#include "stdafx.h" #include "TheOuterEndBiome.h" #include "TheOuterEndBiomeDecorator.h" #include "net.minecraft.world.entity.monster.h" TheOuterEndBiome::TheOuterEndBiome(int id) : Biome(id) { enemies.clear(); friendlies.clear(); friendlies_chicken.clear(); friendlies_wolf.clear(); waterFriendlies.clear(); ambientFriendlies.clear(); enemies.push_back(new MobSpawnerData(eTYPE_WATCHER, 7, 1, 1)); enemies.push_back(new MobSpawnerData(eTYPE_ENDERMAN, 10, 4, 4)); enemies.push_back(new MobSpawnerData(eTYPE_WHITE_ENDERMAN, 4, 4, 4)); enemies.push_back(new MobSpawnerData(eTYPE_EVUPUL, 7, 1, 3)); enemies.push_back(new MobSpawnerData(eTYPE_EVUPULDARK, 10, 2, 4)); enemies.push_back(new MobSpawnerData(eTYPE_APHALAF_PLANT, 7, 1, 1)); decorator = new TheOuterEndBiomeDecorator(this); }