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65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.stats.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.h"
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#include "VeloettShrubTile.h"
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VeloettShrubTile::VeloettShrubTile(int id) : Bush(id,Material::replaceable_plant)
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{
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updateDefaultShape();
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}
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void VeloettShrubTile::updateDefaultShape()
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{
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float ss = 0.4f;
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this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.8f, 0.5f + ss);
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}
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bool VeloettShrubTile::mayPlaceOn(int tile)
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{
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return tile == Tile::veloettGrass_Id;
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}
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int VeloettShrubTile::getResource(int data, Random *random, int playerBonusLevel)
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{
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return Item::veloettBerry->id;
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}
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int VeloettShrubTile::getResourceCount(Random *random)
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{
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return 1 + random->nextInt(2);
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}
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int VeloettShrubTile::getResourceCountForLootBonus(int bonusLevel, Random *random)
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{
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return getResourceCount(random) + random->nextInt(bonusLevel + 1);
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}
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shared_ptr<ItemInstance> VeloettShrubTile::getSilkTouchItemInstance(int data)
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{
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return shared_ptr<ItemInstance>(new ItemInstance(Tile::veloettShrub));
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}
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void VeloettShrubTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel)
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{
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if (!level->isClientSide)
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{
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int chance = 2;
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chance = 2;
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if (playerBonusLevel > 0)
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{
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chance -= 1 << playerBonusLevel;
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if (chance < 2)
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{
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chance = 2;
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}
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}
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if (level->random->nextInt(chance) == 0)
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{
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popResource(level, x, y, z, std::make_shared<ItemInstance>(Item::veloettBerry_Id, 1, 0));
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}
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}
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}
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