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- D-pad Left -> F3 debug overlay, D-pad Right -> chat (rising-edge XInput poll on the CoreWindow thread) - Mirror ChatScreen open state into g_xbox_chatOpen so the Xbox soft keyboard (IInputPane2) actually shows/hides - Add XboxOnKeyUp export and pair every CoreWindow KeyDown/KeyUp + D-pad press/release so g_KBMInput's released-edge handlers fire (fixes F3 toggle and chat re-opening) - Bump version to 1.2.1.0
8 lines
229 B
C
8 lines
229 B
C
#pragma once
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#define VER_PRODUCTBUILD 560
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#define VER_PRODUCTVERSION_STR_W L"1.2.1.0"
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#define VER_FILEVERSION_STR_W VER_PRODUCTVERSION_STR_W
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#define VER_BRANCHVERSION_STR_W L"UNKNOWN BRANCH"
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#define VER_NETWORK VER_PRODUCTBUILD
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