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20 lines
509 B
C++
20 lines
509 B
C++
#pragma once
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#include "MobRenderer.h"
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class AphalafBoss;
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class LivingEntity;
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class AphalafBossRenderer : public MobRenderer
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{
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private:
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static ResourceLocation APHALAF_BOSS_LOCATION;
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int modelVersion;
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public:
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AphalafBossRenderer();
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virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a);
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virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
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protected:
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virtual void scale(shared_ptr<LivingEntity> mob, float a);
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}; |