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11 lines
352 B
C++
11 lines
352 B
C++
#include "stdafx.h"
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#include "IceBiome.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.entity.monster.h"
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IceBiome::IceBiome(int id) : Biome(id)
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{
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friendlies_wolf.push_back(new MobSpawnerData(eTYPE_WOLF, 8, 4, 4)); // 4J - moved to their own category
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enemies.push_back(new MobSpawnerData(eTYPE_ZOMBICE, 30, 4, 4));
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};
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