Files
PCK-Studio/PckStudio.Core/Resources/itemData.json
Miku-666 8dfe9cf5b0 3d skin renderer (#50)
* Add 'Validate Skin Dimension' setting

* AddNewSkin - Fix cape box not showing after skin selection

* Extended ResourceLocation for better atlas handling

* ModelImporter - Add block bench export for models inside models.bin

* ModelIporter - Rename 'GetPivot' to 'GetSkinBoxPivot'

* ModelImporter - Fix ANIM2BOX to properly support slim skin models

* ModelImporter - Update BedrockModel json class

* ModelImporter - Update 'FixTexture' to be more generic

* Update ModelContainer API inside OMI-Lib

* Update skin vertex shader to not swap yz

* Update CubeMesh class

* SkinRenderer - Move framebuffer and error checking function to SceneViewport

* SceneViewport - Change OnUpdate parameter

* SkinRenderer - Fix Highlight part having wrong transform

* SkinRenderer - Move call to 'SwapBuffers' into SceneViewport.OnUpdate

* AppSettingsForm - Update API to be more flexible

* SkinBOXExtensions - Update 'GetUVGraphicsPath'

* SkinRenderer - Update 'OnUpdate' function

* SkinRenderer - Add 'LockMousePosition' option

* CustomSkinEditor - Update HighlightlingColor when selecting a part

* CustomSkinEditor - Add render settings

* CustomSkinEditor - Small non-technical changes

* SkinRenderer - Small non-technical changes

* CustomSkinEditor - Load render settings when 'OnLoad' is called

* SkinRenderer - Fix centering leg0/1

* SkinRenderer - Update 'ReInitialzeSkinData' to upload new data to shader

* Rename 'ModelImporter' -> 'SkinModelImporter' and add api interface to add custom import/export providers

* CubeGroupMesh - Fix overlay parts not showing proerly

* SkinRenderer - Fix part highlighting respecting inflate

* Split up model and skin importer into seperate classes and improved api

* IModelImportProvider - Add 'SupportImport' and 'SupportExport' property fields

* ModelImporter - Rename 'SimpleSkinImportProvider' to 'InternalImportProvider'

* modelTextureLocations.json - Add todo

* SkinModelImporter - Move 'ModelTextureLocations' to GameModelImporter

* CustomSkinEditor - Add SettingsManager for RenderSettings

* ModelImporter::Import - Check if file exists

* Rename 'modelTextureLocations' to 'modelMetaData'

* GameModelImporter - Change blockbench name when exporting

* SettingsManager - Add functionality to create internal settings object and add settings to it

* GameModelImporter - Fully implemented game-model export to block bench

* AppSettingsForm - Fix re-adding settings description to default settings

* AppSettingsForm - Add settings description to 'ValidateImageDimension'

* GameModelImporter - Add copyright notice and remove unnecessary using statements

* ModelImporter - Add copyright notice and remove unnecessary using statements

* BlockBenchModel - Fix Texture class json deserialization

* SkinModelImporter - Add 'TryConvertToSkinBoxType' function

* modelMetaData - Remove comments

* SkinModelImporter - Fix 'GetSkinBoxPivot' function

* SkinModelImporter - Add null check in 'FixTexture' function

* SkinModelImporter - Add offset detection when importing skin model

* CustomSkinEditor - Add 'export template' button

* GameModelImporter - Rename 'ModelTextureLocations' -> 'ModelMetaData'

* ModelImporter - Add summary to 'SupportedModelFileFormatsFilter' property

* GameModelImporter - Change function signature of 'CreateElement'

* GameModelImporter - Add options to create root outline

* GameModelImporter - Update Debug message in 'TraverseChildren'

* MainForm - Small code refactor

* Rename class 'Meta' ->'BlockBenchFormatInfo' and update BlockBenchModel.Create function signature

* MainForm - Update 'GetModelTextures' local function

* GameModelImporter - Check model metadata before conversion

* GameModelInfo - Mark class as sealed

* SkinModelImporter - Check if blockbench model uses box uv

* BlockBenchModel - Add export property to class 'Element'

* CustomSkinEditor - Remove unused 'PreviewImage' property

* CustomSkinEditor - Change highlight color on texture

* SkinModelImporter - Fix Block Bench Model import

* modelMetaData - Add meta data for 1.14 models

* SkinModelImporter - Update 'TryConvertToSkinBoxType' function

* SkinModelExporter - Fix model export for bbmodel and bedrock model

* SkinRenderer - Fix order of applying anim animations to match the game

* SkinModelImporter - Fix exception thrown in 'FixTexture'

* CustomSkinEditor - Add Anim editor button and fix anim not being updated when exporting

* SkinModelImporter - Fix offset detection when importing

* SkinModelImporter - Swap box bottom texture when texture is available

* GameModelImporter - Sort using statements

* SkinModelImporter - Small code clean up inside 'ImportBedrockJson'

* SkinModelImporter - Update 'AddBone' function inside 'ExportBedrockJson'

* SkinModelImporter - Fix bottom texture swaping being done bofre parts where imported

* SkinMoelImporter - Rename 'GetSkinBoxPivot' to 'GetSkinPartPivot'

* SceneViewport - Rename 'Init' to 'Initialize'

* SkinModelImporter - Add texture import in 'ImportBedrockJson'

* SkinModelImporter - Fix becrock model import

* Skin-/GameModelImporter - Rename 'fileName' parameter to 'filepath'

* Add ModelEditor

* modelMetaData - Add cavespider texture location

* GameModelImporter - Update 'ExportBlockBenchModel' function

* GameModelImporter - Mark 'ModelExportSettings' as sealed

* ModelEditor -Add Save tool menu item & add TrySetTexture Delegate

* ModelEditor - Add model node icons

* Update CubeMesh & rename CubeGroupMesh to CubeMeshCollection

* ModelEditor - Rename 'GetModelNodes' & 'GetModelPartNodeChildren'

* Update GenericMesh & mesh rendering

* Move Cube conversion into SkinBOXExtensions

* GenericMesh - Made 'Transform' property abstract

* SceneViewport - Add shaderLibrary and api to it

* Rename 'skin...' shaders to 'texturedCube...'

