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- Added Wide310x150Logo.png asset for application branding. - Created LCE.Xbox project file with configurations for Debug and Release. - Added Package.appxmanifest for application metadata and capabilities. - Introduced SharedSurface.h for shared memory management between processes. - Implemented AudioShim with XAudio2 integration for audio playback. - Developed XSBParser and XWBParser for handling sound bank files. - Created DXGIShim to intercept DXGI calls and manage swap chains. - Defined project files for AudioShim and DXGIShim with necessary dependencies.
6 lines
202 B
C
6 lines
202 B
C
#pragma once
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#include <windows.h>
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#include "SharedSurface.h"
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// App.h — minimal header for the plain Win32 launcher
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// No WinRT or IFrameworkView needed with EntryPoint="Windows.FullTrustApplication"
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