Files
2026-04-28 14:19:22 -05:00

16 lines
364 B
C++

#pragma once
#include "TileEntityRenderer.h"
class BeaconTileEntity;
class BeaconRenderer : public TileEntityRenderer
{
private:
static ResourceLocation BEAM_LOCATION;
public:
static bool s_renderOuterHalo;
virtual void render(shared_ptr<TileEntity> _beacon, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled);
};