* Update modelMetaData part hierarchy structure

* ShaderProgram - Add 'SetUniform2' overload for System.Drawing.Size

* ModelEditor - Create factory methods for custom model treenodes

* modelMetaData - Add 'slime.armor' texture location & pattern texture locations for 'tropicalfish_-a/-b'

* Move Debug & Camera control into SceneViewport

* Update BoundingBox

* Add ModelRenderer

* ShaderProgram - Update GetUniformLocation to retrive all active uniforms when linking program

* ModelEditor - Add option to show bounding box of the model

* SceneViewport - Add OnPaint override to clear color and depth buffer and enable depth testing

* Update OMI submodule

* Update  Texture base class to accept slot when calling Bind

* Plain color fragment shader - Update uniform names to be PascalCase

* SceneViewport - Add 'ResetCamera' virtual function

* CustomSkinEditor - Add missing render setting 'Show Armor'

* ModelRenderer - Fix centering model after selecting

* Move 'SceneViewport.GetBounds' to 'BoundingBox.GetEnclosingBoundingBox'

* CubeMeshCollection - Implemented 'GetBounds'

* SkinRenderer - Add option to show skins bounding box

* ModelEditor - Update 'GetModelImageIndex'

* SceneViewport - Disable blend when rendering debug graphics

* ModelEditor - Remove 'Model' property in favor to 'LoadModel' function

* JsonModelMetaData - Initialize 'RootParts' to empty array

* BoundingBox - Fix exception when empty enumerable was passed

* CubeMesh - Remove 'SetName' and add constructor with 'name' parameter

* SkinBOX - Change class to record & make member properties getter only

* BoundingBox - Move 'Abs' function into extension class

* SceneViewport - Change 'Transform' to 'GetTransform'

* BoundingBox - Make 'GetVertices' static & add GetTransform

* SkinRenderer - Fix bounds calculation when offset is set & fix part highlighting

* CubeMesh - Move translation & scaling into 'GetTransform'

* CubeMeshCollection - Update 'Contains' overload function & 'SetVisible'

* ModelRenderer - Fix pivot point rendering

* ModelRenderer - Add part highlighting

* modelMetaData - Add missing part to dolphin

* modelMetaData - Add missing parts to dragon

* CubeMesh - Fix 'GetTransform' function

* ModelRenderer - Fix model rotation, pivot & translation issues

* ModelRenderer - Add offset to render transform & camera

* ModelRenderer - Tried fixing alpha rendering issues

* modelMetaData - Add missing part to dragon & add comment

* Add 'ITryGetSet.cs' and useful wrappers for it

* ModelRenderer - Rename 'HighlightInfo.Pivot' to 'HighlightInfo.Translation'

* ITryGetSet - mark classes and interfaces public

* ModelEditor - Add material render support

* ModelRenderer - Add 'TryGetModelMetaData' method

* Fix rendering invisible vertecies

* ModelRenderer - Simplefied populating 'metaData.RootParts' property

* ModelRenderer - Add 'modelOffset' field

* ModelRenderer - Update 'SetModelMaterial'

* ModelRenderer - Add simple way of rendering a 2nd layer of a model(the bed model only for now)

* ModelRenderer - Fix pivot points not working on horse model properly

* ResourceLocation - Add 'Unknown' ResourceLocation instance & improved 'ResourceLocation.GetFromPath'

* ResourceCategory - Add 'MobEntityTextures' & 'ItemEntityTextures'

* Add default model handling (defaults unfinished)

* Add Default Bed model

* Add default chicken model

* Add default cow model

* AddSkinPrompt - Fix Custom skin editor not having anim flag properly set

* SceneViewport - Fix Designer crashing when trying to call 'OnPaint'

* Update OMI submodule

* SceneViewport - Call 'base.OnMouseUp' before our own code

* BlockBenchModel - Fix 'Texture.Name' being null

* ItemSelectionPopUp - Fix 'okBtn_Click' condition

* MainForm - Add export function for default models

* MainForm - Fix model selector ignoring cancel button

* MainForm - Remove unnecessary wrapper for 'entityMaterials.TryGetValue'

* ModelEditor - Add remove model to context menu

* ModelEditor - Add 'GetModelContainer' function

* GameModelImporter - Add import functionality

* MainForm - Add texture when exporting default models

* Add default model for: redcow, pig, snowgolem & dragon head

* Add SkinModel & SkinIdentifier class

* Refactor Skin.cs
- Move texture from 'SkinModel' to Skin.cs
- Move 'Id' from SkinMetaData into it's own class(SkinIdentifier.cs)
- Create SkinModelInfo class for keeping skin conversion simple

* Skin.cs - Rename 'ANIM' property to 'Anim'

* Move 'hasInvalidEntries' into 'MaterialExtensions.HasInvalidEntries'

* Add ISaveContext

* PckAssetExt - Rename parameter names for 'GetSkin'

