mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-22 21:15:29 +00:00
* Add 'Validate Skin Dimension' setting * AddNewSkin - Fix cape box not showing after skin selection * Extended ResourceLocation for better atlas handling * ModelImporter - Add block bench export for models inside models.bin * ModelIporter - Rename 'GetPivot' to 'GetSkinBoxPivot' * ModelImporter - Fix ANIM2BOX to properly support slim skin models * ModelImporter - Update BedrockModel json class * ModelImporter - Update 'FixTexture' to be more generic * Update ModelContainer API inside OMI-Lib * Update skin vertex shader to not swap yz * Update CubeMesh class * SkinRenderer - Move framebuffer and error checking function to SceneViewport * SceneViewport - Change OnUpdate parameter * SkinRenderer - Fix Highlight part having wrong transform * SkinRenderer - Move call to 'SwapBuffers' into SceneViewport.OnUpdate * AppSettingsForm - Update API to be more flexible * SkinBOXExtensions - Update 'GetUVGraphicsPath' * SkinRenderer - Update 'OnUpdate' function * SkinRenderer - Add 'LockMousePosition' option * CustomSkinEditor - Update HighlightlingColor when selecting a part * CustomSkinEditor - Add render settings * CustomSkinEditor - Small non-technical changes * SkinRenderer - Small non-technical changes * CustomSkinEditor - Load render settings when 'OnLoad' is called * SkinRenderer - Fix centering leg0/1 * SkinRenderer - Update 'ReInitialzeSkinData' to upload new data to shader * Rename 'ModelImporter' -> 'SkinModelImporter' and add api interface to add custom import/export providers * CubeGroupMesh - Fix overlay parts not showing proerly * SkinRenderer - Fix part highlighting respecting inflate * Split up model and skin importer into seperate classes and improved api * IModelImportProvider - Add 'SupportImport' and 'SupportExport' property fields * ModelImporter - Rename 'SimpleSkinImportProvider' to 'InternalImportProvider' * modelTextureLocations.json - Add todo * SkinModelImporter - Move 'ModelTextureLocations' to GameModelImporter * CustomSkinEditor - Add SettingsManager for RenderSettings * ModelImporter::Import - Check if file exists * Rename 'modelTextureLocations' to 'modelMetaData' * GameModelImporter - Change blockbench name when exporting * SettingsManager - Add functionality to create internal settings object and add settings to it * GameModelImporter - Fully implemented game-model export to block bench * AppSettingsForm - Fix re-adding settings description to default settings * AppSettingsForm - Add settings description to 'ValidateImageDimension' * GameModelImporter - Add copyright notice and remove unnecessary using statements * ModelImporter - Add copyright notice and remove unnecessary using statements * BlockBenchModel - Fix Texture class json deserialization * SkinModelImporter - Add 'TryConvertToSkinBoxType' function * modelMetaData - Remove comments * SkinModelImporter - Fix 'GetSkinBoxPivot' function * SkinModelImporter - Add null check in 'FixTexture' function * SkinModelImporter - Add offset detection when importing skin model * CustomSkinEditor - Add 'export template' button * GameModelImporter - Rename 'ModelTextureLocations' -> 'ModelMetaData' * ModelImporter - Add summary to 'SupportedModelFileFormatsFilter' property * GameModelImporter - Change function signature of 'CreateElement' * GameModelImporter - Add options to create root outline * GameModelImporter - Update Debug message in 'TraverseChildren' * MainForm - Small code refactor * Rename class 'Meta' ->'BlockBenchFormatInfo' and update BlockBenchModel.Create function signature * MainForm - Update 'GetModelTextures' local function * GameModelImporter - Check model metadata before conversion * GameModelInfo - Mark class as sealed * SkinModelImporter - Check if blockbench model uses box uv * BlockBenchModel - Add export property to class 'Element' * CustomSkinEditor - Remove unused 'PreviewImage' property * CustomSkinEditor - Change highlight color on texture * SkinModelImporter - Fix Block Bench Model import * modelMetaData - Add meta data for 1.14 models * SkinModelImporter - Update 'TryConvertToSkinBoxType' function * SkinModelExporter - Fix model export for bbmodel and bedrock model * SkinRenderer - Fix order of applying anim animations to match the game * SkinModelImporter - Fix exception thrown in 'FixTexture' * CustomSkinEditor - Add Anim editor button and fix anim not being updated when exporting * SkinModelImporter - Fix offset detection when importing * SkinModelImporter - Swap box bottom texture when texture is available * GameModelImporter - Sort using statements * SkinModelImporter - Small code clean up inside 'ImportBedrockJson' * SkinModelImporter - Update 'AddBone' function inside 'ExportBedrockJson' * SkinModelImporter - Fix bottom texture swaping being done bofre parts where imported * SkinMoelImporter - Rename 'GetSkinBoxPivot' to 'GetSkinPartPivot' * SceneViewport - Rename 'Init' to 'Initialize' * SkinModelImporter - Add texture import in 'ImportBedrockJson' * SkinModelImporter - Fix becrock model import * Skin-/GameModelImporter - Rename 'fileName' parameter to 'filepath' * Add ModelEditor * modelMetaData - Add cavespider texture location * GameModelImporter - Update 'ExportBlockBenchModel' function * GameModelImporter - Mark 'ModelExportSettings' as sealed * ModelEditor -Add Save tool menu item & add TrySetTexture Delegate * ModelEditor - Add model node icons * Update CubeMesh & rename CubeGroupMesh to CubeMeshCollection * ModelEditor - Rename 'GetModelNodes' & 'GetModelPartNodeChildren' * Update GenericMesh & mesh rendering * Move Cube conversion into SkinBOXExtensions * GenericMesh - Made 'Transform' property abstract * SceneViewport - Add shaderLibrary and api to it * Rename 'skin...' shaders to 'texturedCube...' * Update modelMetaData part hierarchy structure * ShaderProgram - Add 'SetUniform2' overload for System.Drawing.Size * ModelEditor - Create factory methods for custom model treenodes * modelMetaData - Add 'slime.armor' texture location & pattern texture locations for 'tropicalfish_-a/-b' * Move Debug & Camera control into SceneViewport * Update BoundingBox * Add ModelRenderer * ShaderProgram - Update GetUniformLocation to retrive all active uniforms when linking program * ModelEditor - Add option to show bounding box of the model * SceneViewport - Add OnPaint override to clear color and depth buffer and enable depth testing * Update OMI submodule * Update Texture base class to accept slot when calling Bind * Plain color fragment shader - Update uniform names to be PascalCase * SceneViewport - Add 'ResetCamera' virtual function * CustomSkinEditor - Add missing render setting 'Show Armor' * ModelRenderer - Fix centering model after selecting * Move 'SceneViewport.GetBounds' to 'BoundingBox.GetEnclosingBoundingBox' * CubeMeshCollection - Implemented 'GetBounds' * SkinRenderer - Add option to show skins bounding box * ModelEditor - Update 'GetModelImageIndex' * SceneViewport - Disable blend when rendering debug graphics * ModelEditor - Remove 'Model' property in favor to 'LoadModel' function * JsonModelMetaData - Initialize 'RootParts' to empty array * BoundingBox - Fix exception when empty enumerable was passed * CubeMesh - Remove 'SetName' and add constructor with 'name' parameter * SkinBOX - Change class to record & make member properties getter only * BoundingBox - Move 'Abs' function into extension class * SceneViewport - Change 'Transform' to 'GetTransform' * BoundingBox - Make 'GetVertices' static & add GetTransform * SkinRenderer - Fix bounds calculation when offset is set & fix part highlighting * CubeMesh - Move translation & scaling into 'GetTransform' * CubeMeshCollection - Update 'Contains' overload function & 'SetVisible' * ModelRenderer - Fix pivot point rendering * ModelRenderer - Add part highlighting * modelMetaData - Add missing part to dolphin * modelMetaData - Add missing parts to dragon * CubeMesh - Fix 'GetTransform' function * ModelRenderer - Fix model rotation, pivot & translation issues * ModelRenderer - Add offset to render transform & camera * ModelRenderer - Tried fixing alpha rendering issues * modelMetaData - Add missing part to dragon & add comment * Add 'ITryGetSet.cs' and useful wrappers for it * ModelRenderer - Rename 'HighlightInfo.Pivot' to 'HighlightInfo.Translation' * ITryGetSet - mark classes and interfaces public * ModelEditor - Add material render support * ModelRenderer - Add 'TryGetModelMetaData' method * Fix rendering invisible vertecies * ModelRenderer - Simplefied populating 'metaData.RootParts' property * ModelRenderer - Add 'modelOffset' field * ModelRenderer - Update 'SetModelMaterial' * ModelRenderer - Add simple way of rendering a 2nd layer of a model(the bed model only for now) * ModelRenderer - Fix pivot points not working on horse model properly * ResourceLocation - Add 'Unknown' ResourceLocation instance & improved 'ResourceLocation.GetFromPath' * ResourceCategory - Add 'MobEntityTextures' & 'ItemEntityTextures' * Add default model handling (defaults unfinished) * Add Default Bed model * Add default chicken model * Add default cow model * AddSkinPrompt - Fix Custom skin editor not having anim flag properly set * SceneViewport - Fix Designer crashing when trying to call 'OnPaint' * Update OMI submodule * SceneViewport - Call 'base.OnMouseUp' before our own code * BlockBenchModel - Fix 'Texture.Name' being null * ItemSelectionPopUp - Fix 'okBtn_Click' condition * MainForm - Add export function for default models * MainForm - Fix model selector ignoring cancel button * MainForm - Remove unnecessary wrapper for 'entityMaterials.TryGetValue' * ModelEditor - Add remove model to context menu * ModelEditor - Add 'GetModelContainer' function * GameModelImporter - Add import functionality * MainForm - Add texture when exporting default models * Add default model for: redcow, pig, snowgolem & dragon head * Add SkinModel & SkinIdentifier class * Refactor Skin.cs - Move texture from 'SkinModel' to Skin.cs - Move 'Id' from SkinMetaData into it's own class(SkinIdentifier.cs) - Create SkinModelInfo class for keeping skin conversion simple * Skin.cs - Rename 'ANIM' property to 'Anim' * Move 'hasInvalidEntries' into 'MaterialExtensions.HasInvalidEntries' * Add ISaveContext * PckAssetExt - Rename parameter names for 'GetSkin' * Add Editor.cs * Update most editors to use new Editor class and save context * CustomSkinEditor - Use Editor as base class * SkinMetaData - Change to Immutable data type * PckAssetExtension - [SetSkin] Change adding loc key to setting loc key * ImageDeserializer - Add format check when deserializing * MainForm - [HandleSkinFile] Rename some varibale names * ModelEditor - Use Editor as base class * Move static variables from 'ModelPartSpecifics' to 'GameConstants' * Texture.cs - Add IDisposable interface * PckAssetExtensions - [SetSkin] Add null check for loc file * AnimationEditor - Fix auto save check * TextureAtlasEditor - Refactor animation access control * TextureAtlasEditor - Sort using directives * MainForm - [HandleTextureFile] Add Debug message when animation has no frames to save * AddSkinPrompt - Update save context for custom skin editor * Editor - Move autosave check in 'OnFormClosing' * ModelRenderer - Update designer specifics * Merge 'multi-pck-files-feature' into '3dSkinRenderer' * [WIP] Sub-pck in new tab with savecontext etc. * SceneViewport - Change base refresh rate to 60 fps * CustomSkinEditor - Move max offset value into a constant * ModelEditor - Add highlighting of sinfgle model boxes * MainForm - Add constant for max pck id value * CustomSkinEditor - Remove fps slider and re-ordered ui * EditorForm - Remove abstract from class declaration * EditorControl - Made virtual funtion throw `NotImplementedException` * CustomSkinEditor - Fix naming violations * CustomSkinEditor - Move initialization of render settings into a seperate funtion & remove `show armor` setting * Move Common functionality to Core project & rendering and Model support as well * Change namespace of EditorForm & EditorControl * Add Constant 'NDEBUG' to Core, Rendering & ModelSupport project * PckStudio.csproj - Remove `defaultModels.json` & `modelMetaData.json` - files were moved to PckStuido.ModelSupport * PckStudio.csproj - Remove unused `ApplicationBuildInfo.cs` * PckStudio.Core - Add NamedData.cs * PckStudio - Move some Resources to Core * Add Altas class & refactored Atlas editor * Update OMI Submodule * TextureAtlasEditor - Fix clear button not reseting color * Fix PackInfo.cs - OMI.Endianess -> OMI.ByteOrder * TextureAtlas - Impl extraction&import of large tiles * PckStudio.Core - Remove duplicated resources * LOCEditor - Added menu item for copying loc id * Core - Move 'MAX_PACK_ID' into GameConstants * TextureAtlasEditor - small refactor + TODOs * Update OMI submodule ref
1362 lines
27 KiB
JSON
1362 lines
27 KiB
JSON
{
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"COMMENT_1": "Tile data research by MattNL",
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"COMMENT_2": "JSON by PhoenixARC, MattNL, and NessieHax (Miku-666)",
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"entries": [
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{
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"internalName": "helmetCloth",
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"displayName": "Leather Cap",
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"allowCustomColour": true,
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"hasColourEntry": true,
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"colourEntry": {
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"defaultName": "Armour_Default_Leather_Colour",
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"variants": [ "Armour_Default_Leather_Colour" ]
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}
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},
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{
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"internalName": "helmetChain",
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"displayName": "Chain Helmet"
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},
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{
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"internalName": "helmetIron",
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"displayName": "Iron Helmet"
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},
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{
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"internalName": "helmetDiamond",
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"displayName": "Diamond Helmet"
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},
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{
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"internalName": "helmetGold",
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"displayName": "Golden Helmet"
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},
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{
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"internalName": "flintAndSteel",
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"displayName": "Flint and Steel"
