Files
2026-04-03 11:19:20 -04:00

14 lines
481 B
C++

#pragma once
#include "Model.h"
class WatcherModel : public Model
{
public:
ModelPart *head;
void _init(float g);
WatcherModel();
WatcherModel(float g);
virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
};