- D-pad Left -> F3 debug overlay, D-pad Right -> chat (rising-edge XInput poll on the CoreWindow thread)
- Mirror ChatScreen open state into g_xbox_chatOpen so the Xbox soft keyboard (IInputPane2) actually shows/hides
- Add XboxOnKeyUp export and pair every CoreWindow KeyDown/KeyUp + D-pad press/release so g_KBMInput's released-edge handlers fire (fixes F3 toggle and chat re-opening)
- Bump version to 1.2.1.0
- Added Wide310x150Logo.png asset for application branding.
- Created LCE.Xbox project file with configurations for Debug and Release.
- Added Package.appxmanifest for application metadata and capabilities.
- Introduced SharedSurface.h for shared memory management between processes.
- Implemented AudioShim with XAudio2 integration for audio playback.
- Developed XSBParser and XWBParser for handling sound bank files.
- Created DXGIShim to intercept DXGI calls and manage swap chains.
- Defined project files for AudioShim and DXGIShim with necessary dependencies.