mirror of
https://forge.banditvault.co.uk/racoon/MinecraftConsoles.git
synced 2026-05-24 20:54:43 +00:00
391 lines
8.9 KiB
C++
391 lines
8.9 KiB
C++
#include "stdafx.h"
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#include "UI.h"
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#include "UIScene_LceLiveInvites.h"
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#include "../../Minecraft.h"
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// Fallbacks until string ID headers are regenerated.
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#ifndef IDS_TITLE_SEND_INVITE
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#define IDS_TITLE_SEND_INVITE IDS_PLAYERS_INVITE
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#endif
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#ifndef IDS_TEXT_SEND_INVITE_CONFIRMATION
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#define IDS_TEXT_SEND_INVITE_CONFIRMATION IDS_CONFIRM_EXIT_GAME
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#endif
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#ifdef _WINDOWS64
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namespace
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{
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std::wstring Utf8ToWideLocal(const std::string &text)
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{
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if (text.empty())
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return L"";
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const int required = MultiByteToWideChar(CP_UTF8, 0, text.c_str(), -1, nullptr, 0);
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if (required <= 0)
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return L"";
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std::wstring result(static_cast<size_t>(required), L'\0');
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MultiByteToWideChar(CP_UTF8, 0, text.c_str(), -1, &result[0], required);
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if (!result.empty() && result.back() == L'\0')
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result.pop_back();
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return result;
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}
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std::wstring BuildFriendLabel(const Win64LceLive::SocialEntry &entry)
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{
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std::wstring label;
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if (!entry.displayName.empty())
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label = Utf8ToWideLocal(entry.displayName);
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else if (!entry.username.empty())
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label = Utf8ToWideLocal(entry.username);
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if (!entry.username.empty())
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{
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if (!label.empty())
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label += L" (@";
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else
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label = L"@";
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label += Utf8ToWideLocal(entry.username);
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if (!entry.displayName.empty())
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label += L")";
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}
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if (label.empty())
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label = L"<unknown friend>";
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return label;
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}
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}
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#endif
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UIScene_LceLiveInvites::UIScene_LceLiveInvites(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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if (initData)
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delete initData;
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initialiseMovie();
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parentLayer->addComponent(iPad, eUIComponent_Panorama);
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parentLayer->addComponent(iPad, eUIComponent_Logo);
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m_friendsList.init(eControl_FriendsList);
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m_actionsList.init(eControl_ActionsList);
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m_labelFriendsTitle.init(L"INVITE FRIENDS");
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m_labelActionsTitle.init(L"ACTIONS");
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m_labelStatus.init(L"");
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m_controlFriendsTimer.setVisible(false);
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m_controlActionsTimer.setVisible(false);
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m_actionsList.addItem(L"REFRESH");
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m_actionsList.setCurrentSelection(eAction_Refresh);
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m_bDataReady = false;
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m_statusMessage.clear();
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#ifdef _WINDOWS64
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m_friends.clear();
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m_invitedAccountIds.clear();
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m_pendingInviteAccountId.clear();
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m_pendingInviteLabel.clear();
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#endif
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doHorizontalResizeCheck();
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FetchAndDisplay();
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}
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UIScene_LceLiveInvites::~UIScene_LceLiveInvites()
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{
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m_parentLayer->removeComponent(eUIComponent_Panorama);
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m_parentLayer->removeComponent(eUIComponent_Logo);
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}
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wstring UIScene_LceLiveInvites::getMoviePath()
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{
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return L"LoadOrJoinMenu";
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}
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void UIScene_LceLiveInvites::updateTooltips()
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{
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ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK, IDS_TOOLTIPS_INVITE_FRIENDS, IDS_TOOLTIPS_REFRESH);
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}
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void UIScene_LceLiveInvites::updateComponents()
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{
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const bool notInGame = (Minecraft::GetInstance()->level == nullptr);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, notInGame);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
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}
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void UIScene_LceLiveInvites::handleReload()
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{
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doHorizontalResizeCheck();
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m_controlFriendsTimer.setVisible(false);
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m_controlActionsTimer.setVisible(false);
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FetchAndDisplay();
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}
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void UIScene_LceLiveInvites::handleFocusChange(F64 controlId, F64 childId)
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{
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if (static_cast<int>(controlId) == eControl_FriendsList)