* Add Editor.cs

* Update most editors to use new Editor class and save context

* CustomSkinEditor - Use Editor as base class

* SkinMetaData - Change to Immutable data type

* PckAssetExtension - [SetSkin] Change adding loc key to setting loc key

* ImageDeserializer - Add format check when deserializing

* MainForm - [HandleSkinFile] Rename some varibale names

* ModelEditor - Use Editor as base class

* Move static variables from 'ModelPartSpecifics' to 'GameConstants'

* Texture.cs - Add IDisposable interface

* PckAssetExtensions - [SetSkin] Add null check for loc file

* AnimationEditor - Fix auto save check

* TextureAtlasEditor - Refactor animation access control

* TextureAtlasEditor - Sort using directives

* MainForm - [HandleTextureFile] Add Debug message when animation has no frames to save

* AddSkinPrompt - Update save context for custom skin editor

* Editor - Move autosave check in 'OnFormClosing'

* ModelRenderer - Update designer specifics

* Merge 'multi-pck-files-feature' into '3dSkinRenderer'

* [WIP] Sub-pck in new tab with savecontext etc.

* SceneViewport - Change base refresh rate to 60 fps

* CustomSkinEditor - Move max offset value into a constant

* ModelEditor - Add highlighting of sinfgle model boxes

* MainForm - Add constant for max pck id value

* CustomSkinEditor - Remove fps slider and re-ordered ui

* EditorForm - Remove abstract from class declaration

* EditorControl - Made virtual funtion throw `NotImplementedException`

* CustomSkinEditor - Fix naming violations

* CustomSkinEditor - Move initialization of render settings into a seperate funtion & remove `show armor` setting

* Move Common functionality to Core project & rendering and Model support as well

* Change namespace of EditorForm & EditorControl

* Add Constant 'NDEBUG' to Core, Rendering & ModelSupport project

* PckStudio.csproj - Remove `defaultModels.json` & `modelMetaData.json`
- files were moved to PckStuido.ModelSupport