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},
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{
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"internalName": "flint",
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"displayName": "Flint"
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},
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{
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"internalName": "coal",
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"displayName": "Coal"
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},
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{
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"internalName": "string",
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"displayName": "String"
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},
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{
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"internalName": "seeds",
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"displayName": "Seeds"
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},
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{
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"internalName": "apple",
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"displayName": "Apple"
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},
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{
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"internalName": "appleGold",
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"displayName": "Golden Apple"
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},
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{
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"internalName": "egg",
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"displayName": "Egg"
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},
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{
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"internalName": "sugar",
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"displayName": "Sugar"
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},
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{
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"internalName": "snowball",
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"displayName": "Snowball"
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},
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{
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"internalName": "elytra",
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"displayName": "Elytra"
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},
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{
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"internalName": "chestplateCloth",
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"displayName": "Leather Tunic",
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"allowCustomColour": true,
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"hasColourEntry": true,
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"colourEntry": {
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"defaultName": "Armour_Default_Leather_Colour",
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"variants": [ "Armour_Default_Leather_Colour" ]
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}
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},
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{
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"internalName": "chestplateChain",
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"displayName": "Chain Chestplate"
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},
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{
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"internalName": "chestplateIron",
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"displayName": "Iron Chestplate"
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},
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{
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"internalName": "chestplateDiamond",
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"displayName": "Diamond Chestplate"
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},
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{
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"internalName": "chestplateGold",
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"displayName": "Golden Chestplate"
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},
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{
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"internalName": "bow",
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"displayName": "Bow"
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},
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{
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"internalName": "brick",
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"displayName": "Brick"
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},
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{
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"internalName": "ingotIron",
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"displayName": "Iron Ingot"
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},
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{
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"internalName": "feather",
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"displayName": "Feather"
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},
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{
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"internalName": "wheat",
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"displayName": "Wheat"
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},
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{
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"internalName": "painting",
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"displayName": "Painting"
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},
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{
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"internalName": "reeds",
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"displayName": "Sugar Canes"
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},
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{
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"internalName": "bone",
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"displayName": "Bone"
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},
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{
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"internalName": "cake",
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"displayName": "Cake"
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},
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{
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"internalName": "slimeball",
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"displayName": "Slimeball"
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},
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{
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"internalName": "broken_elytra",
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"displayName": "Elytra (Broken)"
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},
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{