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m_friendsList.updateChildFocus(static_cast<int>(childId));
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else if (static_cast<int>(controlId) == eControl_ActionsList)
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m_actionsList.updateChildFocus(static_cast<int>(childId));
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updateTooltips();
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}
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void UIScene_LceLiveInvites::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
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switch (key)
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{
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case ACTION_MENU_CANCEL:
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if (pressed && !repeat)
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{
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ui.PlayUISFX(eSFX_Back);
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navigateBack();
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}
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break;
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case ACTION_MENU_OK:
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#ifdef __ORBIS__
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case ACTION_MENU_TOUCHPAD_PRESS:
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#endif
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if (pressed)
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ui.PlayUISFX(eSFX_Press);
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if (pressed && !repeat)
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{
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handled = true;
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if (controlHasFocus(eControl_ActionsList))
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PerformSelectedAction();
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else if (controlHasFocus(eControl_FriendsList))
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PromptInviteSelectedFriend();
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}
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break;
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case ACTION_MENU_X:
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if (pressed && !repeat)
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{
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#ifdef _WINDOWS64
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PromptInviteSelectedFriend();
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#endif
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handled = true;
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}
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break;
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case ACTION_MENU_Y:
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if (pressed && !repeat)
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{
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FetchAndDisplay();
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handled = true;
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}
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break;
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case ACTION_MENU_UP:
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case ACTION_MENU_DOWN:
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case ACTION_MENU_LEFT:
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case ACTION_MENU_RIGHT:
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case ACTION_MENU_PAGEUP:
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case ACTION_MENU_PAGEDOWN:
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sendInputToMovie(key, repeat, pressed, released);
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break;
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}
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}
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void UIScene_LceLiveInvites::handlePress(F64 controlId, F64 childId)
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{
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if (static_cast<int>(controlId) == eControl_FriendsList)
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{
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m_friendsList.updateChildFocus(static_cast<int>(childId));
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PromptInviteSelectedFriend();
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}
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else if (static_cast<int>(controlId) == eControl_ActionsList)
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{
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m_actionsList.updateChildFocus(static_cast<int>(childId));
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PerformSelectedAction();
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}
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}
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void UIScene_LceLiveInvites::FetchAndDisplay()
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{
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#ifdef _WINDOWS64
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const std::string accessToken = Win64LceLive::GetAccessToken();
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if (accessToken.empty())
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{
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m_friends.clear();
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m_bDataReady = true;
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m_statusMessage = L"Sign in to LCELIVE to invite friends.";
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RebuildLists();
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return;
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}
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const int previousSelection = m_friendsList.getCurrentSelection();
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const Win64LceLive::FriendsListResult result = Win64LceLive::GetFriendsSync();
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if (!result.success)
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{
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m_friends.clear();
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m_bDataReady = true;
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m_statusMessage = Utf8ToWideLocal(result.error);
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RebuildLists();
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return;
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}
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m_friends = result.friends;
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m_bDataReady = true;
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if (m_friends.empty())
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m_statusMessage = L"No friends available to invite.";
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RebuildLists();
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if (!m_friends.empty())
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{
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int newSelection = previousSelection;
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if (newSelection < 0)
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newSelection = 0;
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if (newSelection >= static_cast<int>(m_friends.size()))
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newSelection = static_cast<int>(m_friends.size()) - 1;
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m_friendsList.setCurrentSelection(newSelection);
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}
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#else
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m_bDataReady = true;
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m_statusMessage = L"Invites are only available on Windows64 builds.";
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RebuildLists();
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#endif
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}
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void UIScene_LceLiveInvites::RebuildLists()
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{
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m_friendsList.clearList();