* PckStudio.csproj - Remove unused `ApplicationBuildInfo.cs`

* PckStudio.Core - Add NamedData.cs

* PckStudio - Move some Resources to Core

* Add Altas class & refactored Atlas editor

* Update OMI Submodule

* TextureAtlasEditor - Fix clear button not reseting color

* Fix PackInfo.cs - OMI.Endianess -> OMI.ByteOrder

* TextureAtlas - Impl extraction&import of large tiles

* PckStudio.Core - Remove duplicated resources

* LOCEditor - Added menu item for copying loc id

* Core - Move 'MAX_PACK_ID' into GameConstants

* TextureAtlasEditor - small refactor + TODOs

* Update OMI submodule ref
2025-11-11 21:53:32 +01:00

1362 lines
27 KiB
JSON

{
"COMMENT_1": "Tile data research by MattNL",
"COMMENT_2": "JSON by PhoenixARC, MattNL, and NessieHax (Miku-666)",
"entries": [
{
"internalName": "helmetCloth",
"displayName": "Leather Cap",
"allowCustomColour": true,
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Armour_Default_Leather_Colour",
"variants": [ "Armour_Default_Leather_Colour" ]
}
},
{
"internalName": "helmetChain",
"displayName": "Chain Helmet"
},
{
"internalName": "helmetIron",
"displayName": "Iron Helmet"
},
{
"internalName": "helmetDiamond",
"displayName": "Diamond Helmet"
},
{
"internalName": "helmetGold",
"displayName": "Golden Helmet"
},
{
"internalName": "flintAndSteel",
"displayName": "Flint and Steel"
},
{
"internalName": "flint",
"displayName": "Flint"
},
{
"internalName": "coal",
"displayName": "Coal"
},
{
"internalName": "string",
"displayName": "String"
},
{
"internalName": "seeds",
"displayName": "Seeds"
},
{
"internalName": "apple",
"displayName": "Apple"
},
{
"internalName": "appleGold",
"displayName": "Golden Apple"
},
{
"internalName": "egg",
"displayName": "Egg"
},
{
"internalName": "sugar",
"displayName": "Sugar"
},
{
"internalName": "snowball",
"displayName": "Snowball"
},
{
"internalName": "elytra",
"displayName": "Elytra"
},
{
"internalName": "chestplateCloth",
"displayName": "Leather Tunic",
"allowCustomColour": true,
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Armour_Default_Leather_Colour",
"variants": [ "Armour_Default_Leather_Colour" ]
}
},
{
"internalName": "chestplateChain",
"displayName": "Chain Chestplate"
},
{
"internalName": "chestplateIron",
"displayName": "Iron Chestplate"
},
{
"internalName": "chestplateDiamond",
"displayName": "Diamond Chestplate"
},
{
"internalName": "chestplateGold",
"displayName": "Golden Chestplate"
},
{
"internalName": "bow",
"displayName": "Bow"
},
{
"internalName": "brick",
"displayName": "Brick"
},
{
"internalName": "ingotIron",
"displayName": "Iron Ingot"
},
{
"internalName": "feather",
"displayName": "Feather"
},
{
"internalName": "wheat",
"displayName": "Wheat"
},
{
"internalName": "painting",
"displayName": "Painting"
},
{
"internalName": "reeds",
"displayName": "Sugar Canes"
},
{
"internalName": "bone",
"displayName": "Bone"
},
{
"internalName": "cake",
"displayName": "Cake"
},
{
"internalName": "slimeball",
"displayName": "Slimeball"
},
{
"internalName": "broken_elytra",
"displayName": "Elytra (Broken)"
},
{
"internalName": "leggingsCloth",
"displayName": "Leather Pants",
"allowCustomColour": true,
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Armour_Default_Leather_Colour",
"variants": [ "Armour_Default_Leather_Colour" ]
}
},
{
"internalName": "leggingsChain",
"displayName": "Chain Leggings"
},
{
"internalName": "leggingsIron",
"displayName": "Iron Leggings"
},
{
"internalName": "leggingsDiamond",
"displayName": "Diamond Leggings"
},
{
"internalName": "leggingsGold",
"displayName": "Golden Leggings"
},
{
"internalName": "arrow",
"displayName": "Arrow"
},
{
"internalName": "end_crystal",
"displayName": "End Crystal"
},
{
"internalName": "ingotGold",
"displayName": "Gold Ingot"
},
{
"internalName": "sulphur",
"displayName": "Gunpowder"
},
{
"internalName": "bread",
"displayName": "Bread"
},
{
"internalName": "sign",
"displayName": "Oak Sign"
},
{
"internalName": "doorWood",
"displayName": "Oak Door"
},
{
"internalName": "doorIron",
"displayName": "Iron Door"
},
{
"internalName": "bed",
"displayName": "Bed"
},
{
"internalName": "fireball",
"displayName": "Fire Charge"
},
{
"internalName": "chorus_fruit",
"displayName": "Chorus Fruit"
},
{
"internalName": "bootsCloth",
"displayName": "Leather Boots",
"allowCustomColour": true,
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Armour_Default_Leather_Colour",
"variants": [ "Armour_Default_Leather_Colour" ]
}
},
{
"internalName": "bootsChain",
"displayName": "Chain Boots"
},
{
"internalName": "bootsIron",
"displayName": "Iron Boots"
},
{
"internalName": "bootsDiamond",
"displayName": "Diamond Boots"
},
{
"internalName": "bootsGold",
"displayName": "Golden Boots"
},
{
"internalName": "stick",
"displayName": "Stick"
},
{
"internalName": "compass",
"displayName": "Compass"
},
{
"internalName": "diamond",
"displayName": "Diamond"
},
{
"internalName": "redstone",
