Files
PCK-Studio/MinecraftUSkinEditor/Forms/addAnimatedTexture.Designer.cs
2021-01-30 13:19:58 -05:00

145 lines
5.9 KiB
C#

namespace MinecraftUSkinEditor
{
partial class addAnimatedTexture
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(addAnimatedTexture));
this.pictureBox1 = new MinecraftUSkinEditor.PictureBoxWithInterpolationMode();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.radioButton1 = new System.Windows.Forms.RadioButton();
this.radioButton2 = new System.Windows.Forms.RadioButton();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
resources.ApplyResources(this.pictureBox1, "pictureBox1");
this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.pictureBox1.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Default;
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.TabStop = false;
//
// textBox1
//
resources.ApplyResources(this.textBox1, "textBox1");
this.textBox1.Name = "textBox1";
//
// textBox2
//
resources.ApplyResources(this.textBox2, "textBox2");
this.textBox2.Name = "textBox2";
//
// textBox3
//
resources.ApplyResources(this.textBox3, "textBox3");
this.textBox3.Name = "textBox3";
//
// label1
//
resources.ApplyResources(this.label1, "label1");
this.label1.Name = "label1";
//
// label2
//
resources.ApplyResources(this.label2, "label2");
this.label2.Name = "label2";
//
// label3
//
resources.ApplyResources(this.label3, "label3");
this.label3.Name = "label3";
//
// button1
//
resources.ApplyResources(this.button1, "button1");
this.button1.Name = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click_1);
//
// radioButton1
//
resources.ApplyResources(this.radioButton1, "radioButton1");
this.radioButton1.Checked = true;
this.radioButton1.Name = "radioButton1";
this.radioButton1.TabStop = true;
this.radioButton1.UseVisualStyleBackColor = true;
//
// radioButton2
//
resources.ApplyResources(this.radioButton2, "radioButton2");
this.radioButton2.Name = "radioButton2";
this.radioButton2.UseVisualStyleBackColor = true;
//
// addAnimatedTexture
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.radioButton2);
this.Controls.Add(this.radioButton1);
this.Controls.Add(this.button1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.pictureBox1);
this.ForeColor = System.Drawing.Color.White;
this.MaximizeBox = false;
this.Name = "addAnimatedTexture";
this.Resizable = false;
this.ShadowType = MetroFramework.Forms.MetroFormShadowType.DropShadow;
this.Style = MetroFramework.MetroColorStyle.Silver;
this.Theme = MetroFramework.MetroThemeStyle.Dark;
this.Load += new System.EventHandler(this.addAnimatedTexture_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBoxWithInterpolationMode pictureBox1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.RadioButton radioButton1;
private System.Windows.Forms.RadioButton radioButton2;
}
}