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"internalName": "leggingsCloth",
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"displayName": "Leather Pants",
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"allowCustomColour": true,
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"hasColourEntry": true,
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"colourEntry": {
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"defaultName": "Armour_Default_Leather_Colour",
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"variants": [ "Armour_Default_Leather_Colour" ]
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}
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},
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{
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"internalName": "leggingsChain",
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"displayName": "Chain Leggings"
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},
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{
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"internalName": "leggingsIron",
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"displayName": "Iron Leggings"
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},
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{
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"internalName": "leggingsDiamond",
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"displayName": "Diamond Leggings"
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},
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{
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"internalName": "leggingsGold",
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"displayName": "Golden Leggings"
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},
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{
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"internalName": "arrow",
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"displayName": "Arrow"
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},
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{
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"internalName": "end_crystal",
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"displayName": "End Crystal"
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},
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{
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"internalName": "ingotGold",
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"displayName": "Gold Ingot"
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},
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{
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"internalName": "sulphur",
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"displayName": "Gunpowder"
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},
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{
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"internalName": "bread",
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"displayName": "Bread"
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},
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{
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"internalName": "sign",
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"displayName": "Oak Sign"
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},
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{
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"internalName": "doorWood",
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"displayName": "Oak Door"
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},
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{
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"internalName": "doorIron",
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"displayName": "Iron Door"
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},
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{
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"internalName": "bed",
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"displayName": "Bed"
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},
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{
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"internalName": "fireball",
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"displayName": "Fire Charge"
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},
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{
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"internalName": "chorus_fruit",
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"displayName": "Chorus Fruit"
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},
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{
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"internalName": "bootsCloth",
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"displayName": "Leather Boots",
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"allowCustomColour": true,
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"hasColourEntry": true,
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"colourEntry": {
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"defaultName": "Armour_Default_Leather_Colour",
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"variants": [ "Armour_Default_Leather_Colour" ]
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}
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},
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{
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"internalName": "bootsChain",
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"displayName": "Chain Boots"
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},
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{
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"internalName": "bootsIron",
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"displayName": "Iron Boots"
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},
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{
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"internalName": "bootsDiamond",
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"displayName": "Diamond Boots"
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},
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{
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"internalName": "bootsGold",
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"displayName": "Golden Boots"
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},
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{
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"internalName": "stick",
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"displayName": "Stick"
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},
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{
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"internalName": "compass",
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"displayName": "Compass"
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},
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{
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"internalName": "diamond",
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"displayName": "Diamond"
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},
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{
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"internalName": "redstone",
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"displayName": "Redstone"
