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51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
/* Copyright (c) 2024-present miku-666
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1.The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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using System;
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using System.Drawing;
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using OpenTK.Graphics.OpenGL;
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using PckStudio.Rendering.Shader;
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namespace PckStudio.Rendering
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{
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public static class Renderer
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{
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public static void Draw(ShaderProgram shader, DrawContext context)
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{
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shader.Bind();
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context.VertexArray.Bind();
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context.IndexBuffer.Bind();
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GL.DrawElements(context.PrimitiveType, context.IndexBuffer.GetCount(), DrawElementsType.UnsignedInt, 0);
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}
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public static void SetViewportSize(Size size)
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{
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GL.Viewport(size);
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}
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public static void SetClearColor(Color color)
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{
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GL.ClearColor(color);
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}
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public static void SetLineWidth(float width)
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{
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GL.LineWidth(width);
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}
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}
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}
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