#include "stdafx.h" #include "VeloettGrassTile.h" #include "net.minecraft.world.h" #include "Facing.h" VeloettGrassTile::VeloettGrassTile(int id) : Tile(id, Material::stone) { iconTop = NULL; iconBottom = NULL; } Icon *VeloettGrassTile::getTexture(int face, int data) { if (face == Facing::UP) return iconTop; if (face == Facing::DOWN) return iconBottom; return icon; } void VeloettGrassTile::registerIcons(IconRegister *iconRegister) { icon = iconRegister->registerIcon(getIconName() + L"_side"); iconTop = iconRegister->registerIcon(getIconName() + L"_top"); iconBottom = iconRegister->registerIcon(L"end_stone"); }