"displayName": "Redstone"
},
{
"internalName": "clay",
"displayName": "Clay"
},
{
"internalName": "paper",
"displayName": "Paper"
},
{
"internalName": "book",
"displayName": "Book"
},
{
"internalName": "map",
"displayName": "Map"
},
{
"internalName": "seeds_pumpkin",
"displayName": "Pumpkin Seeds"
},
{
"internalName": "seeds_melon",
"displayName": "Melon Seeds"
},
{
"internalName": "chorus_fruit_popped",
"displayName": "Popped Chorus Fruit"
},
{
"internalName": "swordWood",
"displayName": "Wooden Sword"
},
{
"internalName": "swordStone",
"displayName": "Stone Sword"
},
{
"internalName": "swordIron",
"displayName": "Iron Sword"
},
{
"internalName": "swordDiamond",
"displayName": "Diamond Sword"
},
{
"internalName": "swordGold",
"displayName": "Golden Sword"
},
{
"internalName": "fishingRod_uncast",
"displayName": "Fishing Rod"
},
{
"internalName": "clock",
"displayName": "Clock"
},
{
"internalName": "bowl",
"displayName": "Bowl"
},
{
"internalName": "mushroomStew",
"displayName": "Mushroom Stew"
},
{
"internalName": "yellowDust",
"displayName": "Glowstone Dust"
},
{
"internalName": "bucket",
"displayName": "Bucket"
},
{
"internalName": "bucketWater",
"displayName": "Water Bucket"
},
{
"internalName": "bucketLava",
"displayName": "Lava Bucket"
},
{
"internalName": "milk",
"displayName": "Milk Bucket"
},
{
"internalName": "dyePowder_black",
"displayName": "Ink Sac"
},
{
"internalName": "dyePowder_gray",
"displayName": "Gray Dye"
},
{
"internalName": "shovelWood",
"displayName": "Wooden Shovel"
},
{
"internalName": "shovelStone",
"displayName": "Stone Shovel"
},
{
"internalName": "shovelIron",
"displayName": "Iron Shovel"
},
{
"internalName": "shovelDiamond",
"displayName": "Diamond Shovel"
},
{
"internalName": "shovelGold",
"displayName": "Golden Shovel"
},
{
"internalName": "fishingRod_cast",
"displayName": "Fishing Rod (Cast)"
},
{
"internalName": "diode",
"displayName": "Redstone Repeater"
},
{
"internalName": "porkchopRaw",
"displayName": "Raw Porkchop"
},
{
"internalName": "porkchopCooked",
"displayName": "Cooked Porkchop"
},
{
"internalName": "fishRaw",
"displayName": "Raw Cod"
},
{
"internalName": "fishCooked",
"displayName": "Cooked Cod"
},
{
"internalName": "rottenFlesh",
"displayName": "Rotten Flesh"
},
{
"internalName": "cookie",
"displayName": "Cookie"
},
{
"internalName": "shears",
"displayName": "Shears"
},
{
"internalName": "dyePowder_red",
"displayName": "Rose Red"
},
{
"internalName": "dyePowder_pink",
"displayName": "Pink Dye"
},
{
"internalName": "pickaxeWood",
"displayName": "Wooden Pickaxe"
},
{
"internalName": "pickaxeStone",
"displayName": "Stone Pickaxe"
},
{
"internalName": "pickaxeIron",
"displayName": "Iron Pickaxe"
},
{
"internalName": "pickaxeDiamond",
"displayName": "Diamond Pickaxe"
},
{
"internalName": "pickaxeGold",
"displayName": "Golden Pickaxe"
},
{
"internalName": "bow_pull_0",
"displayName": "Bow (Pulling Stage 1)"
},
{
"internalName": "carrotOnAStick",
"displayName": "Carrot on a Stick"
},
{
"internalName": "leather",
"displayName": "Leather"
},
{
"internalName": "saddle",
"displayName": "Saddle"
},
{
"internalName": "beefRaw",
"displayName": "Raw Beef"
},
{
"internalName": "beefCooked",
"displayName": "Steak"
},
{
"internalName": "enderPearl",
"displayName": "Ender Pearl"
},
{
"internalName": "blazeRod",
"displayName": "Blaze Rod"
},
{
"internalName": "melon",
"displayName": "Melon Slice"
},
{
"internalName": "dyePowder_green",
"displayName": "Cactus Green"
},
{
"internalName": "dyePowder_lime",
"displayName": "Lime Dye"
},
{
"internalName": "hatchetWood",
"displayName": "Wooden Axe"
},
{
"internalName": "hatchetStone",
"displayName": "Stone Axe"
},
{
"internalName": "hatchetIron",
"displayName": "Iron Axe"
},
{
"internalName": "hatchetDiamond",
"displayName": "Diamond Axe"
},
{
"internalName": "hatchetGold",
"displayName": "Golden Axe"
},
{
"internalName": "bow_pull_1",
"displayName": "Bow (Pulling Stage 2)"
},
{
"internalName": "potatoBaked",
"displayName": "Baked Potato"
},
{
"internalName": "potato",
"displayName": "Potato"
},
{
"internalName": "carrots",
"displayName": "Carrot"
},
{
"internalName": "chickenRaw",
"displayName": "Raw Chicken"
},
{
"internalName": "chickenCooked",
"displayName": "Cooked Chicken"
},
{
"internalName": "ghastTear",
"displayName": "Ghast Tear"
},
{
"internalName": "goldNugget",
"displayName": "Gold Nugget"
},
{
"internalName": "netherStalkSeeds",
"displayName": "Nether Wart"
},
{
"internalName": "dyePowder_brown",
"displayName": "Cocoa Beans"
},
{
"internalName": "dyePowder_yellow",
"displayName": "Dandelion Yellow"
},
{
"internalName": "hoeWood",
"displayName": "Wooden Hoe"
},
{
"internalName": "hoeStone",
"displayName": "Stone Hoe"
},
{
"internalName": "hoeIron",
"displayName": "Iron Hoe"
},
{
"internalName": "hoeDiamond",
"displayName": "Diamond Hoe"
},
{
"internalName": "hoeGold",
"displayName": "Golden Hoe"
},
{
"internalName": "bow_pull_2",
