Files
PCK-Studio/PCK-Studio/Forms/Editor/ModelEditor.cs
2025-02-05 19:52:05 +01:00

338 lines
13 KiB
C#

using System;
using System.IO;
using System.Data;
using System.Linq;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Collections.Generic;
using OMI.Formats.Model;
using MetroFramework.Forms;
using PckStudio.Internal;
using PckStudio.Interfaces;
using PckStudio.Internal.Json;
using PckStudio.Internal.App;
using PckStudio.Extensions;
using OMI.Formats.Material;
namespace PckStudio.Forms.Editor
{
public partial class ModelEditor : Editor<ModelContainer>
{
private readonly ITryGetSet<string, Image> _textures;
private readonly ITryGet<string, MaterialContainer.Material> _tryGetEntityMaterial;
public ModelEditor(ModelContainer models, ISaveContext<ModelContainer> saveContext, ITryGetSet<string, Image> tryGetSetTextures, ITryGet<string, MaterialContainer.Material> tryGetEntityMaterial)
: base(models, saveContext)
{
InitializeComponent();
_textures = tryGetSetTextures;
_tryGetEntityMaterial = tryGetEntityMaterial;
modelTreeView.ImageList = new ImageList
{
ColorDepth = ColorDepth.Depth32Bit,
ImageSize = new Size(32, 32)
};
modelTreeView.ImageList.Images.AddRange(ApplicationScope.EntityImages);
}
private const int InvalidImageIndex = 127;
// TODO: move to json file. -miku
private static Dictionary<string, int> ModelImageIndex = new Dictionary<string, int>()
{
["bat"] = 3,
["blaze"] = 4,
["boat"] = 5,
["cat"] = 6,
["spider"] = 107,
["chicken"] = 9,
["cod"] = 10,
["cow"] = 12,
["creeper"] = 13,
["creeper_head"] = 13,
["dolphin"] = 14,
["horse.v2"] = 110,
["guardian"] = 109,
["bed"] = 108,
["dragon"] = 21,
["dragon_head"] = 21,
["enderman"] = 23,
["ghast"] = 34,
["irongolem"] = 40,
["lavaslime"] = 46,
["llama"] = 44,
["llamaspit"] = 45,
["minecart"] = 47,
["ocelot"] = 50,
["parrot"] = 53,
["phantom"] = 54,
["pig"] = 55,
["pigzombie"] = 94,
["polarbear"] = 57,
["rabbit"] = 60,
["sheep"] = 63,
["sheep.sheared"] = 113,
["shulker"] = 64,
["silverfish"] = 66,
["skeleton"] = 67,
["skeleton_head"] = 67,
["skeleton.stray"] = 77,
["skeleton.wither"] = 89,
["skeleton_wither_head"] = 89,
["slime"] = 115,
["slime.armor"] = 116,
["snowgolem"] = 71,
["squid"] = 76,
["trident"] = 80,
["turtle"] = 82,
["villager"] = 84,
["villager.witch"] = 87,
["vex"] = 83,
["evoker"] = 25,
["vindicator"] = 25,
["witherBoss"] = 88,
["wolf"] = 91,
["zombie"] = 92,
["zombie_head"] = 92,
["zombie.husk"] = 39,
["zombie.villager"] = 95,
["zombie.drowned"] = 17,
["endermite"] = 24,
["pufferfish.small"] = 111,
["pufferfish.mid"] = 112,
["pufferfish.large"] = 59,
["salmon"] = 62,
["stray.armor"] = 118,
["stray_armor"] = 118,
["tropicalfish_a"] = 81,
["tropicalfish_b"] = 81,
["mooshroom"] = 48,
["witherBoss.armor"] = 90,
// 1.14 models
["panda"] = 52,
["ravager"] = 61,
["pillager"] = 56,
["villager_v2"] = 101,
["zombie.villager_v2"] = 102,
};
private static int GetModelImageIndex(string name) => ModelImageIndex.TryGetValue(name, out int index) ? index : InvalidImageIndex;
private class ModelNode : TreeNode
{
private Model _model;
public Model Model => _model;
private ModelNode(Model model)
: base(model.Name)
{
_model = model;
ImageIndex = GetModelImageIndex(model.Name);
SelectedImageIndex = GetModelImageIndex(model.Name);
Nodes.AddRange(GetModelPartNodes(_model.GetParts()).ToArray());
}
private static IEnumerable<TreeNode> GetModelPartNodes(IEnumerable<ModelPart> parts) => parts.Select(ModelPartNode.Create);
internal static ModelNode Create(Model model) => new ModelNode(model);
}
private class ModelPartNode : TreeNode
{
private ModelPart _part;
public ModelPart Part => _part;
private ModelPartNode(ModelPart part)
: base($"{part.Name} Pivot:{part.Translation * -1} Rot:{part.Rotation + part.AdditionalRotation} ")
{
_part = part;
ImageIndex = 126;
SelectedImageIndex = 126;
Nodes.AddRange(GetModelBoxNodes(part.GetBoxes()).ToArray());
}
private static IEnumerable<TreeNode> GetModelBoxNodes(IEnumerable<ModelBox> boxes) => boxes.Select(ModelBoxNode.Create);
internal static ModelPartNode Create(ModelPart part) => new ModelPartNode(part);
}
private class ModelBoxNode : TreeNode
{
private ModelBox _modelBox;
private ModelBoxNode(ModelBox modelBox)
: base($"Box: pos:{modelBox.Position} size:{modelBox.Size}")
{
ImageIndex = 126;
SelectedImageIndex = 126;
_modelBox = modelBox;
}
internal static ModelBoxNode Create(ModelBox modelBox) => new ModelBoxNode(modelBox);
}
private class NamedTextureTreeNode : TreeNode
{
private readonly NamedTexture _namedTexture;
public NamedTextureTreeNode(NamedTexture namedTexture)
: base(namedTexture.Name)
{
Tag = namedTexture;
_namedTexture = namedTexture;
}
public Image GetTexture() => _namedTexture.Texture;
}
