Files
PCK-Studio/PckStudio.Core/Skin/SkinBOX.cs
2026-05-11 18:10:06 -04:00

188 lines
8.2 KiB
C#

/* Copyright (c) 2023-present miku-666, MayNL
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1.The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Numerics;
using PckStudio.Core.Extensions;
namespace PckStudio.Core.Skin
{
public record SkinBOX : IEquatable<SkinBOX>
{
public static readonly SkinBOX DefaultHead = new SkinBOX("HEAD", new Vector3(-4, -8, -4), new Vector3(8), Vector2.Zero);
public static readonly string[] BaseTypes = new string[]
{
"HEAD",
"BODY",
"ARM0",
"ARM1",
"LEG0",
"LEG1",
};
public static readonly string[] OverlayTypes = new string[]
{
"HEADWEAR",
"JACKET",
"SLEEVE0",
"SLEEVE1",
"PANTS0",
"PANTS1",
};
public static Dictionary<int, SkinAnimFlag> KnownHashes = new Dictionary<int, SkinAnimFlag>()
{
[unchecked((int)0x9560320c)] = SkinAnimFlag.HEAD_DISABLED, // HEAD -4 -8 -4 8 8 8 0 0 0 0 0
[unchecked((int)0x1f13e4a3)] = SkinAnimFlag.TORSO_DISABLED, // BODY -4 0 -2 8 12 4 16 16 0 0 0
[unchecked((int)0x407c9b27)] = SkinAnimFlag.RIGHT_ARM_DISABLED, // ARM0 -3 -2 -2 4 12 4 40 16 0 0 0 // standard (64x64)
[unchecked((int)0x867c9b27)] = SkinAnimFlag.RIGHT_ARM_DISABLED, // ARM0 -2 -2 -2 3 12 4 40 16 0 0 0 // slim
[unchecked((int)0xca3cf050)] = SkinAnimFlag.LEFT_ARM_DISABLED, // ARM1 -1 -2 -2 4 12 4 40 16 0 1 0 // classic (64x32)
[unchecked((int)0x879b27)] = SkinAnimFlag.LEFT_ARM_DISABLED, // ARM1 -1 -2 -2 4 12 4 32 48 0 0 0 // standard (64x64)
[unchecked((int)0xe8c79b27)] = SkinAnimFlag.LEFT_ARM_DISABLED, // ARM1 -1 -2 -2 3 12 4 32 48 0 0 0 // slim
[unchecked((int)0x1910e24a)] = SkinAnimFlag.LEFT_LEG_DISABLED, // LEG1 -2 0 -2 4 12 4 16 48 0 0 0 // 64x64
[unchecked((int)0xce263773)] = SkinAnimFlag.LEFT_LEG_DISABLED, // LEG1 -2 0 -2 4 12 4 0 16 0 1 0 // 64x32
[unchecked((int)0x5da5e24a)] = SkinAnimFlag.RIGHT_LEG_DISABLED, // LEG0 -2 0 -2 4 12 4 0 16 0 0 0
[unchecked((int)0x4bfe0142)] = SkinAnimFlag.HEADWEAR_DISABLED, // HEADWEAR -4 -8 -4 8 8 8 32 0 0 0 0
// ------------------------------------------------------------------------------------------------------------------------------------
[unchecked((int)0xe693e4a3)] = SkinAnimFlag.JACKET_DISABLED, // BODY -4 0 -2 8 12 4 16 32 0 0 0
[unchecked((int)0x8e322609)] = SkinAnimFlag.JACKET_DISABLED, // JACKET -4 0 -2 8 12 4 16 32 0 0 0
[unchecked((int)0x860c4433)] = SkinAnimFlag.RIGHT_SLEEVE_DISABLED, // SLEEVE0 -3 -2 -2 4 12 4 40 32 0 0 0 // classic
[unchecked((int)0xcc0c4433)] = SkinAnimFlag.RIGHT_SLEEVE_DISABLED, // SLEEVE0 -2 -2 -2 3 12 4 40 32 0 0 0 // slim
[unchecked((int)0x91407908)] = SkinAnimFlag.LEFT_SLEEVE_DISABLED, // SLEEVE1 -1 -2 -2 4 12 4 48 48 0 0 0 // classic
[unchecked((int)0x79807908)] = SkinAnimFlag.LEFT_SLEEVE_DISABLED, // SLEEVE1 -1 -2 -2 3 12 4 48 48 0 0 0 // slim
[unchecked((int)0x4de0238a)] = SkinAnimFlag.RIGHT_PANTS_DISABLED, // PANTS0 -2 0 -2 4 12 4 0 32 0 0 0
[unchecked((int)0x176f238a)] = SkinAnimFlag.LEFT_PANTS_DISABLED, // PANTS1 -2 0 -2 4 12 4 0 48 0 0 0
};