"displayName": "Bow (Pulling Stage 3)"
},
{
"internalName": "potatoPoisonous",
"displayName": "Poisonous Potato"
},
{
"internalName": "minecart",
"displayName": "Minecart"
},
{
"internalName": "boat",
"displayName": "Oak Boat"
},
{
"internalName": "speckledMelon",
"displayName": "Glistering Melon"
},
{
"internalName": "fermentedSpiderEye",
"displayName": "Fermented Spider Eye"
},
{
"internalName": "spiderEye",
"displayName": "Spider Eye"
},
{
"internalName": "glassBottle",
"displayName": "Glass Bottle"
},
{
"internalName": "potion_contents",
"displayName": "Potion (Overlay)",
"allowCustomColour": true,
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Potion_BaseColour",
"variants": [
"Potion_BaseColour",
"Effect_MovementSpeed",
"Effect_MovementSlowDown",
"Effect_DigSpeed",
"Effect_DigSlowdown",
"Effect_DamageBoost",
"Effect_Heal",
"Effect_Harm",
"Effect_Jump",
"Effect_Confusion",
"Effect_Regeneration",
"Effect_DamageResistance",
"Effect_FireResistance",
"Effect_WaterBreathing",
"Effect_Invisibility",
"Effect_Blindness",
"Effect_NightVision",
"Effect_Hunger",
"Effect_Weakness",
"Effect_Poison",
"Effect_Wither",
"Effect_HealthBoost",
"Effect_Absorption",
"Effect_Saturation",
"Effect_Levitation",
"Effect_Luck",
"Effect_BadLuck",
"Effect_TurtleMaster",
"Effect_SlowFall"
]
}
},
{
"internalName": "dyePowder_blue",
"displayName": "Lapis Lazuli"
},
{
"internalName": "dyePowder_light_blue",
"displayName": "Light Blue Dye"
},
{
"internalName": "helmetCloth_overlay",
"displayName": "Leather Cap (Overlay)"
},
{
"internalName": "spectral_arrow",
"displayName": "Spectral Arrow"
},
{
"internalName": "iron_horse_armor",
"displayName": "Iron Horse Armor"
},
{
"internalName": "diamond_horse_armor",
"displayName": "Diamond Horse Armor"
},
{
"internalName": "gold_horse_armor",
"displayName": "Gold Horse Armor"
},
{
"internalName": "comparator",
"displayName": "Redstone Comparator"
},
{
"internalName": "carrotGolden",
"displayName": "Golden Carrot"
},
{
"internalName": "minecart_chest",
"displayName": "Minecart with Chest"
},
{
"internalName": "pumpkinPie",
"displayName": "Pumpkin Pie"
},
{
"internalName": "monsterPlacer",
"displayName": "Spawn Egg",
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Mob_Creeper_Colour1",
"variants": [
"Mob_Creeper_Colour1",
"Mob_Skeleton_Colour1",
"Mob_Spider_Colour1",
"Mob_Zombie_Colour1",
"Mob_Slime_Colour1",
"Mob_Ghast_Colour1",
"Mob_PigZombie_Colour1",
"Mob_Enderman_Colour1",
"Mob_CaveSpider_Colour1",
"Mob_Silverfish_Colour1",
"Mob_Blaze_Colour1",
"Mob_LavaSlime_Colour1",
"Mob_Pig_Colour1",
"Mob_Sheep_Colour1",
"Mob_Cow_Colour1",
"Mob_Chicken_Colour1",
"Mob_Squid_Colour1",
"Mob_Wolf_Colour1",
"Mob_MushroomCow_Colour1",
"Mob_Ocelot_Colour1",
"Mob_Villager_Colour1",
"Mob_Bat_Colour1",
"Mob_Witch_Colour1",
"Mob_Horse_Colour1",
"Mob_Endermite_Color1",
"Mob_Guardian_Color1",
"Mob_Rabbit_Colour1",
"Mob_PolarBear_Colour1",
"Mob_Shulker_Colour1",
"Mob_Elder_Guardian_Colour1",
"Mob_Evocation_Illager_Colour1",
"Mob_Llama_Colour1",
"Mob_Donkey_Colour1",
"Mob_Skeleton_Horse_Colour1",
"Mob_Zombie_Horse_Colour1",
"Mob_Mule_Colour1",
"Mob_Stray_Colour1",
"Mob_Husk_Colour1",
"Mob_Vex_Colour1",
"Mob_Vindication_Illager_Colour1",
"Mob_Zombie_Villager_Colour1",
"Mob_Parrot_Colour1",
"Mob_Wither_Skeleton_Colour1",
"Mob_Turtle_Colour1",
"Mob_Tropical_Colour1",
"Mob_Cod_Colour1",
"Mob_Pufferfish_Colour1",
"Mob_Salmon_Colour1",
"Mob_Drowned_Colour1",
"Mob_Dolphin_Colour1",
"Mob_Phantom_Colour1"
]
}
},
{
"internalName": "potion_splash",
"displayName": "Splash Potion"
},
{
"internalName": "eyeOfEnder",
"displayName": "Eye of Ender"
},
{
"internalName": "cauldron",
"displayName": "Cauldron"
},
{
"internalName": "blazePowder",
"displayName": "Blaze Powder"
},
{
"internalName": "dyePowder_purple",
"displayName": "Purple Dye"
},
{
"internalName": "dyePowder_magenta",
"displayName": "Magenta Dye"
},
{
"internalName": "chestplateCloth_overlay",
"displayName": "Leather Tunic (Overlay)"
},
{
"internalName": "tipped_arrow_base",
"displayName": "Tipped Arrow"
},
{
"internalName": "dragon_breath",
"displayName": "Dragon's Breath"
},
{
"internalName": "name_tag",
"displayName": "Name Tag"
},
{
"internalName": "lead",
"displayName": "Lead"
},
{
"internalName": "netherbrick",
"displayName": "Nether Brick"
},
{
"internalName": "fish_clownfish_raw",
"displayName": "Tropical Fish"
},
{
"internalName": "minecart_furnace",
"displayName": "Minecart with Furnace"
},
{
"internalName": "charcoal",
"displayName": "Charcoal"
},
{
"internalName": "monsterPlacer_overlay",
"displayName": "Spawn Egg (Overlay)",
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Mob_Creeper_Colour2",
"variants": [
"Mob_Creeper_Colour2",
"Mob_Skeleton_Colour2",
"Mob_Spider_Colour2",
"Mob_Zombie_Colour2",
"Mob_Slime_Colour2",
"Mob_Ghast_Colour2",
"Mob_PigZombie_Colour2",
"Mob_Enderman_Colour2",
"Mob_CaveSpider_Colour2",
"Mob_Silverfish_Colour2",
