Files
PCK-Studio/nobleUpdater/Properties/Resources.cs
2021-01-30 13:19:58 -05:00

51 lines
1.6 KiB
C#

using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;
namespace nobleUpdater.Properties
{
[global::System.CodeDom.Compiler.GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCode]
[global::System.Runtime.CompilerServices.CompilerGenerated]
internal class Resources
{
internal Resources()
{
}
[global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if (global::nobleUpdater.Properties.Resources.resourceMan == null)
{
global::nobleUpdater.Properties.Resources.resourceMan = new global::System.Resources.ResourceManager("nobleUpdater.Properties.Resources", typeof(global::nobleUpdater.Properties.Resources).Assembly);
}
return global::nobleUpdater.Properties.Resources.resourceMan;
}
}
[global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return global::nobleUpdater.Properties.Resources.resourceCulture;
}
set
{
global::nobleUpdater.Properties.Resources.resourceCulture = value;
}
}
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
}
}