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-Removed ANIM Editor -Added SkinAdjustments Editor for Skin ANIM and GAME_FLAGS values -ANIM and GAME_FLAGS are now edited together across the program -Box Editor made smaller -Box Editor and SkinAdjustments Editor added to CustomSkinEditor -SkinGameFlags class created -Fixed bug where the first listed box wouldn't save changes in CustomSkinEditor
34 lines
1.3 KiB
C#
34 lines
1.3 KiB
C#
/* Copyright (c) 2022-present miku-666, MayNL
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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namespace PckStudio.Core.Skin
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{
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/// <summary>
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/// For usage see <see cref="SkinGameFlags"/>
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/// </summary>
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public enum SkinGameFlagsFlag : int // this is such a stupid name lol
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{
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UNFAIR_BATTLE_SKIN = 0, // 0x01
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FEMALE_SKIN = 1, // 0x02
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MALE_SKIN = 2, // 0x04
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HUMAN_SKIN = 3, // 0x08
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//
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BIOLOGICAL_SKIN = 4, // 0x10
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}
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}
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