private void LoadModels()
{
modelTreeView.Nodes.Clear();
modelTreeView.Nodes.AddRange(EditorValue.Select(ModelNode.Create).ToArray());
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
LoadModels();
}
private void exportToolStripMenuItem_Click(object sender, EventArgs e)
{
if (modelTreeView.SelectedNode is ModelNode modelNode)
{
Model model = modelNode.Model;
Debug.Write(model.Name + "; ");
Debug.WriteLine(model.TextureSize);
GameModelImporter.Default.ExportSettings.CreateModelOutline =
MessageBox.Show(
$"Do you wish to have all model parts contained in a group called '{model.Name}'?",
"Group model parts", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes;
using SaveFileDialog openFileDialog = new SaveFileDialog();
openFileDialog.FileName = model.Name;
openFileDialog.Filter = GameModelImporter.Default.SupportedModelFileFormatsFilter;
if (openFileDialog.ShowDialog(this) == DialogResult.OK)
{
IEnumerable<NamedTexture> textures = GetModelTextures(model.Name);
var modelInfo = new GameModelInfo(model, textures);
GameModelImporter.Default.Export(openFileDialog.FileName, modelInfo);
}
}
}
private void modelTreeView_BeforeSelect(object sender, TreeViewCancelEventArgs e)
{
exportToolStripMenuItem.Visible = e.Node is ModelNode;
removeToolStripMenuItem.Visible = e.Node is ModelNode;
editToolStripMenuItem.Visible = e.Node is ModelBoxNode;
//removeToolStripMenuItem.Visible = e.Node is ModelPartNode || e.Node is ModelBoxNode;
if (e.Node is ModelNode modelNode && modelNode.Model.Name != modelViewport.CurrentModelName)
{
NamedTexture[] textures = GetModelTextures(modelNode.Model.Name).ToArray();
textureImageList.Images.Clear();
namedTexturesTreeView.Nodes.Clear();
foreach ((int i, NamedTexture item) in textures.enumerate())
{
textureImageList.Images.Add(item.Texture);
namedTexturesTreeView.Nodes.Add(new NamedTextureTreeNode(item) { ImageIndex = i, SelectedImageIndex = i });
}
if (textures.Length != 0)
modelViewport.Texture = textures[0].Texture;
modelViewport.LoadModel(modelNode.Model);
if (GameModelImporter.ModelMetaData.TryGetValue(modelNode.Model.Name, out JsonModelMetaData modelMetaData) && !string.IsNullOrEmpty(modelMetaData.MaterialName) &&
_tryGetEntityMaterial.TryGet(modelMetaData.MaterialName, out MaterialContainer.Material entityMaterial) ||
_tryGetEntityMaterial.TryGet(modelNode.Model.Name, out entityMaterial))
{
modelViewport.SetModelMaterial(entityMaterial);
}
modelViewport.ResetCamera();
}
if (e.Node is ModelPartNode modelPartNode && modelPartNode.Parent is ModelNode parentNode && modelViewport.CurrentModelName == parentNode.Model.Name)
{
modelViewport.Highlight(modelPartNode.Part);
}
//if (e.Node is ModelBoxNode modelBoxNode)
//{
//}
}
private IEnumerable<NamedTexture> GetModelTextures(string modelName)
{
if (!GameModelImporter.ModelMetaData.ContainsKey(modelName) || GameModelImporter.ModelMetaData[modelName]?.TextureLocations?.Length <= 0)
yield break;
foreach (var textureLocation in GameModelImporter.ModelMetaData[modelName].TextureLocations)
{
if (_textures.TryGet(textureLocation, out Image img))
yield return new NamedTexture(Path.GetFileName(textureLocation), img);
}
yield break;
}
private void importToolStripMenuItem1_Click(object sender, EventArgs e)
{
OpenFileDialog fileDialog = new OpenFileDialog();
fileDialog.Filter = GameModelImporter.Default.SupportedModelFileFormatsFilter;
fileDialog.Title = "Select model";
if (fileDialog.ShowDialog() == DialogResult.OK)
{
GameModelInfo modelInfo = GameModelImporter.Default.Import(fileDialog.FileName);
if (modelInfo is null)
{
MessageBox.Show("Import failed.", ProductName);
return;
}
//if (models.Version < modelInfo.ModelVersion)
//{
// MessageBox.Show("Model container version does not match with the model version.", ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
// return;
//}
EditorValue.SetModel(modelInfo.Model);
foreach (NamedTexture texture in modelInfo.Textures)
{
_textures.TrySet(texture.Name, texture.Texture);
}
LoadModels();
}
}
private void saveToolStripMenuItem_Click(object sender, EventArgs e)
{
Save();
DialogResult = DialogResult.OK;
}
private void namedTexturesTreeView_AfterSelect(object sender, TreeViewEventArgs e)
{
if (namedTexturesTreeView.SelectedNode is NamedTextureTreeNode namedTextureNode)
modelViewport.Texture = namedTextureNode.GetTexture();
}
private void showModelBoundsToolStripMenuItem_CheckedChanged(object sender, EventArgs e)
{
modelViewport.RenderModelBounds = showModelBoundsToolStripMenuItem.Checked;
}
private void removeToolStripMenuItem_Click(object sender, EventArgs e)
{
if (modelTreeView?.SelectedNode is ModelNode modelNode && EditorValue.Remove(modelNode.Model))
{
modelNode.Remove();
}
}
}
}