public static readonly string[] ValidBoxTypes = BaseTypes.Concat(OverlayTypes).ToArray();
public string Type { get; }
public Vector3 Pos { get; }
public Vector3 Size { get; }
public Vector2 UV { get; }
public SkinArmorFlags ArmorMaskFlags { get; }
public bool Mirror { get; }
public float Scale { get; }
// Simplified display info for the CustomSkinEditor
public string DisplayInfo
{
get { return $"{Type} ({Size.X}x{Size.Y}x{Size.Z})".Replace(',', '.'); }
}
public SkinBOX(string type, Vector3 pos, Vector3 size, Vector2 uv,
int armorMaskFlags = 0, bool mirror = false, float scale = 0.0f)
{
Type = type;
Pos = pos;
Size = size;
UV = uv;
ArmorMaskFlags = new SkinArmorFlags(armorMaskFlags);
Mirror = mirror;
Scale = scale;
}
public static SkinBOX FromString(string value)
{
var arguments = value.TrimEnd('\n', '\r', ' ').Split(' ');
if (arguments.Length < 9)
{
throw new ArgumentException("Arguments must have at least a length of 9");
}
var type = arguments[0];
Vector3 pos = TryGetVector3(arguments, 1);
Vector3 size = TryGetVector3(arguments, 4);
Vector2 uv = TryGetVector2(arguments, 7);
int armorMaskFlags = default;
if (arguments.IndexInRange(9))
int.TryParse(arguments[9], out armorMaskFlags);
bool mirror = arguments.IndexInRange(10) && arguments[10] == "1";
float scale = default;
if (arguments.IndexInRange(11))
float.TryParse(arguments[11], out scale);
return new SkinBOX(type, pos, size, uv, armorMaskFlags, mirror, scale);
}
public bool IsValidType() => IsValidType(Type);
public static bool IsValidType(string type) => ValidBoxTypes.Contains(type);
public bool IsBasePart() => IsBasePart(Type);
public static bool IsBasePart(string type) => BaseTypes.Contains(type);
public bool IsOverlayPart() => IsOverlayPart(Type);
public static bool IsOverlayPart(string type) => OverlayTypes.Contains(type);
public KeyValuePair<string, string> ToParameter()
{
return new KeyValuePair<string, string>("BOX", ToString());
}
public override string ToString()
{
return
$"{Type} {Pos.X} {Pos.Y} {Pos.Z} {Size.X} {Size.Y} {Size.Z} {UV.X} {UV.Y} {ArmorMaskFlags} {Convert.ToInt32(Mirror)} {Scale}"
.Replace(',', '.');
}
private static Vector2 TryGetVector2(string[] arguments, int startIndex)
{
float.TryParse(arguments[startIndex], out float x);
float.TryParse(arguments[startIndex + 1], out float y);
return new Vector2(x, y);
}
private static Vector3 TryGetVector3(string[] arguments, int startIndex)
{
Vector2 xy = TryGetVector2(arguments, startIndex);
float.TryParse(arguments[startIndex + 2], out float z);
return new Vector3(xy, z);
}
public override int GetHashCode()
{
int hashCode = -1311939065;
hashCode = hashCode * -1521134295 + EqualityComparer<string>.Default.GetHashCode(Type);
hashCode = hashCode * -1521134295 + Pos.GetHashCode();
hashCode = hashCode * -1521134295 + Size.GetHashCode();
hashCode = hashCode * -1521134295 + UV.GetHashCode();
hashCode = hashCode * -1521134295 + ArmorMaskFlags.GetHashCode();
hashCode = hashCode * -1521134295 + Mirror.GetHashCode();
hashCode = hashCode * -1521134295 + Scale.GetHashCode();
return hashCode;
}
}
}