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https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
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244 lines
11 KiB
XML
244 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="label1.AutoSize" type="System.Boolean, mscorlib">
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<value>True</value>
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</data>
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<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
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<data name="label1.Font" type="System.Drawing.Font, System.Drawing">
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<value>Microsoft Sans Serif, 12pt</value>
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</data>
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<data name="label1.Location" type="System.Drawing.Point, System.Drawing">
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<value>23, 72</value>
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</data>
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<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
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<value>428, 280</value>
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</data>
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<data name="label1.TabIndex" type="System.Int32, mscorlib">
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<value>1</value>
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</data>
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<data name="label1.Text" xml:space="preserve">
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<value>Hello users,
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The development of these tools has, and maintains to be,
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entertaining and fun, and with the advent of the WiiU
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edition growing, I hope to branch out to development for
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the WiiU and Xbox360 editions as well, and am currently
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researching ways of enabling Developer GUIs in-game.
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If you want to help contribute to the development
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of these tools, feel free to donate an amount of your
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choice to the Cashapp below(Paypal thinks I'm a fake
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person for some reason smh)
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- Felix (PhoenixARC)</value>
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</data>
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<data name=">>label1.Name" xml:space="preserve">
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<value>label1</value>
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</data>
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<data name=">>label1.Type" xml:space="preserve">
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<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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<data name=">>label1.Parent" xml:space="preserve">
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<value>$this</value>
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</data>
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<data name=">>label1.ZOrder" xml:space="preserve">
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<value>2</value>
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</data>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="buttonDonate.FlatStyle" type="System.Windows.Forms.FlatStyle, System.Windows.Forms">
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<value>Flat</value>
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</data>
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<data name="buttonDonate.Font" type="System.Drawing.Font, System.Drawing">
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<value>Segoe UI, 12pt</value>
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</data>
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<data name="buttonDonate.Location" type="System.Drawing.Point, System.Drawing">
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<value>198, 377</value>
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</data>
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<data name="buttonDonate.Size" type="System.Drawing.Size, System.Drawing">
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<value>103, 38</value>
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</data>
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<data name="buttonDonate.TabIndex" type="System.Int32, mscorlib">
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<value>2</value>
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</data>
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<data name="buttonDonate.Text" xml:space="preserve">
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<value>Donate</value>
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</data>
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<data name=">>buttonDonate.Name" xml:space="preserve">
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<value>buttonDonate</value>
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</data>
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<data name=">>buttonDonate.Type" xml:space="preserve">
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<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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<data name=">>buttonDonate.Parent" xml:space="preserve">
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<value>$this</value>
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</data>
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<data name=">>buttonDonate.ZOrder" xml:space="preserve">
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<value>1</value>
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</data>
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<data name="buttonClose.FlatStyle" type="System.Windows.Forms.FlatStyle, System.Windows.Forms">
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<value>Flat</value>
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</data>
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<data name="buttonClose.Font" type="System.Drawing.Font, System.Drawing">
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<value>Segoe UI, 12pt</value>
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</data>
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<data name="buttonClose.Location" type="System.Drawing.Point, System.Drawing">
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<value>312, 377</value>
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</data>
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<data name="buttonClose.Size" type="System.Drawing.Size, System.Drawing">
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<value>103, 38</value>
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</data>
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<data name="buttonClose.TabIndex" type="System.Int32, mscorlib">
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<value>3</value>
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</data>
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<data name="buttonClose.Text" xml:space="preserve">
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<value>Close</value>
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</data>
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<data name=">>buttonClose.Name" xml:space="preserve">
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<value>buttonClose</value>
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</data>
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<data name=">>buttonClose.Type" xml:space="preserve">
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<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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<data name=">>buttonClose.Parent" xml:space="preserve">
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<value>$this</value>
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</data>
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<data name=">>buttonClose.ZOrder" xml:space="preserve">
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<value>0</value>
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</data>
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<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<value>True</value>
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</metadata>
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<data name="$this.AutoScaleDimensions" type="System.Drawing.SizeF, System.Drawing">
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<value>6, 13</value>
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</data>
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<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
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<value>468, 443</value>
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</data>
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<data name="$this.Text" xml:space="preserve">
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<value>Don't forget to donate</value>
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</data>
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<data name=">>$this.Name" xml:space="preserve">
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<value>goodbye</value>
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</data>
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<data name=">>$this.Type" xml:space="preserve">
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<value>MetroFramework.Forms.MetroForm, MetroFramework, Version=1.4.0.0, Culture=neutral, PublicKeyToken=5f91a84759bf584a</value>
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</data>
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</root> |