"Mob_Blaze_Colour2",
"Mob_LavaSlime_Colour2",
"Mob_Pig_Colour2",
"Mob_Sheep_Colour2",
"Mob_Cow_Colour2",
"Mob_Chicken_Colour2",
"Mob_Squid_Colour2",
"Mob_Wolf_Colour2",
"Mob_MushroomCow_Colour2",
"Mob_Ocelot_Colour2",
"Mob_Villager_Colour2",
"Mob_Bat_Colour2",
"Mob_Witch_Colour2",
"Mob_Horse_Colour2",
"Mob_Endermite_Color2",
"Mob_Guardian_Color2",
"Mob_Rabbit_Colour2",
"Mob_PolarBear_Colour2",
"Mob_Shulker_Colour2",
"Mob_Elder_Guardian_Colour2",
"Mob_Evocation_Illager_Colour2",
"Mob_Llama_Colour2",
"Mob_Donkey_Colour2",
"Mob_Skeleton_Horse_Colour2",
"Mob_Zombie_Horse_Colour2",
"Mob_Mule_Colour2",
"Mob_Stray_Colour2",
"Mob_Husk_Colour2",
"Mob_Vex_Colour2",
"Mob_Vindication_Illager_Colour2",
"Mob_Zombie_Villager_Colour2",
"Mob_Parrot_Colour2",
"Mob_Wither_Skeleton_Colour2",
"Mob_Turtle_Colour2",
"Mob_Tropical_Colour2",
"Mob_Cod_Colour2",
"Mob_Pufferfish_Colour2",
"Mob_Salmon_Colour2",
"Mob_Drowned_Colour2",
"Mob_Dolphin_Colour2",
"Mob_Phantom_Colour2"
]
}
},
{
"internalName": "bed_overlay",
"displayName": "Bed (Overlay)",
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Bed_White",
"variants": [
"Bed_Black",
"Bed_Blue",
"Bed_Brown",
"Bed_Cyan",
"Bed_Grey",
"Bed_Green",
"Bed_Light_Blue",
"Bed_Lime",
"Bed_Magenta",
"Bed_Orange",
"Bed_Pink",
"Bed_Purple",
"Bed_Red",
"Bed_Silver",
"Bed_White",
"Bed_Yellow"
]
}
},
{
"internalName": "expBottle",
"displayName": "Bottle o'Enchanting"
},
{
"internalName": "brewingStand",
"displayName": "Brewing Stand"
},
{
"internalName": "magmaCream",
"displayName": "Magma Cream"
},
{
"internalName": "dyePowder_cyan",
"displayName": "Cyan Dye"
},
{
"internalName": "dyePowder_orange",
"displayName": "Orange Dye"
},
{
"internalName": "leggingsCloth_overlay",
"displayName": "Leather Pants (Overlay)"
},
{
"internalName": "tipped_arrow_head",
"displayName": "Tipped Arrow (Overlay)"
},
{
"internalName": "potion_bottle_lingering",
"displayName": "Lingering Potion"
},
{
"internalName": "barrier",
"displayName": "debug_fourj_item"
},
{
"internalName": "mutton_raw",
"displayName": "Raw Mutton"
},
{
"internalName": "rabbit_raw",
"displayName": "Raw Rabbit"
},
{
"internalName": "fish_pufferfish_raw",
"displayName": "Pufferfish"
},
{
"internalName": "minecart_hopper",
"displayName": "Minecart with Hopper"
},
{
"internalName": "hopper",
"displayName": "Hopper"
},
{
"internalName": "nether_star",
"displayName": "Nether Star"
},
{
"internalName": "emerald",
"displayName": "Emerald"
},
{
"internalName": "writingBook",
"displayName": "Book and Quill"
},
{
"internalName": "writtenBook",
"displayName": "Written Book"
},
{
"internalName": "flowerPot",
"displayName": "Flower Pot"
},
{
"internalName": "dyePowder_silver",
"displayName": "Light Gray Dye"
},
{
"internalName": "dyePowder_white",
"displayName": "Bone Meal"
},
{
"internalName": "bootsCloth_overlay",
"displayName": "Leather Boots (Overlay)"
},
{
"internalName": "beetroot",
"displayName": "Beetroot"
},
{
"internalName": "beetroot_seeds",
"displayName": "Beetroot Seeds"
},
{
"internalName": "beetroot_soup",
"displayName": "Beetroot Soup"
},
{
"internalName": "mutton_cooked",
"displayName": "Cooked Mutton"
},
{
"internalName": "rabbit_cooked",
"displayName": "Cooked Rabbit"
},
{
"internalName": "fish_salmon_raw",
"displayName": "Raw Salmon"
},
{
"internalName": "minecart_tnt",
"displayName": "Minecart with TNT"
},
{
"internalName": "wooden_armorstand",
"displayName": "Armor Stand"
},
{
"internalName": "fireworks",
"displayName": "Firework Rocket"
},
{
"internalName": "fireworks_charge",
"displayName": "Firework Star"
},
{
"internalName": "fireworks_charge_overlay",
"displayName": "Firework Star (Overlay)",
"allowCustomColour": true
},
{
"internalName": "netherquartz",
"displayName": "Nether Quartz"
},
{
"internalName": "map_empty",
"displayName": "Empty Map"
},
{
"internalName": "frame",
"displayName": "Item Frame"
},
{
"internalName": "enchantedBook",
"displayName": "Enchanted Book"
},
{
"internalName": "door_acacia",
"displayName": "Acacia Door"
},
{
"internalName": "door_birch",
"displayName": "Birch Door"
},
{
"internalName": "door_dark_oak",
"displayName": "Dark Oak Door"
},
{
"internalName": "door_jungle",
"displayName": "Jungle Door"
},
{
"internalName": "door_spruce",
"displayName": "Spruce Door"
},
{
"internalName": "rabbit_stew",
"displayName": "Rabbit Stew"
},
{
"internalName": "fish_salmon_cooked",
"displayName": "Cooked Salmon"
},
{
"internalName": "minecart_command_block",
"displayName": "Minecart with Command Block"
},
{
"internalName": "acacia_boat",
"displayName": "Acacia Boat"
},
{
"internalName": "birch_boat",
"displayName": "Birch Boat"
},
{
"internalName": "dark_oak_boat",
"displayName": "Dark Oak Boat"
},
{
"internalName": "jungle_boat",
"displayName": "Jungle Boat"
},
{
"internalName": "spruce_boat",
"displayName": "Spruce Boat"
},
{
"internalName": "prismarine_shard",
"displayName": "Prismarine Shard"
},
{
"internalName": "prismarine_crystals",