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},
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{
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"internalName": "clay",
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"displayName": "Clay"
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},
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{
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"internalName": "paper",
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"displayName": "Paper"
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},
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{
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"internalName": "book",
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"displayName": "Book"
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},
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{
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"internalName": "map",
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"displayName": "Map"
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},
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{
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"internalName": "seeds_pumpkin",
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"displayName": "Pumpkin Seeds"
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},
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{
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"internalName": "seeds_melon",
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"displayName": "Melon Seeds"
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},
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{
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"internalName": "chorus_fruit_popped",
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"displayName": "Popped Chorus Fruit"
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},
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{
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"internalName": "swordWood",
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"displayName": "Wooden Sword"
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},
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{
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"internalName": "swordStone",
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"displayName": "Stone Sword"
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},
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{
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"internalName": "swordIron",
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"displayName": "Iron Sword"
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},
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{
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"internalName": "swordDiamond",
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"displayName": "Diamond Sword"
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},
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{
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"internalName": "swordGold",
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"displayName": "Golden Sword"
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},
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{
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"internalName": "fishingRod_uncast",
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"displayName": "Fishing Rod"
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},
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{
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"internalName": "clock",
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"displayName": "Clock"
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},
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{
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"internalName": "bowl",
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"displayName": "Bowl"
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},
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{
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"internalName": "mushroomStew",
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"displayName": "Mushroom Stew"
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},
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{
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"internalName": "yellowDust",
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"displayName": "Glowstone Dust"
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},
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{
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"internalName": "bucket",
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"displayName": "Bucket"
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},
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{
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"internalName": "bucketWater",
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"displayName": "Water Bucket"
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},
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{
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"internalName": "bucketLava",
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"displayName": "Lava Bucket"
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},
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{
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"internalName": "milk",
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"displayName": "Milk Bucket"
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},
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{
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"internalName": "dyePowder_black",
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"displayName": "Ink Sac"
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},
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{
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"internalName": "dyePowder_gray",
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"displayName": "Gray Dye"
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},
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{
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"internalName": "shovelWood",
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"displayName": "Wooden Shovel"
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},
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{
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"internalName": "shovelStone",
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"displayName": "Stone Shovel"
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},
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{
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"internalName": "shovelIron",
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"displayName": "Iron Shovel"
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},
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{
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"internalName": "shovelDiamond",
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"displayName": "Diamond Shovel"
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},
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{
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"internalName": "shovelGold",
