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49 lines
1.2 KiB
C#
49 lines
1.2 KiB
C#
using System;
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using System.Numerics;
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using Newtonsoft.Json;
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namespace PckStudio.Core.Json
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{
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public class DefaultModel
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{
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[JsonProperty("textureSize", Required = Required.Always)]
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public Vector2 TextureSize { get; set; }
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[JsonProperty("parts", Required = Required.Always)]
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public DefaultPart[] Parts { get; set; } = Array.Empty<DefaultPart>();
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}
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public class DefaultPart
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{
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[JsonProperty("name", Required = Required.Always)]
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public string Name { get; set; }
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[JsonProperty("translation")]
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public Vector3 Translation { get; set; } = Vector3.Zero;
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[JsonProperty("rotation")]
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public Vector3 Rotation { get; set; } = Vector3.Zero;
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[JsonProperty("boxes")]
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public ModelDefaultBox[] Boxes { get; set; }
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}
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public class ModelDefaultBox
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{
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[JsonProperty("pos")]
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public Vector3 Position { get; set; }
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[JsonProperty("size")]
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public Vector3 Size { get; set; }
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[JsonProperty("uv")]
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public Vector2 Uv { get; set; }
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[JsonProperty("mirror")]
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public bool Mirror { get; set; } = false;
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[JsonProperty("inflate")]
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public float Inflate { get; set; } = 0f;
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}
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}
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