Files
PCK-Studio/PCK-Studio/Internal/ApplicationBuildInfo.cs

48 lines
2.1 KiB
C#

/* Copyright (c) 2023-present miku-666, MattNL
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
using System;
using System.IO;
using System.Reflection;
namespace PckStudio.Internal.App
{
static internal class ApplicationBuildInfo
{
// this is to specify which build release this is. This is manually updated for now
// TODO: add different chars for different configurations
private const string BuildType = "c";
private static System.Globalization.Calendar _buildCalendar;
private static DateTime date = new FileInfo(Assembly.GetExecutingAssembly().Location).LastWriteTime;
private static string _betaBuildVersion;
public static string BetaBuildVersion
{
get
{
// adopted Minecraft Java Edition Snapshot format (YYwWWn)
// to keep track of work in progress features and builds
_buildCalendar ??= new System.Globalization.CultureInfo("en-US").Calendar;
return _betaBuildVersion ??= string.Format("#{0}w{1}{2}",
date.ToString("yy"),
_buildCalendar.GetWeekOfYear(date, System.Globalization.CalendarWeekRule.FirstDay, DayOfWeek.Monday),
BuildType);
}
}
}
}