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"displayName": "Golden Shovel"
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},
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{
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"internalName": "fishingRod_cast",
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"displayName": "Fishing Rod (Cast)"
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},
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{
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"internalName": "diode",
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"displayName": "Redstone Repeater"
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},
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{
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"internalName": "porkchopRaw",
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"displayName": "Raw Porkchop"
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},
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{
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"internalName": "porkchopCooked",
|
|
"displayName": "Cooked Porkchop"
|
|
},
|
|
{
|
|
"internalName": "fishRaw",
|
|
"displayName": "Raw Cod"
|
|
},
|
|
{
|
|
"internalName": "fishCooked",
|
|
"displayName": "Cooked Cod"
|
|
},
|
|
{
|
|
"internalName": "rottenFlesh",
|
|
"displayName": "Rotten Flesh"
|
|
},
|
|
{
|
|
"internalName": "cookie",
|
|
"displayName": "Cookie"
|
|
},
|
|
{
|
|
"internalName": "shears",
|
|
"displayName": "Shears"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_red",
|
|
"displayName": "Rose Red"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_pink",
|
|
"displayName": "Pink Dye"
|
|
},
|
|
{
|
|
"internalName": "pickaxeWood",
|
|
"displayName": "Wooden Pickaxe"
|
|
},
|
|
{
|
|
"internalName": "pickaxeStone",
|
|
"displayName": "Stone Pickaxe"
|
|
},
|
|
{
|
|
"internalName": "pickaxeIron",
|
|
"displayName": "Iron Pickaxe"
|
|
},
|
|
{
|
|
"internalName": "pickaxeDiamond",
|
|
"displayName": "Diamond Pickaxe"
|
|
},
|
|
{
|
|
"internalName": "pickaxeGold",
|
|
"displayName": "Golden Pickaxe"
|
|
},
|
|
{
|
|
"internalName": "bow_pull_0",
|
|
"displayName": "Bow (Pulling Stage 1)"
|
|
},
|
|
{
|
|
"internalName": "carrotOnAStick",
|
|
"displayName": "Carrot on a Stick"
|
|
},
|
|
{
|
|
"internalName": "leather",
|
|
"displayName": "Leather"
|
|
},
|
|
{
|
|
"internalName": "saddle",
|
|
"displayName": "Saddle"
|
|
},
|
|
{
|
|
"internalName": "beefRaw",
|
|
"displayName": "Raw Beef"
|
|
},
|
|
{
|
|
"internalName": "beefCooked",
|
|
"displayName": "Steak"
|
|
},
|
|
{
|
|
"internalName": "enderPearl",
|
|
"displayName": "Ender Pearl"
|
|
},
|
|
{
|
|
"internalName": "blazeRod",
|
|
"displayName": "Blaze Rod"
|
|
},
|
|
{
|
|
"internalName": "melon",
|
|
"displayName": "Melon Slice"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_green",
|
|
"displayName": "Cactus Green"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_lime",
|
|
"displayName": "Lime Dye"
|
|
},
|
|
{
|
|
"internalName": "hatchetWood",
|
|
"displayName": "Wooden Axe"
|
|
},
|
|
{
|
|
"internalName": "hatchetStone",
|
|
"displayName": "Stone Axe"
|
|
},
|
|
{
|
|
"internalName": "hatchetIron",
|
|
"displayName": "Iron Axe"
|
|
},
|
|
{
|
|
"internalName": "hatchetDiamond",
|
|
"displayName": "Diamond Axe"
|
|
},
|
|
{
|
|
"internalName": "hatchetGold",
|
|
"displayName": "Golden Axe"
|
|
},
|
|
{
|
|
"internalName": "bow_pull_1",
|
|
"displayName": "Bow (Pulling Stage 2)"
|
|
},
|
|
{
|
|
"internalName": "potatoBaked",
|
|
"displayName": "Baked Potato"
|
|
},
|
|
{
|
|
"internalName": "potato",
|
|
"displayName": "Potato"
|
|
},
|
|
{
|
|
"internalName": "carrots",
|
|
"displayName": "Carrot"
|
|
},
|
|
{
|
|
"internalName": "chickenRaw",
|
|
"displayName": "Raw Chicken"
|
|
},
|
|
{
|
|
"internalName": "chickenCooked",
|
|
"displayName": "Cooked Chicken"
|
|
},
|
|
{
|
|
"internalName": "ghastTear",
|
|
"displayName": "Ghast Tear"
|
|
},
|
|
{
|
|
"internalName": "goldNugget",
|
|
"displayName": "Gold Nugget"
|
|
},
|
|
{
|
|
"internalName": "netherStalkSeeds",
|
|
"displayName": "Nether Wart"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_brown",
|
|
"displayName": "Cocoa Beans"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_yellow",
|
|
"displayName": "Dandelion Yellow"
|
|
},
|
|
{
|
|
"internalName": "hoeWood",
|
|
"displayName": "Wooden Hoe"
|
|
},
|
|
{
|
|
"internalName": "hoeStone",
|
|
"displayName": "Stone Hoe"
|
|
},
|
|
{
|
|
"internalName": "hoeIron",
|
|
"displayName": "Iron Hoe"
|
|
},
|
|
{
|
|
"internalName": "hoeDiamond",
|
|
"displayName": "Diamond Hoe"
|
|
},
|
|
{
|
|
"internalName": "hoeGold",
|
|
"displayName": "Golden Hoe"
|
|
},
|
|
{
|
|
"internalName": "bow_pull_2",
|
|
"displayName": "Bow (Pulling Stage 3)"
|
|
},
|
|
{
|
|
"internalName": "potatoPoisonous",
|
|
"displayName": "Poisonous Potato"
|
|
},
|
|
{
|
|
"internalName": "minecart",
|
|
"displayName": "Minecart"
|
|
},
|
|
{
|
|
"internalName": "boat",
|
|
"displayName": "Oak Boat"
|
|
},
|
|
{
|
|
"internalName": "speckledMelon",
|
|
"displayName": "Glistering Melon"
|
|
},
|
|
{
|
|
"internalName": "fermentedSpiderEye",
|
|
"displayName": "Fermented Spider Eye"
|
|
},
|
|
{
|
|
"internalName": "spiderEye",
|
|
"displayName": "Spider Eye"
|
|
},
|
|
{
|
|
"internalName": "glassBottle",
|
|
"displayName": "Glass Bottle"
|
|
},
|
|
{
|
|
"internalName": "potion_contents",
|
|
"displayName": "Potion (Overlay)",
|
|
"allowCustomColour": true,
|
|
"hasColourEntry": true,
|
|
"colourEntry": {
|
|
"defaultName": "Potion_BaseColour",
|
|
"variants": [
|
|
"Potion_BaseColour",
|
|
"Effect_MovementSpeed",
|
|
"Effect_MovementSlowDown",
|
|
"Effect_DigSpeed",
|
|
"Effect_DigSlowdown",
|
|
"Effect_DamageBoost",
|
|
"Effect_Heal",
|
|
"Effect_Harm",
|
|
"Effect_Jump",
|
|
"Effect_Confusion",
|
|
"Effect_Regeneration",
|
|
"Effect_DamageResistance",
|
|
"Effect_FireResistance",
|
|
"Effect_WaterBreathing",
|
|
"Effect_Invisibility",
|
|
"Effect_Blindness",
|
|
"Effect_NightVision",
|
|
"Effect_Hunger",
|
|
"Effect_Weakness",
|
|
"Effect_Poison",
|
|
"Effect_Wither",
|
|
"Effect_HealthBoost",
|
|
"Effect_Absorption",
|
|
"Effect_Saturation",
|
|
"Effect_Levitation",
|
|
"Effect_Luck",
|
|
"Effect_BadLuck",
|
|
"Effect_TurtleMaster",
|
|
"Effect_SlowFall"
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"internalName": "dyePowder_blue",
|
|
"displayName": "Lapis Lazuli"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_light_blue",
|
|
"displayName": "Light Blue Dye"
|
|
},
|
|
{
|
|
"internalName": "helmetCloth_overlay",
|
|
"displayName": "Leather Cap (Overlay)"
|
|
},
|
|
{
|
|
"internalName": "spectral_arrow",
|
|
"displayName": "Spectral Arrow"
|
|
},
|
|
{
|
|
"internalName": "iron_horse_armor",
|
|
"displayName": "Iron Horse Armor"
|
|
},
|
|
{
|
|
"internalName": "diamond_horse_armor",
|
|
"displayName": "Diamond Horse Armor"
|
|
},
|
|
{
|
|
"internalName": "gold_horse_armor",
|
|
"displayName": "Gold Horse Armor"
|
|
},
|
|
{
|
|
"internalName": "comparator",
|
|
"displayName": "Redstone Comparator"
|
|
},
|
|
{
|
|
"internalName": "carrotGolden",
|
|
"displayName": "Golden Carrot"
|
|
},
|
|
{
|
|
"internalName": "minecart_chest",
|
|
"displayName": "Minecart with Chest"
|
|
},
|
|
{
|
|
"internalName": "pumpkinPie",
|
|
"displayName": "Pumpkin Pie"
|
|
},
|
|
{
|
|
"internalName": "monsterPlacer",
|
|
"displayName": "Spawn Egg",
|
|
"hasColourEntry": true,
|
|
"colourEntry": {
|
|
"defaultName": "Mob_Creeper_Colour1",
|
|
"variants": [
|
|
"Mob_Creeper_Colour1",
|
|
"Mob_Skeleton_Colour1",
|
|
"Mob_Spider_Colour1",
|
|
"Mob_Zombie_Colour1",
|
|
