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17 lines
677 B
C++
17 lines
677 B
C++
#pragma once
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#include "Model.h"
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class AphalafPlantModel : public Model
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{
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public:
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ModelPart *base, *leaf1, *leaf2, *leaf3, *leaf4, *mouth1, *mouth2, *mouth3, *mouth4, *teeth1, *teeth2, *teeth3, *teeth4;
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void _init(float g);
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AphalafPlantModel();
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AphalafPlantModel(float g);
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virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
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virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
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private:
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void setRotation(ModelPart *model, float x, float y, float z);
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}; |