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131 lines
3.3 KiB
C++
131 lines
3.3 KiB
C++
#include "stdafx.h"
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#include "com.mojang.nbt.h"
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#include "net.minecraft.stats.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.ai.goal.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.item.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.global.h"
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#include "Pigman.h"
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#include "..\Minecraft.Client\Textures.h"
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#include "MobCategory.h"
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Pigman::Pigman(Level *level) : Animal( level )
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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registerAttributes();
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setHealth(getMaxHealth());
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setSize(0.6f, 1.8f);
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getNavigation()->setAvoidWater(true);
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goalSelector.addGoal(0, new FloatGoal(this));
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goalSelector.addGoal(1, new PanicGoal(this, 1.25));
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goalSelector.addGoal(2, new MoveIndoorsGoal(this));
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goalSelector.addGoal(3, new RestrictOpenDoorGoal(this));
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goalSelector.addGoal(4, new OpenDoorGoal(this, true));
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goalSelector.addGoal(5, new MoveTowardsRestrictionGoal(this, 1.0));
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goalSelector.addGoal(6, new RandomStrollGoal(this, 1.0));
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goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6));
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goalSelector.addGoal(8, new RandomLookAroundGoal(this));
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}
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bool Pigman::useNewAi()
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{
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return true;
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}
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void Pigman::registerAttributes()
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{
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Animal::registerAttributes();
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(20);
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getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.25f);
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}
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void Pigman::newServerAiStep()
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{
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Animal::newServerAiStep();
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}
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int Pigman::getAmbientSound()
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{
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return eSoundType_MOB_PIG_AMBIENT;
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}
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int Pigman::getHurtSound()
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{
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return eSoundType_MOB_PIG_AMBIENT;
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}
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int Pigman::getDeathSound()
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{
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return eSoundType_MOB_PIG_DEATH;
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}
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void Pigman::playStepSound(int xt, int yt, int zt, int t)
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{
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playSound(eSoundType_MOB_PIG_STEP, 0.15f, 1);
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}
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int Pigman::getDeathLoot()
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{
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if (this->isOnFire() ) return Item::porkChop_cooked->id;
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return Item::porkChop_raw_Id;
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}
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void Pigman::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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int count = random->nextInt(3) + 1 + random->nextInt(1 + playerBonusLevel);
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for (int i = 0; i < count; i++)
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{
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if (isOnFire())
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{
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spawnAtLocation(Item::porkChop_cooked_Id, 1);
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}
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else
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{
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spawnAtLocation(Item::porkChop_raw_Id, 1);
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}
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}
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}
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void Pigman::thunderHit(const LightningBolt *lightningBolt)
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{
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if (level->isClientSide) return;
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shared_ptr<PigZombie> pz = std::make_shared<PigZombie>(level);
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pz->moveTo(x, y, z, yRot, xRot);
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level->addEntity(pz);
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remove();
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}
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shared_ptr<AgableMob> Pigman::getBreedOffspring(shared_ptr<AgableMob> target)
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{
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// 4J - added limit to number of animals that can be bred
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if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
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{
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return std::make_shared<Pigman>(level);
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}
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else
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{
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return nullptr;
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}
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}
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bool Pigman::removeWhenFarAway()
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{
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return false;
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} |