From dfcfbd6ca6cc5749a252ffb4adaaee03365e009c Mon Sep 17 00:00:00 2001 From: calcomcolt Date: Wed, 20 May 2026 01:33:59 -0500 Subject: [PATCH] Update Minecraft.Client/ItemInHandRenderer.cpp Old swing animations before they got modified in the MinecraftConsoles repo --- Minecraft.Client/ItemInHandRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.Client/ItemInHandRenderer.cpp b/Minecraft.Client/ItemInHandRenderer.cpp index 462cb81f..94aaddfa 100644 --- a/Minecraft.Client/ItemInHandRenderer.cpp +++ b/Minecraft.Client/ItemInHandRenderer.cpp @@ -567,7 +567,7 @@ void ItemInHandRenderer::render(float a) glPushMatrix(); float d = 0.8f; -#if defined __ORBIS__ || defined __PS3__ || defined _WINDOWS64 +#if defined __ORBIS__ || defined __PS3__ static const float swingPowFactor = 1.0f; #else static const float swingPowFactor = 4.0f; // 4J added, to slow the swing down when nearest the player for avoiding luminance flash issues