mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-06-30 01:25:45 +00:00
57 lines
1.7 KiB
C#
57 lines
1.7 KiB
C#
using System;
|
|
using System.Diagnostics;
|
|
using System.Drawing;
|
|
using System.Drawing.Imaging;
|
|
using OpenTK;
|
|
using OpenTK.Graphics.OpenGL;
|
|
|
|
namespace PckStudio.Rendering.Texture
|
|
{
|
|
internal class Texture2D : Texture
|
|
{
|
|
public Texture2D(string filepath)
|
|
: this(Image.FromFile(filepath))
|
|
{
|
|
|
|
}
|
|
|
|
public Texture2D(Image image)
|
|
: this(new Bitmap(image))
|
|
{
|
|
|
|
}
|
|
|
|
public Texture2D(Image image, int slot)
|
|
: this(new Bitmap(image), slot)
|
|
{
|
|
|
|
}
|
|
|
|
private Texture2D(Bitmap bitmap, int slot = 0)
|
|
: base(TextureTarget.Texture2D)
|
|
{
|
|
Bind(slot);
|
|
|
|
GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
|
|
|
|
SetTexParameter(TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Nearest);
|
|
SetTexParameter(TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Nearest);
|
|
|
|
SetTexParameter(TextureParameterName.TextureWrapS, (int)TextureWrapMode.ClampToBorder);
|
|
SetTexParameter(TextureParameterName.TextureWrapT, (int)TextureWrapMode.ClampToBorder);
|
|
|
|
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
|
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, bitmap.Width, bitmap.Height, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, data.Scan0);
|
|
bitmap.UnlockBits(data);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Unbind();
|
|
GL.DeleteTexture(_id);
|
|
}
|
|
|
|
public static implicit operator Texture2D(Bitmap image) => new Texture2D(image);
|
|
}
|
|
}
|