"Mob_Slime_Colour1",
|
|
"Mob_Ghast_Colour1",
|
|
"Mob_PigZombie_Colour1",
|
|
"Mob_Enderman_Colour1",
|
|
"Mob_CaveSpider_Colour1",
|
|
"Mob_Silverfish_Colour1",
|
|
"Mob_Blaze_Colour1",
|
|
"Mob_LavaSlime_Colour1",
|
|
"Mob_Pig_Colour1",
|
|
"Mob_Sheep_Colour1",
|
|
"Mob_Cow_Colour1",
|
|
"Mob_Chicken_Colour1",
|
|
"Mob_Squid_Colour1",
|
|
"Mob_Wolf_Colour1",
|
|
"Mob_MushroomCow_Colour1",
|
|
"Mob_Ocelot_Colour1",
|
|
"Mob_Villager_Colour1",
|
|
"Mob_Bat_Colour1",
|
|
"Mob_Witch_Colour1",
|
|
"Mob_Horse_Colour1",
|
|
"Mob_Endermite_Color1",
|
|
"Mob_Guardian_Color1",
|
|
"Mob_Rabbit_Colour1",
|
|
"Mob_PolarBear_Colour1",
|
|
"Mob_Shulker_Colour1",
|
|
"Mob_Elder_Guardian_Colour1",
|
|
"Mob_Evocation_Illager_Colour1",
|
|
"Mob_Llama_Colour1",
|
|
"Mob_Donkey_Colour1",
|
|
"Mob_Skeleton_Horse_Colour1",
|
|
"Mob_Zombie_Horse_Colour1",
|
|
"Mob_Mule_Colour1",
|
|
"Mob_Stray_Colour1",
|
|
"Mob_Husk_Colour1",
|
|
"Mob_Vex_Colour1",
|
|
"Mob_Vindication_Illager_Colour1",
|
|
"Mob_Zombie_Villager_Colour1",
|
|
"Mob_Parrot_Colour1",
|
|
"Mob_Wither_Skeleton_Colour1",
|
|
"Mob_Turtle_Colour1",
|
|
"Mob_Tropical_Colour1",
|
|
"Mob_Cod_Colour1",
|
|
"Mob_Pufferfish_Colour1",
|
|
"Mob_Salmon_Colour1",
|
|
"Mob_Drowned_Colour1",
|
|
"Mob_Dolphin_Colour1",
|
|
"Mob_Phantom_Colour1"
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"internalName": "potion_splash",
|
|
"displayName": "Splash Potion"
|
|
},
|
|
{
|
|
"internalName": "eyeOfEnder",
|
|
"displayName": "Eye of Ender"
|
|
},
|
|
{
|
|
"internalName": "cauldron",
|
|
"displayName": "Cauldron"
|
|
},
|
|
{
|
|
"internalName": "blazePowder",
|
|
"displayName": "Blaze Powder"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_purple",
|
|
"displayName": "Purple Dye"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_magenta",
|
|
"displayName": "Magenta Dye"
|
|
},
|
|
{
|
|
"internalName": "chestplateCloth_overlay",
|
|
"displayName": "Leather Tunic (Overlay)"
|
|
},
|
|
{
|
|
"internalName": "tipped_arrow_base",
|
|
"displayName": "Tipped Arrow"
|
|
},
|
|
{
|
|
"internalName": "dragon_breath",
|
|
"displayName": "Dragon's Breath"
|
|
},
|
|
{
|
|
"internalName": "name_tag",
|
|
"displayName": "Name Tag"
|
|
},
|
|
{
|
|
"internalName": "lead",
|
|
"displayName": "Lead"
|
|
},
|
|
{
|
|
"internalName": "netherbrick",
|
|
"displayName": "Nether Brick"
|
|
},
|
|
{
|
|
"internalName": "fish_clownfish_raw",
|
|
"displayName": "Tropical Fish"
|
|
},
|
|
{
|
|
"internalName": "minecart_furnace",
|
|
"displayName": "Minecart with Furnace"
|
|
},
|
|
{
|
|
"internalName": "charcoal",
|
|
"displayName": "Charcoal"
|
|
},
|
|
{
|
|
"internalName": "monsterPlacer_overlay",
|
|
"displayName": "Spawn Egg (Overlay)",
|
|
"hasColourEntry": true,
|
|
"colourEntry": {
|
|
"defaultName": "Mob_Creeper_Colour2",
|
|
"variants": [
|
|
"Mob_Creeper_Colour2",
|
|
"Mob_Skeleton_Colour2",
|
|
"Mob_Spider_Colour2",
|
|
"Mob_Zombie_Colour2",
|
|
"Mob_Slime_Colour2",
|
|
"Mob_Ghast_Colour2",
|
|
"Mob_PigZombie_Colour2",
|
|
"Mob_Enderman_Colour2",
|
|
"Mob_CaveSpider_Colour2",
|
|
"Mob_Silverfish_Colour2",
|
|
"Mob_Blaze_Colour2",
|
|
"Mob_LavaSlime_Colour2",
|
|
"Mob_Pig_Colour2",
|
|
"Mob_Sheep_Colour2",
|
|
"Mob_Cow_Colour2",
|
|
"Mob_Chicken_Colour2",
|
|
"Mob_Squid_Colour2",
|
|
"Mob_Wolf_Colour2",
|
|
"Mob_MushroomCow_Colour2",
|
|
"Mob_Ocelot_Colour2",
|
|
"Mob_Villager_Colour2",
|
|
"Mob_Bat_Colour2",
|
|
"Mob_Witch_Colour2",
|
|
"Mob_Horse_Colour2",
|
|
"Mob_Endermite_Color2",
|
|
"Mob_Guardian_Color2",
|
|
"Mob_Rabbit_Colour2",
|
|
"Mob_PolarBear_Colour2",
|
|
"Mob_Shulker_Colour2",
|
|
"Mob_Elder_Guardian_Colour2",
|
|
"Mob_Evocation_Illager_Colour2",
|
|
"Mob_Llama_Colour2",
|
|
"Mob_Donkey_Colour2",
|
|
"Mob_Skeleton_Horse_Colour2",
|
|
"Mob_Zombie_Horse_Colour2",
|
|
"Mob_Mule_Colour2",
|
|
"Mob_Stray_Colour2",
|
|
"Mob_Husk_Colour2",
|
|
"Mob_Vex_Colour2",
|
|
"Mob_Vindication_Illager_Colour2",
|
|
"Mob_Zombie_Villager_Colour2",
|
|
"Mob_Parrot_Colour2",
|
|
"Mob_Wither_Skeleton_Colour2",
|
|
"Mob_Turtle_Colour2",
|
|
"Mob_Tropical_Colour2",
|
|
"Mob_Cod_Colour2",
|
|
"Mob_Pufferfish_Colour2",
|
|
"Mob_Salmon_Colour2",
|
|
"Mob_Drowned_Colour2",
|
|
"Mob_Dolphin_Colour2",
|
|
"Mob_Phantom_Colour2"
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"internalName": "bed_overlay",
|
|
"displayName": "Bed (Overlay)",
|
|
"hasColourEntry": true,
|
|
"colourEntry": {
|
|
"defaultName": "Bed_White",
|
|
"variants": [
|
|
"Bed_Black",
|
|
"Bed_Blue",
|
|
"Bed_Brown",
|
|
"Bed_Cyan",
|
|
"Bed_Grey",
|
|
"Bed_Green",
|
|
"Bed_Light_Blue",
|
|
"Bed_Lime",
|
|
"Bed_Magenta",
|
|
"Bed_Orange",
|
|
"Bed_Pink",
|
|
"Bed_Purple",
|
|
"Bed_Red",
|
|
"Bed_Silver",
|
|
"Bed_White",
|
|
"Bed_Yellow"
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"internalName": "expBottle",
|
|
"displayName": "Bottle o'Enchanting"
|
|
},
|
|
{
|
|
"internalName": "brewingStand",
|
|
"displayName": "Brewing Stand"
|
|
},
|
|
{
|
|
"internalName": "magmaCream",
|
|
"displayName": "Magma Cream"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_cyan",
|
|
"displayName": "Cyan Dye"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_orange",
|
|
"displayName": "Orange Dye"
|
|
},
|
|
{
|
|
"internalName": "leggingsCloth_overlay",
|
|
"displayName": "Leather Pants (Overlay)"
|
|
},
|
|
{
|
|
"internalName": "tipped_arrow_head",
|
|
"displayName": "Tipped Arrow (Overlay)"
|
|
},
|
|
{
|
|
"internalName": "potion_bottle_lingering",
|
|
"displayName": "Lingering Potion"
|
|
},
|
|
{
|
|
"internalName": "barrier",
|
|
"displayName": "debug_fourj_item"
|
|
},
|
|
{
|
|
"internalName": "mutton_raw",
|
|
"displayName": "Raw Mutton"
|
|
},
|
|
{
|
|
"internalName": "rabbit_raw",
|
|
"displayName": "Raw Rabbit"
|
|
},
|
|
{
|
|
"internalName": "fish_pufferfish_raw",
|
|
"displayName": "Pufferfish"
|
|
},
|
|
{
|
|
"internalName": "minecart_hopper",
|
|
"displayName": "Minecart with Hopper"
|
|
},
|
|
{
|
|
"internalName": "hopper",
|
|
"displayName": "Hopper"
|
|
},
|
|
{
|
|
"internalName": "nether_star",
|
|
"displayName": "Nether Star"
|
|
},
|
|
{
|
|
"internalName": "emerald",
|
|
"displayName": "Emerald"
|
|
},
|
|
{
|
|
"internalName": "writingBook",
|
|
"displayName": "Book and Quill"
|
|
},
|
|
{
|
|
"internalName": "writtenBook",
|
|
"displayName": "Written Book"
|
|
},
|
|
{
|
|
"internalName": "flowerPot",
|
|
"displayName": "Flower Pot"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_silver",
|
|
"displayName": "Light Gray Dye"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_white",
|
|
"displayName": "Bone Meal"
|
|
},
|
|
{
|
|
"internalName": "bootsCloth_overlay",
|
|
"displayName": "Leather Boots (Overlay)"
|
|
},
|
|
{
|
|
"internalName": "beetroot",
|
|
"displayName": "Beetroot"
|
|
},
|
|
{
|
|
"internalName": "beetroot_seeds",
|
|
"displayName": "Beetroot Seeds"
|
|
},
|
|
{
|
|
"internalName": "beetroot_soup",
|
|
"displayName": "Beetroot Soup"
|
|
},
|
|
{
|
|
"internalName": "mutton_cooked",
|
|
"displayName": "Cooked Mutton"
|
|
},
|
|
{
|
|
"internalName": "rabbit_cooked",
|
|
"displayName": "Cooked Rabbit"
|
|
},
|
|
{
|
|
"internalName": "fish_salmon_raw",
|
|
"displayName": "Raw Salmon"
|
|
},
|
|
{
|
|
"internalName": "minecart_tnt",
|
|
"displayName": "Minecart with TNT"
|
|
},
|
|
{
|
|
"internalName": "wooden_armorstand",
|
|
"displayName": "Armor Stand"
|
|
},
|
|
{
|
|
"internalName": "fireworks",
|
|
"displayName": "Firework Rocket"
|
|
},
|
|
{
|
|
"internalName": "fireworks_charge",
|
|
"displayName": "Firework Star"
|
|
},
|
|
{
|
|
"internalName": "fireworks_charge_overlay",
|
|
"displayName": "Firework Star (Overlay)",
|
|
"allowCustomColour": true
|
|
},
|
|
{
|
|
