#include "stdafx.h" #include "PumpkinFacelessTile.h" #include "net.minecraft.world.h" #include "Facing.h" PumpkinFacelessTile::PumpkinFacelessTile(int id) : Tile(id, Material::vegetable) { iconTop = nullptr; } Icon *PumpkinFacelessTile::getTexture(int face, int data) { if (face == Facing::UP || face == Facing::DOWN) return iconTop; return icon; } void PumpkinFacelessTile::registerIcons(IconRegister *iconRegister) { icon = iconRegister->registerIcon(getIconName() + L"_side"); iconTop = iconRegister->registerIcon(getIconName() + L"_top"); }