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PCK-Studio/MinecraftUSkinEditor/Forms/Additional-Popups/goodbye.ja.resx
2021-05-13 19:54:15 -04:00

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
<value>411, 280</value>
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<data name="label1.Text" xml:space="preserve">
<value>こんにちはユーザー、
これらのツールの開発は、現在も維持されています。
面白くて楽しい、そしてWiiUの登場とともに
エディションが成長しているので、開発に分岐したいと思っています
WiiUとXbox360のエディションもあり、現在
ゲーム内で開発者GUIを有効にする方法を研究しています。
開発に貢献したい場合
これらのツールのうち、お気軽に寄付してください
以下のCashappへの選択Paypalは私が偽物だと思っています
何らかの理由で人... マジ!?
-フェリックスPhoenixARC</value>
</data>
<data name="buttonDonate.Location" type="System.Drawing.Point, System.Drawing">
<value>200, 384</value>
</data>
<data name="buttonDonate.Text" xml:space="preserve">
<value>寄付</value>
</data>
<data name="buttonClose.Location" type="System.Drawing.Point, System.Drawing">
<value>314, 384</value>
</data>
<data name="buttonClose.Text" xml:space="preserve">
<value>閉じる</value>
</data>
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
<value>457, 456</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>寄付することを忘れないでください</value>
</data>
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