diff --git a/README.md b/README.md index 0be7264..1e8ef7c 100644 --- a/README.md +++ b/README.md @@ -11,3 +11,24 @@ This would also help document the structure of their projects for decompilation ## Does this use leaked code? No, this does not use any code from the Minecraft: Legacy Console Edition source leak, this is all clean decompilation from binaries and debug binaries + +## How can I build this? + +You will need to get your hands with files from the source leak that are not included here or rebuild them and push to the repository + +The files needed are the following: +* 4J_Input.h +* 4J_Storage.h +* 4J_Render.h +* 4J_Profile.h +* extraX64.h + +You will need to modify ``extraX64.h`` as it has a couple errors + +You will need to add every file into their respective project and add the ``extraX64.h`` header inside ``Profile`` and ``Storage`` + +## What is implemented? + +So far, 4J_Input, 4J_Storage and 4J_Profile can link against the main project just fine, 4J_Render is still not completely decompiled and matched meaning that this is the only piece missing + +The only platform currently supported is ``Windows64``, all others need to still be implemented