"displayName": "Prismarine Crystals"
},
{
"internalName": "leather_horse_armor_base",
"displayName": "Leather Horse Armor",
"allowCustomColour": true,
"hasColourEntry": true,
"colourEntry": {
"defaultName": "Armour_Default_Leather_Colour",
"variants": [ "Armour_Default_Leather_Colour" ]
}
},
{
"internalName": "structure_void",
"displayName": "Structure Void"
},
{
"internalName": "map_filled_markings",
"displayName": "Filled Map (Overlay)"
},
{
"internalName": "totem",
"displayName": "Totem of Undying"
},
{
"internalName": "shulker_shell",
"displayName": "Shulker Shell"
},
{
"internalName": "iron_nugget",
"displayName": "Iron Nugget"
},
{
"internalName": "rabbit_foot",
"displayName": "Rabbit's Foot"
},
{
"internalName": "rabbit_hide",
"displayName": "Rabbit Hide"
},
{
"internalName": "compass",
"displayName": ""
},
{
"internalName": "compass",
"displayName": ""
},
{
"internalName": "compass",
"displayName": ""
},
{
"internalName": "compass",
"displayName": ""
},
{
"internalName": "clock",
"displayName": ""
},
{
"internalName": "clock",
"displayName": ""
},
{
"internalName": "clock",
"displayName": ""
},
{
"internalName": "clock",
"displayName": ""
},
{
"internalName": "dragonFireball",
"displayName": "Dragon Fireball"
},
{
"internalName": "record_13",
"displayName": "Music Disc (C418 - 13)"
},
{
"internalName": "record_cat",
"displayName": "Music Disc (C418 - cat)"
},
{
"internalName": "record_blocks",
"displayName": "Music Disc (C418 - blocks)"
},
{
"internalName": "record_chirp",
"displayName": "Music Disc (C418 - chirp)"
},
{
"internalName": "record_far",
"displayName": "Music Disc (C418 - far)"
},
{
"internalName": "record_mall",
"displayName": "Music Disc (C418 - mall)"
},
{
"internalName": "record_mellohi",
"displayName": "Music Disc (C418 - mellohi)"
},
{
"internalName": "record_stal",
"displayName": "Music Disc (C418 - stal)"
},
{
"internalName": "record_strad",
"displayName": "Music Disc (C418 - strad)"
},
{
"internalName": "record_ward",
"displayName": "Music Disc (C418 - ward)"
},
{
"internalName": "record_11",
"displayName": "Music Disc (C418 - 11)"
},
{
"internalName": "record_where are we now",
"displayName": "Music Disc (C418 - wait)"
},
{
"internalName": "bucketFish",
"displayName": "Bucket of Cod"
},
{
"internalName": "bucketSalmon",
"displayName": "Bucket of Salmon"
},
{
"internalName": "bucketPuffer",
"displayName": "Bucket of Pufferfish"
},
{
"internalName": "bucketTropical",
"displayName": "Bucket of Tropical Fish"
},
{
"internalName": "leather_horse_armor_detail",
"displayName": "Leather Horse Armor (Overlay)"
},
{
"internalName": "dyePowder_black1",
"displayName": "Black Dye [PS4 ONLY]"
},
{
"internalName": "dyePowder_blue1",
"displayName": "Blue Dye [PS4 ONLY]"
},
{
"internalName": "dyePowder_brown1",
"displayName": "Brown Dye [PS4 ONLY]"
},
{
"internalName": "dyePowder_white1",
"displayName": "White Dye [PS4 ONLY]"
},
{
"internalName": "bamboo",
"displayName": "Bamboo [PS4 ONLY]"
},
{
"internalName": "lantern_carried",
"displayName": "Lantern [PS4 ONLY]"
},
{
"internalName": "kelp",
"displayName": "Kelp"
},
{
"internalName": "dried_kelp",
"displayName": "Dried Kelp"
},
{
"internalName": "sea_pickle",
"displayName": "Sea Pickle"
},
{
"internalName": "nautilus",
"displayName": "Nautilus Shell"
},
{
"internalName": "nautilus_core",
"displayName": "Heart of the Sea"
},
{
"internalName": "turtle_helmet",
"displayName": "Turtle Shell"
},
{
"internalName": "turtle_shell_piece",
"displayName": "Scute"
},
{
"internalName": "trident",
"displayName": "Trident"
},
{
"internalName": "phantom_membrane",
"displayName": "Phantom Membrane"
},
{
"internalName": "acacia_sign",
"displayName": "Acacia Sign [PS4 ONLY]"
},
{
"internalName": "birch_sign",
"displayName": "Birch Sign [PS4 ONLY]"
},
{
"internalName": "dark_oak_sign",
"displayName": "Dark Oak Sign [PS4 ONLY]"
},
{
"internalName": "jungle_sign",
"displayName": "Jungle Sign [PS4 ONLY]"
},
{
"internalName": "spruce_sign",
"displayName": "Spruce Sign [PS4 ONLY]"
},
{
"internalName": "crossbow",
"displayName": "Crossbow [PS4 ONLY]"
},
{
"internalName": "crossbow_pull_0",
"displayName": "Crossbow (Pulling Stage 1) [PS4 ONLY]"
},
{
"internalName": "crossbow_pull_1",
"displayName": "Crossbow (Pulling Stage 2) [PS4 ONLY]"
},
{
"internalName": "crossbow_pull_2",
"displayName": "Crossbow (Pulling Stage 3) [PS4 ONLY]"
},
{
"internalName": "crossbow_arrow",
"displayName": "Crossbow (Loaded) [PS4 ONLY]"
},
{
"internalName": "crossbow_firework",
"displayName": "Crossbow (Loaded) (Firework) [PS4 ONLY]"
},
{
"internalName": "sweet_berries",
"displayName": "Sweet Berries [PS4 ONLY]"
},
{
"internalName": "banner_pattern",
"displayName": "Banner Pattern [PS4 ONLY]"
},
{
"internalName": "bell",
"displayName": "Bell [PS4 ONLY]"
},
{
"internalName": "campfire_carried",
"displayName": "Campfire [PS4 ONLY]"
},
{
"internalName": "",
"displayName": ""
}
]
}