Files
PCK-Studio/MinecraftUSkinEditor/Forms/meta.cs
2021-01-30 13:19:58 -05:00

82 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MinecraftUSkinEditor
{
public partial class meta : MetroFramework.Forms.MetroForm
{
PCK currentPCK;
public meta(PCK currentPCKIn)
{
InitializeComponent();
currentPCK = currentPCKIn;
FormBorderStyle = FormBorderStyle.None;
}
private void meta_Load(object sender, EventArgs e)
{
refresh();
}
private void refresh()
{
try
{
treeView1.Nodes.Clear();
foreach (string key in currentPCK.typeCodes.Keys)
{
treeView1.Nodes.Add(key);
}
}
catch (Exception)
{
this.Close();
}
}
private void treeView1_Click(object sender, EventArgs e)
{
}
private void addToolStripMenuItem_Click(object sender, EventArgs e)
{
MinecraftUSkinEditor.MetaADD add = new MinecraftUSkinEditor.MetaADD(currentPCK, treeView1);
add.TopMost = true;
add.TopLevel = true;
add.ShowDialog();
refresh();
add.Dispose();
}
private void deleteToolStripMenuItem_Click(object sender, EventArgs e)
{
try
{
currentPCK.typeCodes.Remove(treeView1.SelectedNode.Text);
refresh();
}catch (Exception)
{
}
}
private void treeView1_AfterSelect(object sender, TreeViewEventArgs e)
{
}
}
}