Files
PCK-Studio/PCK-Studio/Properties/AssemblyInfo.cs
Miku-666 1e94d23281 Added new PCK-Studio Updater (#20)
* Added PCK-Studio-Updater project

* Updated PCK-Studio-Updater to be a standanlone executable and added checkbox for using beta builds in the settings panel

* Rename constant define '_NOT_DEBUG' to 'NDEBUG' and moved it to .csproj file
2023-10-08 15:00:01 +02:00

38 lines
1.5 KiB
C#

using System.Resources;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Permissions;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("PCK Studio")]
[assembly: AssemblyDescription("A Minecraft Legacy Console .pck Editor")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Nobledez & PhoenixARC")]
[assembly: AssemblyProduct("PCK-Studio")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0acaaede-93f5-4b5d-b8d7-a0c43359c0d6")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("7.0.0.0")]
[assembly: AssemblyFileVersion("7.0.0.0")]
[assembly: NeutralResourcesLanguage("")]