From c2c4f0790cccd31ca5bbaba70efbca6ee957fe41 Mon Sep 17 00:00:00 2001 From: DeadVoxelx Date: Thu, 30 Apr 2026 12:08:22 -0400 Subject: [PATCH] Update HumanoidMobRenderer.cpp --- Minecraft.Client/HumanoidMobRenderer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Minecraft.Client/HumanoidMobRenderer.cpp b/Minecraft.Client/HumanoidMobRenderer.cpp index 013067c5..dbbc2102 100644 --- a/Minecraft.Client/HumanoidMobRenderer.cpp +++ b/Minecraft.Client/HumanoidMobRenderer.cpp @@ -10,7 +10,7 @@ #include "..\Minecraft.World\net.minecraft.world.entity.monster.h" #include "..\Minecraft.World\net.minecraft.h" -const wstring HumanoidMobRenderer::MATERIAL_NAMES[6] = { L"cloth", L"chain", L"iron", L"diamond", L"gold", L"nethanium" }; +const wstring HumanoidMobRenderer::MATERIAL_NAMES[7] = { L"cloth", L"chain", L"iron", L"diamond", L"gold", L"nethanium", L"endorium" }; std::map HumanoidMobRenderer::ARMOR_LOCATION_CACHE; void HumanoidMobRenderer::_init(HumanoidModel *humanoidModel, float scale) @@ -54,6 +54,8 @@ ResourceLocation *HumanoidMobRenderer::getArmorLocation(ArmorItem *armorItem, in break; case 5: break; + case 6: + break; }; wstring path = wstring(L"armor/" + MATERIAL_NAMES[armorItem->modelIndex]).append(L"_").append(std::to_wstring(layer == 2 ? 2 : 1)).append((overlay ? L"_b" :L"")).append(L".png");