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#ifdef _WINDOWS64
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for (const Win64LceLive::SocialEntry &entry : m_friends)
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m_friendsList.addItem(BuildFriendLabel(entry));
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#endif
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UpdateStatusLabel();
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}
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void UIScene_LceLiveInvites::UpdateStatusLabel()
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{
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if (m_statusMessage.empty())
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{
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m_labelStatus.setVisible(false);
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}
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else
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{
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m_labelStatus.setLabel(m_statusMessage, true, true);
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m_labelStatus.setVisible(true);
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}
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m_labelFriendsTitle.setLabel(L"INVITE FRIENDS", true, true);
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m_labelActionsTitle.setLabel(L"ACTIONS", true, true);
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}
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int UIScene_LceLiveInvites::FocusedFriendIndex()
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{
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return m_friendsList.getCurrentSelection();
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}
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int UIScene_LceLiveInvites::SelectedActionIndex()
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{
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return m_actionsList.getCurrentSelection();
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}
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void UIScene_LceLiveInvites::PerformSelectedAction()
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{
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switch (SelectedActionIndex())
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{
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case eAction_Refresh:
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FetchAndDisplay();
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break;
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default:
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break;
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}
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}
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#ifdef _WINDOWS64
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bool UIScene_LceLiveInvites::AlreadyInvited(const std::string &accountId) const
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{
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for (const std::string &id : m_invitedAccountIds)
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{
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if (id == accountId)
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return true;
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}
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return false;
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}
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void UIScene_LceLiveInvites::PromptInviteSelectedFriend()
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{
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PromptInviteFriendAtIndex(FocusedFriendIndex());
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}
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void UIScene_LceLiveInvites::PromptInviteFriendAtIndex(int friendIndex)
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{
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if (friendIndex < 0 || friendIndex >= static_cast<int>(m_friends.size()))
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{
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m_statusMessage = L"Select a friend first.";
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UpdateStatusLabel();
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return;
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}
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m_pendingInviteAccountId = m_friends[friendIndex].accountId;
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m_pendingInviteLabel = BuildFriendLabel(m_friends[friendIndex]);
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if (AlreadyInvited(m_pendingInviteAccountId))
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{
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m_statusMessage = L"Already invited: ";
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m_statusMessage += m_pendingInviteLabel;
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UpdateStatusLabel();
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return;
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}
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UINT optionIds[2];
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optionIds[0] = IDS_NO;
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optionIds[1] = IDS_YES;
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ui.RequestAlertMessage(
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IDS_TITLE_SEND_INVITE,
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IDS_TEXT_SEND_INVITE_CONFIRMATION,
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optionIds,
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2,
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m_iPad,
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&UIScene_LceLiveInvites::InviteFriendConfirmCallback,
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this);
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}
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void UIScene_LceLiveInvites::InvitePendingFriend()
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{
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if (m_pendingInviteAccountId.empty())
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return;
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m_invitedAccountIds.push_back(m_pendingInviteAccountId);
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m_statusMessage = L"Invite sent to ";
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m_statusMessage += m_pendingInviteLabel;
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m_statusMessage += L".";
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m_pendingInviteAccountId.clear();
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m_pendingInviteLabel.clear();
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UpdateStatusLabel();
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}
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int UIScene_LceLiveInvites::InviteFriendConfirmCallback(void *pParam, int iPad, C4JStorage::EMessageResult result)
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{
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UIScene_LceLiveInvites *scene = static_cast<UIScene_LceLiveInvites *>(pParam);
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if (scene == nullptr)
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return 0;
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(void)iPad;
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// UI returns "Decline" for the 2nd option. With [NO, YES], that means YES => send invite.
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if (result == C4JStorage::EMessage_ResultDecline)
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scene->InvitePendingFriend();
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else
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{
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scene->m_pendingInviteAccountId.clear();
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scene->m_pendingInviteLabel.clear();
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}
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return 0;
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}
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#endif
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