOffsets().ToArray(), null);
offsetListBox.DataSource = _skinOffsetListBindingSource;
_skinOffsetListBindingSource.ResetBindings(false);
}
private void addOffsetToolStripMenuItem_Click(object sender, EventArgs e)
{
var offsets = renderer3D1.GetOffsets().Select(offset => offset.Type).ToList();
string[] available = SkinPartOffset.ValidModelOffsetTypes.Where(s => !offsets.Contains(s)).ToArray();
using ItemSelectionPopUp typeSelection = new ItemSelectionPopUp(available);
using NumericPrompt valuePrompt = new NumericPrompt(0f, -cOffsetMaximum, cOffsetMaximum);
valuePrompt.DecimalPlaces = 1;
valuePrompt.ValueStep = (decimal)0.1f;
if (typeSelection.ShowDialog() == DialogResult.OK && valuePrompt.ShowDialog() == DialogResult.OK)
{
renderer3D1.SetPartOffset(typeSelection.SelectedItem, (float)valuePrompt.SelectedValue);
ReloadOffsetList();
}
}
private void removeOffsetToolStripMenuItem_Click(object sender, EventArgs e)
{
if (offsetListBox.SelectedItem is not SkinPartOffset offset)
return;
renderer3D1.SetPartOffset(offset.Type, 0f);
ReloadOffsetList();
}
private void offsetListBox_DoubleClick(object sender, EventArgs e)
{
if (offsetListBox.SelectedItem is not SkinPartOffset offset)
return;
using NumericPrompt valuePrompt = new NumericPrompt(offset.Value, -cOffsetMaximum, cOffsetMaximum);
valuePrompt.ToolTipText = "Set new Value for " + offset.Type;
valuePrompt.DecimalPlaces = 1;
valuePrompt.ValueStep = (decimal)0.1f;
if (valuePrompt.ShowDialog() == DialogResult.OK)
{
renderer3D1.SetPartOffset(offset.Type, (float)valuePrompt.SelectedValue);
ReloadOffsetList();
}
}
private void skinPartListBox_MouseClick(object sender, MouseEventArgs e)
{
if (skinPartListBox.IndexFromPoint(e.X, e.Y) == -1)
ClearSelection();
}
private void ClearSelection()
{
skinPartListBox.ClearSelected();
uvPictureBox.Image = EditorValue.Texture;
}
private void centerSelectionCheckbox_CheckedChanged(object sender, EventArgs e)
{
renderer3D1.CenterOnSelect = centerSelectionCheckbox.Checked;
}
private void generateUvTextureToolStripMenuItem_Click(object sender, EventArgs e)
{
if (skinPartListBox.SelectedItem is SkinBOX skinBox)
{
GenerateUVTextureMap(skinBox);
}
}
private void renderSettingsButton_Click(object sender, EventArgs e)
{
using AppSettingsForm settingsForm = new AppSettingsForm("Render Settings", _settingsManager.GetSettings());
settingsForm.ShowDialog();
}
private string SanitizeModelFilename(in string modelFilename)
{
return string.IsNullOrWhiteSpace(modelFilename) ? "template" : modelFilename.TrimEnd(new char[] { '\n', '\r' }).Replace(' ', '_');
}
private void exportTemplateButton_Click(object sender, EventArgs e)
{
Image templateTexture = Resources.classic_template;
SkinAnimMask templateAnimMask = SkinAnimMask.MODERN_WIDE_MODEL;
SaveFileDialog saveFileDialog = new SaveFileDialog();
saveFileDialog.Title = "Save Template Model";
saveFileDialog.Filter = SkinModelImporter.Default.SupportedModelFileFormatsFilter;
saveFileDialog.FileName = SanitizeModelFilename(EditorValue.MetaData.Name);
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
SkinModelInfo modelInfo = new SkinModelInfo(templateTexture, templateAnimMask, new SkinModel());
SkinModelImporter.Default.Export(saveFileDialog.FileName, modelInfo);
}
}
private void boxEditorControl1_BoxChanged(object sender, EventArgs e)
{
if(skinPartListBox.SelectedIndex > -1)
{
renderer3D1.ModelData[skinPartListBox.SelectedIndex] = boxEditorControl1.GetBOX();
_skinPartListBindingSource.ResetItem(skinPartListBox.SelectedIndex);
}
}
private void skinAdjustmentsEditorControl1_AdjustmentsChanged(object sender, EventArgs e)
{
renderer3D1.ANIM = skinAdjustmentsEditorControl1.GetAnim();
renderer3D1.GameFlags = skinAdjustmentsEditorControl1.GetGameFlags();
}
}
}