Files
PCK-Studio/PckStudio.Core/Skin/SkinGameFlagsFlag.cs
MayNL ad4bece44d Added SkinAdjustmentsEditor
-Removed ANIM Editor
-Added SkinAdjustments Editor for Skin ANIM and GAME_FLAGS values
-ANIM and GAME_FLAGS are now edited together across the program
-Box Editor made smaller
-Box Editor and SkinAdjustments Editor added to CustomSkinEditor
-SkinGameFlags class created
-Fixed bug where the first listed box wouldn't save changes in CustomSkinEditor
2026-04-09 01:23:44 -04:00

34 lines
1.3 KiB
C#

/* Copyright (c) 2022-present miku-666, MayNL
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
namespace PckStudio.Core.Skin
{
/// <summary>
/// For usage see <see cref="SkinGameFlags"/>
/// </summary>
public enum SkinGameFlagsFlag : int // this is such a stupid name lol
{
UNFAIR_BATTLE_SKIN = 0, // 0x01
FEMALE_SKIN = 1, // 0x02
MALE_SKIN = 2, // 0x04
HUMAN_SKIN = 3, // 0x08
//
BIOLOGICAL_SKIN = 4, // 0x10
}
}