Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)

This commit is contained in:
ModMaker101
2026-04-26 15:32:32 -05:00
committed by itsRevela
parent 0625db38f5
commit cbdb92d045
73 changed files with 117 additions and 129 deletions

View File

@@ -339,7 +339,6 @@ bool TexturePackRepository::selectTexturePackById(DWORD id)
app.DebugPrintf("Failed to select texture pack %d as it is not in the list\n", id);
#ifndef _CONTENT_PACKAGE
// TODO - 4J Stu: We should report this to the player in some way
//__debugbreak();
#endif
// Fail safely
if( selectSkin( DEFAULT_TEXTURE_PACK ) )