"internalName": "netherquartz",
|
|
"displayName": "Nether Quartz"
|
|
},
|
|
{
|
|
"internalName": "map_empty",
|
|
"displayName": "Empty Map"
|
|
},
|
|
{
|
|
"internalName": "frame",
|
|
"displayName": "Item Frame"
|
|
},
|
|
{
|
|
"internalName": "enchantedBook",
|
|
"displayName": "Enchanted Book"
|
|
},
|
|
{
|
|
"internalName": "door_acacia",
|
|
"displayName": "Acacia Door"
|
|
},
|
|
{
|
|
"internalName": "door_birch",
|
|
"displayName": "Birch Door"
|
|
},
|
|
{
|
|
"internalName": "door_dark_oak",
|
|
"displayName": "Dark Oak Door"
|
|
},
|
|
{
|
|
"internalName": "door_jungle",
|
|
"displayName": "Jungle Door"
|
|
},
|
|
{
|
|
"internalName": "door_spruce",
|
|
"displayName": "Spruce Door"
|
|
},
|
|
{
|
|
"internalName": "rabbit_stew",
|
|
"displayName": "Rabbit Stew"
|
|
},
|
|
{
|
|
"internalName": "fish_salmon_cooked",
|
|
"displayName": "Cooked Salmon"
|
|
},
|
|
{
|
|
"internalName": "minecart_command_block",
|
|
"displayName": "Minecart with Command Block"
|
|
},
|
|
{
|
|
"internalName": "acacia_boat",
|
|
"displayName": "Acacia Boat"
|
|
},
|
|
{
|
|
"internalName": "birch_boat",
|
|
"displayName": "Birch Boat"
|
|
},
|
|
{
|
|
"internalName": "dark_oak_boat",
|
|
"displayName": "Dark Oak Boat"
|
|
},
|
|
{
|
|
"internalName": "jungle_boat",
|
|
"displayName": "Jungle Boat"
|
|
},
|
|
{
|
|
"internalName": "spruce_boat",
|
|
"displayName": "Spruce Boat"
|
|
},
|
|
{
|
|
"internalName": "prismarine_shard",
|
|
"displayName": "Prismarine Shard"
|
|
},
|
|
{
|
|
"internalName": "prismarine_crystals",
|
|
"displayName": "Prismarine Crystals"
|
|
},
|
|
{
|
|
"internalName": "leather_horse_armor_base",
|
|
"displayName": "Leather Horse Armor",
|
|
"allowCustomColour": true,
|
|
"hasColourEntry": true,
|
|
"colourEntry": {
|
|
"defaultName": "Armour_Default_Leather_Colour",
|
|
"variants": [ "Armour_Default_Leather_Colour" ]
|
|
}
|
|
},
|
|
{
|
|
"internalName": "structure_void",
|
|
"displayName": "Structure Void"
|
|
},
|
|
{
|
|
"internalName": "map_filled_markings",
|
|
"displayName": "Filled Map (Overlay)"
|
|
},
|
|
{
|
|
"internalName": "totem",
|
|
"displayName": "Totem of Undying"
|
|
},
|
|
{
|
|
"internalName": "shulker_shell",
|
|
"displayName": "Shulker Shell"
|
|
},
|
|
{
|
|
"internalName": "iron_nugget",
|
|
"displayName": "Iron Nugget"
|
|
},
|
|
{
|
|
"internalName": "rabbit_foot",
|
|
"displayName": "Rabbit's Foot"
|
|
},
|
|
{
|
|
"internalName": "rabbit_hide",
|
|
"displayName": "Rabbit Hide"
|
|
},
|
|
{
|
|
"internalName": "compass",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "compass",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "compass",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "compass",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "clock",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "clock",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "clock",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "clock",
|
|
"displayName": ""
|
|
},
|
|
{
|
|
"internalName": "dragonFireball",
|
|
"displayName": "Dragon Fireball"
|
|
},
|
|
{
|
|
"internalName": "record_13",
|
|
"displayName": "Music Disc (C418 - 13)"
|
|
},
|
|
{
|
|
"internalName": "record_cat",
|
|
"displayName": "Music Disc (C418 - cat)"
|
|
},
|
|
{
|
|
"internalName": "record_blocks",
|
|
"displayName": "Music Disc (C418 - blocks)"
|
|
},
|
|
{
|
|
"internalName": "record_chirp",
|
|
"displayName": "Music Disc (C418 - chirp)"
|
|
},
|
|
{
|
|
"internalName": "record_far",
|
|
"displayName": "Music Disc (C418 - far)"
|
|
},
|
|
{
|
|
"internalName": "record_mall",
|
|
"displayName": "Music Disc (C418 - mall)"
|
|
},
|
|
{
|
|
"internalName": "record_mellohi",
|
|
"displayName": "Music Disc (C418 - mellohi)"
|
|
},
|
|
{
|
|
"internalName": "record_stal",
|
|
"displayName": "Music Disc (C418 - stal)"
|
|
},
|
|
{
|
|
"internalName": "record_strad",
|
|
"displayName": "Music Disc (C418 - strad)"
|
|
},
|
|
{
|
|
"internalName": "record_ward",
|
|
"displayName": "Music Disc (C418 - ward)"
|
|
},
|
|
{
|
|
"internalName": "record_11",
|
|
"displayName": "Music Disc (C418 - 11)"
|
|
},
|
|
{
|
|
"internalName": "record_where are we now",
|
|
"displayName": "Music Disc (C418 - wait)"
|
|
},
|
|
{
|
|
"internalName": "bucketFish",
|
|
"displayName": "Bucket of Cod"
|
|
},
|
|
{
|
|
"internalName": "bucketSalmon",
|
|
"displayName": "Bucket of Salmon"
|
|
},
|
|
{
|
|
"internalName": "bucketPuffer",
|
|
"displayName": "Bucket of Pufferfish"
|
|
},
|
|
{
|
|
"internalName": "bucketTropical",
|
|
"displayName": "Bucket of Tropical Fish"
|
|
},
|
|
{
|
|
"internalName": "leather_horse_armor_detail",
|
|
"displayName": "Leather Horse Armor (Overlay)"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_black1",
|
|
"displayName": "Black Dye [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_blue1",
|
|
"displayName": "Blue Dye [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_brown1",
|
|
"displayName": "Brown Dye [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "dyePowder_white1",
|
|
"displayName": "White Dye [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "bamboo",
|
|
"displayName": "Bamboo [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "lantern_carried",
|
|
"displayName": "Lantern [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "kelp",
|
|
"displayName": "Kelp"
|
|
},
|
|
{
|
|
"internalName": "dried_kelp",
|
|
"displayName": "Dried Kelp"
|
|
},
|
|
{
|
|
"internalName": "sea_pickle",
|
|
"displayName": "Sea Pickle"
|
|
},
|
|
{
|
|
"internalName": "nautilus",
|
|
"displayName": "Nautilus Shell"
|
|
},
|
|
{
|
|
"internalName": "nautilus_core",
|
|
"displayName": "Heart of the Sea"
|
|
},
|
|
{
|
|
"internalName": "turtle_helmet",
|
|
"displayName": "Turtle Shell"
|
|
},
|
|
{
|
|
"internalName": "turtle_shell_piece",
|
|
"displayName": "Scute"
|
|
},
|
|
{
|
|
"internalName": "trident",
|
|
"displayName": "Trident"
|
|
},
|
|
{
|
|
"internalName": "phantom_membrane",
|
|
"displayName": "Phantom Membrane"
|
|
},
|
|
{
|
|
"internalName": "acacia_sign",
|
|
"displayName": "Acacia Sign [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "birch_sign",
|
|
"displayName": "Birch Sign [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "dark_oak_sign",
|
|
"displayName": "Dark Oak Sign [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "jungle_sign",
|
|
"displayName": "Jungle Sign [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "spruce_sign",
|
|
"displayName": "Spruce Sign [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "crossbow",
|
|
"displayName": "Crossbow [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "crossbow_pull_0",
|
|
"displayName": "Crossbow (Pulling Stage 1) [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "crossbow_pull_1",
|
|
"displayName": "Crossbow (Pulling Stage 2) [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "crossbow_pull_2",
|
|
"displayName": "Crossbow (Pulling Stage 3) [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "crossbow_arrow",
|
|
"displayName": "Crossbow (Loaded) [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "crossbow_firework",
|
|
"displayName": "Crossbow (Loaded) (Firework) [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "sweet_berries",
|
|
"displayName": "Sweet Berries [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "banner_pattern",
|
|
"displayName": "Banner Pattern [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "bell",
|
|
"displayName": "Bell [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "campfire_carried",
|
|
"displayName": "Campfire [PS4 ONLY]"
|
|
},
|
|
{
|
|
"internalName": "",
|
|
"displayName": ""
|
|
}
|
|
]
|
|
}
|